Plan AI short films with story, shots, prompts, and continuity.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Assemble product footage, UGC, and b-roll into a conversion-oriented montage with a hook → pain → demo → proof → CTA rhythm. Use for 带货混剪, 产品混剪, 商品短视频, 种草视频, ecommerce montage, product reel, UGC cutdown, or when the user wants selling footage cut into a short that converts.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
Use this workflow when the goal is a short that sells, not just one that looks good. The failure mode to avoid is a pretty montage with no sales spine: strong footage, pleasant cuts, and zero reason for the viewer to act.
This workflow decides structure and sequencing for selling footage. It does
not write the ad copy — when the hook, angles, or CTA text are not given, hand
off to product-ad-video-script for the script, then come back here to assemble.
It does not re-explain music tooling — for beat-driven placement use
beat-sync-montage or music-intelligence.
This is a OpenChatCut-native workflow. Use the current project, source assets, asset-frame inspection, AV/script context, and OpenChatCut editing tools.
product-ad-video-script first, return here to cut.beat-sync-montage (and music-intelligence for tools).multi-clips-to-reels.batch-montage-variants, using this workflow per cut.아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.
로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.
아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.
Plan AI short films with story, shots, prompts, and continuity.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media, download_media, or manual user action.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Turn one pool of existing project media into a batch of distinct, publishable montage cuts instead of a single hero edit. Use for batch montage, one-source-many-outputs, 一源多出, 批量混剪, 批量出片, 矩阵号, 多账号分发, variant batches, deduped cuts, 去重变体, 防搬运, or when the user asks for N different versions of the same footage.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Plan and build a finished beat-synced montage where cut placement serves the content, not just the metronome. Use for 卡点混剪, 卡点剪辑, 踩点视频, beat-sync montage, rhythm edit, 节奏剪辑, 音乐驱动剪辑, or when the user wants cuts that land on the beat.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers project/timeline intake, project visual language, editable properties, asset binding, inline JSX authoring, existing asset updates, timeline placement, and verification.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.