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cccskills

'tower' 검색 결과

30건 · 관련도순

Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills2.2천2026년 10월 9일 업데이트

Bevy genre router for tower defense. Use when placing towers, marching creeps along waypoints, and spending gold on a fixed timestep. Keywords: Bevy, tower defense, creep, waypoint, gold, ECS.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Use when working with Aws Control Tower — aWS Control Tower landing zone and account management. Covers landing zone status, enrolled accounts, guardrails (controls), organizational units, baseline configurations, and drift detection. Use when auditing landing zone health, reviewing guardrail compliance, inspecting account enrollment, or troubleshooting Control Tower drift.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

cloudthinker-ai/CloudSkills62026년 4월 5일 업데이트

Thin Bevy genre router for Tower defense. Keywords: Bevy, Tower defense, genre, ECS, router.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Generate towers, castles, pagodas, and domes in Three.js from adjustable parameters. Create construction animations with a rising reveal, matching solid sections, scaffolding, and stage captions, using reusable geometry instead of imported mesh files.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Animate the construction of a castle or pagoda
  • Create an architectural title sequence
  • Generate landmarks from adjustable parameters
MengTo/Skills6.9천2026년 10월 18일 업데이트

Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

axum

무료

Builds HTTP APIs and web services in Rust with Axum, the Tokio team's web framework on top of Tokio, Hyper and Tower. Use when a user asks to create a Rust REST API, add routes, extractors, JSON handlers, shared state, middleware, error handling, WebSockets, graceful shutdown or tests with Axum, or to migrate older Axum code (0.6/0.7 path syntax) to 0.8.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

TerminalSkills/skills1742026년 10월 21일 업데이트

Evaluates data centers, fiber networks, and tower assets with capacity analysis, tenant credit, and technology obsolescence risk. Use when analyzing digital infrastructure, evaluating tower portfolios, or assessing data center investments.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

CaseMark/skills462026년 10월 17일 업데이트

Use when a task needs the judgment of a Crane and Tower Operator — deciding whether current gust readings require a stand-down given a specific load's sail area, running a blind lift through a signal person when the pick or landing zone is outside the cab's sightline, reading a fixed installation's load chart at the counterweight/jib configuration actually installed, calculating each crane's load share on a two-crane tandem pick, or judging when to set the jib to free-slew ahead of a wind event.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

wonsukchoi/domain-experts222026년 10월 19일 업데이트

Configure supervised fine-tuning for models that process images and text. Define which components remain unchanged, set LoRA adapters for updating selected model weights, choose image resolution limits, and investigate training runs whose evaluation results fail to improve.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Configure training for an image-and-text task
  • Decide whether to train vision layers
  • Investigate training with flat evaluation scores
wshobson/agents4.1만2026년 10월 20일 업데이트

Create green isometric illustrations, using angled views without perspective, of developer and design workspaces as SVG files. A bundled drawing kit helps arrange equipment on one platform, with consistent shading, fine details, shadows, and validation checks.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Illustrate a server room or development stack
  • Show a CI pipeline as an illustrated scene
  • Create artwork for empty states and onboarding
MengTo/Skills6.9천2026년 10월 18일 업데이트

router

무료

Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

gamedev-skills/awesome-gamedev-agent-skills2.2천2026년 10월 9일 업데이트

Expert blueprint for AI pathfinding (tower defense, RTS, stealth) using NavigationAgent2D/3D, NavigationServer, avoidance, and dynamic navigation mesh generation. Use when implementing enemy AI, NPC movement, or obstacle avoidance. Keywords NavigationAgent2D, NavigationRegion2D, pathfinding, NavigationServer, avoidance, baking, NavigationObstacle.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert patterns for managing combat waves, difficulty scaling, and automated enemy spawning in Godot 4. Use when building wave-based shooters, tower defense, or arena games.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Dev-Agentic-Skills8762026년 10월 17일 업데이트

Expert blueprint for AI pathfinding (tower defense, RTS, stealth) using NavigationAgent2D/3D, NavigationServer, avoidance, and dynamic navigation mesh generation. Use when implementing enemy AI, NPC movement, or obstacle avoidance. Keywords NavigationAgent2D, NavigationRegion2D, pathfinding, NavigationServer, avoidance, baking, NavigationObstacle.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Expert patterns for managing combat waves, difficulty scaling, and automated enemy spawning in Godot 4. Use when building wave-based shooters, tower defense, or arena games.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

thedivergentai/Game-Design-Agentic-Skills8502026년 10월 13일 업데이트

Run and extend the repository's recommendation-system projects covering the ranking funnel, two-tower ANN, point-in-time feature consistency, and online serving reliability.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

jhljx/RecSys-Industrial-Book4622026년 10월 18일 업데이트

Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

arjun988/blender-skills3672026년 7월 11일 업데이트

Reviews axum web framework code for routing patterns, extractor usage, middleware, state management, and error handling. Use when reviewing Rust code that uses axum, tower, or hyper for HTTP services. Covers axum 0.7+ patterns including State, Path, Query, Json extractors.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

existential-birds/beagle842026년 9월 16일 업데이트

Reviews tokio async runtime usage for task management, sync primitives, channel patterns, and runtime configuration. Covers Rust 2024 edition changes including async fn in traits, RPIT lifetime capture, LazyLock, and if-let temporary scoping. Use when reviewing Rust code that uses tokio, async/await patterns, spawn, channels, or async synchronization. Also covers tokio-util, tower, and hyper integration patterns.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

existential-birds/beagle842026년 9월 16일 업데이트

jiaos

무료

Autonomous novel writing CLI agent with web workbench (JiaOS Studio) - use for creative fiction writing, standalone short-fiction packages, cover generation, novel generation, style imitation, chapter continuation/import, EPUB export, AIGC detection, and fan fiction. Native English support with 10 built-in English genre profiles (LitRPG, Progression Fantasy, Isekai, Cultivation, System Apocalypse, Dungeon Core, Romantasy, Sci-Fi, Tower Climber, Cozy Fantasy). Also supports Chinese web novel genres (xuanhuan, xianxia, urban, horror, other). Multi-agent pipeline, two-phase writer (creative + settlement), stronger long-form chapter craft rules, hook-ledger payoff checks, 33-dimension auditing, token usage analytics, creative brief input, structured logging (JSON Lines), multi-model routing, custom OpenAI-compatible provider support, and JiaOS Studio web UI for visual book management, short-fiction runs, cover generation, chapter review, real-time writing progress, market radar, and analytics.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

zxerai/novelix782026년 6월 6일 업데이트