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무료GitHub에 공개한국어 소개

windows-desktop-e2e

Windows 데스크톱 앱을 직접 조작하는 자동 테스트를 만듭니다. 화면 요소 식별, 표시 대기, 실패 기록과 CI 연동을 다룹니다.

원문원문 설명 보기

E2E testing for Windows native desktop apps (WPF, WinForms, Win32/MFC, Qt) using pywinauto and Windows UI Automation. Use when writing E2E tests for a Windows native desktop app with pywinauto or UI Automation.

연동 도구Playwright
AI 평가90점/ 100설치 방법 보기

이럴 때 유용합니다

  • Windows 앱 조작 테스트 작성
  • 결과가 불안정한 GUI 테스트 조사
  • 화면 요소에 안정적인 식별자 추가
  • GitHub Actions에서 테스트 실행

한국어 소개

할 수 있는 일

Windows 데스크톱 앱을 실행하고 입력과 클릭부터 결과 확인까지 수행하는 E2E 테스트를 만듭니다. 화면 요소를 읽고 조작하는 Windows UI Automation과 pywinauto를 사용하며 WPF, WinForms, Win32/MFC, Qt를 대상으로 합니다. 화면별로 조작을 묶는 구성, 안정적인 식별자로 요소 지정, 표시 대기, 실패 시 스크린샷, 조작별 기록, 테스트별 데이터 분리를 다룹니다.

이럴 때 유용합니다

로그인 같은 절차를 자동으로 확인하거나 실행할 때마다 성공 여부가 달라지는 GUI 테스트를 조사할 때 유용합니다. 기존 앱에 테스트용 식별자를 추가하거나 GitHub Actions에 연동할 때도 사용할 수 있습니다.

사용 예시

  • “이 WPF 앱의 로그인 절차를 자동 테스트로 만들어 주세요.”
  • “화면 표시 대기를 검토하고 실패하면 스크린샷을 남겨 주세요.”
  • “데스크톱 E2E 테스트를 GitHub Actions에 연동해 주세요.”

주의 사항

Windows, Python 3.8 이상, pywinauto, pytest 등이 필요합니다. 화면 요소 조사에는 Accessibility Insights for Windows를 사용합니다. 웹과 Electron 등의 HTML 부분은 대상에서 제외됩니다. 조작 기록에 인증 정보가 남지 않도록 해야 합니다. Windows Sandbox에는 Pro 또는 Enterprise와 가상화 환경이 필요합니다.

이 소개문은 공개된 SKILL.md를 바탕으로 AI(OpenAI Codex)가 작성했습니다. 정확한 사양은 아래 원문을 확인하세요.

객관 평가

AI가 SKILL.md의 내용만을 근거로 4가지 관점에서 판정했습니다. 스타 수나 인기도는 판정에 넣지 않았습니다.

지시의 명확성언제 쓰고 무엇을 하는지 알 수 있는가
A양호사용 시점에 GUI 테스트 작성과 불안정한 테스트 조사를 제시하고 제외 대상도 명시합니다.
절차의 구체성절차·입출력·예시가 구체적으로 적혀 있는가
A양호디렉터리 구조와 base_page.py, login_page.py 구현 예시가 있습니다.
안전성전송·삭제·명령 실행 등을 명시하고 있는가
B일부 부족제공된 부분에 클릭, 입력, 이미지 저장 코드는 있지만 민감한 정보 보호 절차는 없습니다.
도입의 용이성필요한 도구나 API 키가 적고 적혀 있는가
A양호Windows와 Python 요건, pip install 명령, UIA 연결 확인 방법을 제시합니다.

총점은 각 항목을 A=25점, B=15점, C=5점으로 더한 값입니다. 2026년 10월 19일 기준으로 AI(OpenAI Codex)가 판정했습니다. 참고용이므로 설치 전에 원문도 확인해 주세요.

평가가 다르다고 생각되면 재검토를 요청하기

어느 항목이 왜 다르다고 생각하는지 적어 주세요. 로그인은 필요 없습니다. SKILL.md와 대조해 평가를 다시 만들고 이곳에 반영합니다.

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

포함된 파일(1)

  • SKILL.md29.9 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Windows Desktop E2E Testing

End-to-end testing for Windows native desktop applications using pywinauto backed by Windows UI Automation (UIA). Covers WPF, WinForms, Win32/MFC, and Qt (5.x / 6.x) — with Qt-specific guidance as a dedicated section.

When to Activate

  • Writing or running E2E tests for a Windows native desktop application
  • Setting up a desktop GUI test suite from scratch
  • Diagnosing flaky or failing desktop automation tests
  • Adding testability (AutomationId, accessible names) to an existing app
  • Integrating desktop E2E into a CI/CD pipeline (GitHub Actions windows-latest)

When NOT to Use

  • Web applications → use e2e-testing skill (Playwright)
  • Electron / CEF / WebView2 apps → the HTML layer needs browser automation, not UIA
  • Mobile apps → use platform-specific tools (UIAutomator, XCUITest)
  • Pure unit or integration tests that don't need a running GUI

Core Concepts

All Windows desktop automation relies on UI Automation (UIA), a Windows-built-in accessibility API. Every supported framework exposes a tree of UIA elements with properties Claude can read and act on:

Your test (Python)
    └── pywinauto (UIA backend)
        └── Windows UI Automation API   ← built into Windows, framework-agnostic
            └── App's UIA provider      ← each framework ships its own
                └── Running .exe

UIA quality by framework:

FrameworkAutomationIdReliabilityNotes
WPF5/5Excellentx:Name maps directly to AutomationId
WinForms4/5GoodAccessibleName = AutomationId
UWP / WinUI 35/5ExcellentFull Microsoft support
Qt 6.x5/5ExcellentAccessibility enabled by default; class names change to Qt6*
Qt 5.15+4/5GoodImproved Accessibility module
Qt 5.7–5.143/5FairNeeds QT_ACCESSIBILITY=1; objectName manual
Win32 / MFC3/5FairControl IDs accessible; text matching common

Setup & Prerequisites

# Python 3.8+, Windows only
pip install pywinauto pytest pytest-html Pillow pytest-timeout
# Optional: screen recording
# Install ffmpeg and add to PATH: https://ffmpeg.org/download.html

Verify UIA is reachable:

from pywinauto import Desktop
Desktop(backend="uia").windows()  # lists all top-level windows

Install Accessibility Insights for Windows (free, from Microsoft) — your DevTools equivalent for inspecting the UIA element tree before writing any test.

Testability Setup (by Framework)

The single most impactful thing you can do is give every interactive control a stable AutomationId before writing tests.

WPF

<!-- XAML: x:Name becomes AutomationId automatically -->
<TextBox x:Name="usernameInput" />
<PasswordBox x:Name="passwordInput" />
<Button x:Name="btnLogin" Content="Login" />
<TextBlock x:Name="lblError" />

WinForms

// Set in designer or code
usernameInput.AccessibleName = "usernameInput";
passwordInput.AccessibleName = "passwordInput";
btnLogin.AccessibleName = "btnLogin";
lblError.AccessibleName = "lblError";

Win32 / MFC

// Control resource IDs in .rc file are exposed as AutomationId strings
// IDC_EDIT_USERNAME -> AutomationId "1001"
// Prefer SetWindowText for Name; add IAccessible for richer support

Qt — see dedicated section below


Page Object Model

tests/
├── conftest.py          # app launch fixture, failure screenshot
├── pytest.ini
├── config.py
├── pages/
│   ├── __init__.py      # required for imports
│   ├── base_page.py     # locators, wait, screenshot helpers
│   ├── login_page.py
│   └── main_page.py
├── tests/
│   ├── __init__.py
│   ├── test_login.py
│   └── test_main_flow.py
└── artifacts/           # screenshots, videos, logs

base_page.py

import os, time
from pywinauto import Desktop
from config import ACTION_TIMEOUT, ARTIFACT_DIR

class BasePage:
    def __init__(self, window):
        self.window = window

    # --- Locators (priority order) ---

    def by_id(self, auto_id, **kw):
        """AutomationId — most stable. Use as first choice."""
        return self.window.child_window(auto_id=auto_id, **kw)

    def by_name(self, name, **kw):
        """Visible text / accessible name."""
        return self.window.child_window(title=name, **kw)

    def by_class(self, cls, index=0, **kw):
        """Control class + index — fragile, avoid if possible."""
        return self.window.child_window(class_name=cls, found_index=index, **kw)

    # --- Waits ---

    def wait_visible(self, spec, timeout=ACTION_TIMEOUT):
        spec.wait("visible", timeout=timeout)
        return spec

    def wait_gone(self, spec, timeout=ACTION_TIMEOUT):
        spec.wait_not("visible", timeout=timeout)
        return spec

    def wait_window(self, title, timeout=ACTION_TIMEOUT):
        """Wait for a new top-level window (dialogs, child windows)."""
        dlg = Desktop(backend="uia").window(title=title)
        dlg.wait("visible", timeout=timeout)
        return dlg

    def wait_until(self, fn, timeout=ACTION_TIMEOUT, interval=0.3):
        """Poll an arbitrary condition — use when UIA events are unreliable."""
        deadline = time.time() + timeout
        while time.time() < deadline:
            try:
                if fn():
                    return True
            except Exception:
                pass
            time.sleep(interval)
        raise TimeoutError(f"Condition not met within {timeout}s")

    # --- Actions ---

    def click(self, spec):
        self.wait_visible(spec)
        spec.click_input()

    def type_text(self, spec, text):
        self.wait_visible(spec)
        ctrl = spec.wrapper_object()
        try:
            ctrl.set_edit_text(text)
        except Exception as e:
            # Qt 5.x fallback: UIA Value Pattern may be incomplete
            import sys, pywinauto.keyboard as kb
            print(f"[windows-desktop-e2e] set_edit_text failed ({e}), using keyboard fallback", file=sys.stderr)
            ctrl.click_input()
            kb.send_keys("^a")
            kb.send_keys(text, with_spaces=True)

    def get_text(self, spec):
        ctrl = spec.wrapper_object()
        for attr in ("window_text", "get_value"):
            try:
                v = getattr(ctrl, attr)()
                if v:
                    return v
            except Exception:
                pass
        return ""

    # --- Artifacts ---

    def screenshot(self, name):
        os.makedirs(ARTIFACT_DIR, exist_ok=True)
        path = os.path.join(ARTIFACT_DIR, f"{name}.png")
        self.window.capture_as_image().save(path)
        return path

login_page.py

from pages.base_page import BasePage

class LoginPage(BasePage):
    @property
    def username(self): return self.by_id("usernameInput")

    @property
    def password(self): return self.by_id("passwordInput")

    @property
    def btn_login(self): return self.by_id("btnLogin")

    @property
    def error_label(self): return self.by_id("lblError")

    def login(self, user, pwd):
        self.type_text(self.username, user)
        self.type_text(self.password, pwd)
        self.click(self.btn_login)

    def login_ok(self, user, pwd, main_title="Main Window"):
        self.login(user, pwd)
        return self.wait_window(main_title)

    def login_fail(self, user, pwd):
        self.login(user, pwd)
        self.wait_visible(self.error_label)
        return self.get_text(self.error_label)

conftest.py

For new projects prefer the Tier 1 sandbox fixture (see below) — it adds filesystem isolation at zero extra cost. This basic fixture is for minimal/legacy setups only.

import os, pytest
os.environ["QT_ACCESSIBILITY"] = "1"  # Required for Qt 5.x UIA support

from pywinauto import Application
from config import APP_PATH, MAIN_WINDOW_TITLE, LAUNCH_TIMEOUT, ARTIFACT_DIR

@pytest.fixture
def app(request):
    if not APP_PATH:
        pytest.exit("APP_PATH environment variable is not set", returncode=1)
    proc = Application(backend="uia").start(APP_PATH, timeout=LAUNCH_TIMEOUT)
    win  = proc.window(title=MAIN_WINDOW_TITLE)
    win.wait("visible", timeout=LAUNCH_TIMEOUT)
    yield win
    # Screenshot on failure
    if getattr(getattr(request.node, "rep_call", None), "failed", False):
        os.makedirs(ARTIFACT_DIR, exist_ok=True)
        try:
            win.capture_as_image().save(
                os.path.join(ARTIFACT_DIR, f"FAIL_{request.node.name}.png")
            )
        except Exception:
            pass
    # Graceful exit first, force-kill as fallback
    # proc is a pywinauto Application — use wait_for_process_exit(), not wait_for_process()
    try:
        win.close()
        proc.wait_for_process_exit(timeout=5)
    except Exception:
        proc.kill()

@pytest.hookimpl(tryfirst=True, hookwrapper=True)
def pytest_runtest_makereport(item, call):
    outcome = yield
    setattr(item, f"rep_{outcome.get_result().when}", outcome.get_result())

config.py

import os
APP_PATH          = os.environ.get("APP_PATH", "")           # set via env — no default path
MAIN_WINDOW_TITLE = os.environ.get("APP_TITLE", "")
LAUNCH_TIMEOUT    = int(os.environ.get("LAUNCH_TIMEOUT", "15"))
ACTION_TIMEOUT    = int(os.environ.get("ACTION_TIMEOUT", "10"))
ARTIFACT_DIR      = os.path.join(os.path.dirname(__file__), "artifacts")

pytest.ini

[pytest]
testpaths = tests
markers =
    smoke: fast smoke tests for critical paths
    flaky: known-unstable tests
addopts = -v --tb=short --html=artifacts/report.html --self-contained-html

Locator Strategy

AutomationId  >  Name (text)  >  ClassName + index  >  XPath
  (stable)         (readable)       (fragile)           (last resort)

Inspect with Accessibility Insights → Properties pane → look for AutomationId first.

# Inspect at runtime — paste into a REPL to explore the tree
win.print_control_identifiers()
# or narrow scope:
win.child_window(auto_id="groupBox1").print_control_identifiers()

Wait Patterns

# Wait for control to appear
page.wait_visible(page.by_id("statusLabel"))

# Wait for control to disappear (e.g. loading spinner)
page.wait_gone(page.by_id("spinnerOverlay"))

# Wait for a dialog to pop up
dlg = page.wait_window("Confirm Delete")

# Custom condition (e.g. text changes)
page.wait_until(lambda: page.get_text(page.by_id("lblStatus")) == "Ready")

Never use time.sleep() as primary synchronization — use wait() or wait_until().

Artifact Management

# Screenshot on demand
page.screenshot("after_login")

# Full-screen capture (when window is off-screen or minimised)
import pyautogui
pyautogui.screenshot("artifacts/fullscreen.png")

# Screen recording with ffmpeg (start before test, stop after)
import subprocess

def start_recording(name):
    return subprocess.Popen([
        "ffmpeg", "-f", "gdigrab", "-framerate", "10",
        "-i", "desktop", "-y", f"artifacts/videos/{name}.mp4"
    ], stdin=subprocess.PIPE, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)

def stop_recording(proc):
    proc.stdin.write(b"q"); proc.stdin.flush(); proc.wait(timeout=10)

Per-Step Trace (opt-in)

The default failure screenshot is often too thin for diagnosing flaky tests. The step-level trace below is off by default — enable it only when reproducing a flaky case.

Enable

E2E_TRACE=1 pytest tests/test_login.py -v
# Include typed text in the JSONL log (DO NOT use on tests that type credentials/PII):
E2E_TRACE=1 E2E_TRACE_INCLUDE_TEXT=1 pytest ...

Patch into BasePage

import os, json, time
TRACE_ENABLED      = os.environ.get("E2E_TRACE") == "1"
TRACE_INCLUDE_TEXT = os.environ.get("E2E_TRACE_INCLUDE_TEXT") == "1"

class BasePage:
    _step = 0

    def _trace(self, action, spec=None, text=None):
        if not TRACE_ENABLED:
            return
        BasePage._step += 1
        idx = f"{BasePage._step:03d}"
        os.makedirs(ARTIFACT_DIR, exist_ok=True)
        try:
            self.window.capture_as_image().save(
                os.path.join(ARTIFACT_DIR, f"step_{idx}_{action}.png"))
        except Exception:
            pass  # capture failure must not break the test
        rec = {
            "ts": time.time(), "step": BasePage._step, "action": action,
            "locator": getattr(spec, "criteria", None),
            "text": text if TRACE_INCLUDE_TEXT else ("<redacted>" if text else None),
        }
        with open(os.path.join(ARTIFACT_DIR, "trace.jsonl"), "a") as f:
            f.write(json.dumps(rec) + "\n")

    def click(self, spec):
        self.wait_visible(spec); self._trace("click_before", spec)
        spec.click_input();      self._trace("click_after",  spec)

    def type_text(self, spec, text):
        self.wait_visible(spec); self._trace("type_before", spec, text)
        # ... existing set_edit_text / keyboard fallback ...
        self._trace("type_after", spec)

Caveats

  • PII / credentials: type_text content is <redacted> by default. Never set E2E_TRACE_INCLUDE_TEXT=1 on login or payment flows.
  • Overhead: ~50–200ms per action + one PNG per step on disk. Don't enable on the default CI matrix — only on a dedicated flake-repro job.
  • Artifact bloat: a long flow produces tens of MB; tune retention-days accordingly.
  • Parallel/rerun hygiene: this simple example appends to trace.jsonl and uses a class-level counter. Clear the artifact directory before reruns, and use per-worker artifact dirs for parallel tests.
  • Coverage gap: actions performed outside BasePage (raw pywinauto calls in test code) are not traced.

Flaky Test Handling

# Quarantine — equivalent to Playwright's test.fixme()
@pytest.mark.skip(reason="Flaky: animation race on slow CI. Issue #42")
def test_animated_transition(self, app): ...

# Skip in CI only
@pytest.mark.skipif(os.environ.get("CI") == "true", reason="Flaky in CI #43")
def test_heavy_load(self, app): ...

Common causes and fixes:

CauseFix
Control not readyReplace time.sleep with wait_visible
Window not focusedAdd win.set_focus() before interactions
Animation in progresswait_until(lambda: not loading_indicator.exists())
Dialog timingwait_window(title, timeout=15)
CI display not readySet DISPLAY or use virtual desktop in CI
set_edit_text raises NotImplementedErrorUIA ValuePattern missing (common on Qt 5.x) — BasePage.type_text already falls back to keyboard.send_keys
Control exists but wait_visible times outWindow minimised or off-screen — call win.restore() + win.set_focus() before waiting

Test Isolation & Sandbox

Three tiers of isolation — use the lightest tier that satisfies your needs.

Tier 1 — Filesystem Isolation (default, always use)

Each test gets its own APPDATA / LOCALAPPDATA / TEMP via subprocess.Popen and Application.connect(). pytest's tmp_path fixture handles cleanup automatically.

# conftest.py — replace the basic `app` fixture with this
import os, subprocess, pytest
from pywinauto import Application
from config import APP_PATH, APP_ARGS, APP_TITLE, LAUNCH_TIMEOUT, ACTION_TIMEOUT, ARTIFACT_DIR

@pytest.fixture(scope="function")
def app(request, tmp_path):
    """Fresh process + isolated user-data dirs per test."""
    if not APP_PATH:
        pytest.exit("APP_PATH not set", returncode=1)

    # Redirect all per-user storage to an isolated tmp directory
    sandbox_env = os.environ.copy()
    sandbox_env["QT_ACCESSIBILITY"]  = "1"
    sandbox_env["APPDATA"]           = str(tmp_path / "AppData" / "Roaming")
    sandbox_env["LOCALAPPDATA"]      = str(tmp_path / "AppData" / "Local")
    sandbox_env["TEMP"] = sandbox_env["TMP"] = str(tmp_path / "Temp")
    for p in (sandbox_env["APPDATA"], sandbox_env["LOCALAPPDATA"], sandbox_env["TEMP"]):
        os.makedirs(p, exist_ok=True)

    if not APP_TITLE:
        pytest.exit("APP_TITLE environment variable is not set", returncode=1)

    # shlex.split handles quoted args with spaces; plain split() breaks on them
    import shlex
    # Launch via subprocess so we can pass env; connect pywinauto by PID
    proc = subprocess.Popen(
        [APP_PATH] + shlex.split(APP_ARGS),
        env=sandbox_env,
    )
    pw_app = Application(backend="uia").connect(process=proc.pid, timeout=LAUNCH_TIMEOUT)
    win    = pw_app.window(title=APP_TITLE)
    win.wait("visible", timeout=LAUNCH_TIMEOUT)
    yield win

    if getattr(getattr(request.node, "rep_call", None), "failed", False):
        os.makedirs(ARTIFACT_DIR, exist_ok=True)
        try:
            win.capture_as_image().save(
                os.path.join(ARTIFACT_DIR, f"FAIL_{request.node.name}.png")
            )
        except Exception:
            pass
    try:
        win.close()
        proc.wait(timeout=5)
    except Exception:
        proc.kill()
    # tmp_path is cleaned up automatically by pytest

@pytest.hookimpl(tryfirst=True, hookwrapper=True)
def pytest_runtest_makereport(item, call):
    outcome = yield
    setattr(item, f"rep_{outcome.get_result().when}", outcome.get_result())

Tier 2 — Windows Job Object (optional: process-lifetime containment)

Attach the process to a Job Object so it is automatically terminated when the test fixture's job handle is GC'd. Also prevents the app from spawning child processes that escape fixture cleanup.

Scope of isolation: Job Objects do NOT virtualize filesystem access or block network traffic. File-write and network isolation require AppContainer, Windows Firewall rules, or Tier 3 (Windows Sandbox). Use Tier 2 only for process-lifetime and child-process containment.

Requires no extra dependencies.

import ctypes, ctypes.wintypes as wt

def restrict_process(pid: int):
    """
    Attach the process to a Job Object that prevents it from:
    - spawning processes outside the job (LIMIT_KILL_ON_JOB_CLOSE)
    Does NOT block network — use Windows Firewall rules for that.
    """
    JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x00002000
    # Minimal rights: SET_QUOTA (0x0100) | TERMINATE (0x0001)
    PROCESS_SET_QUOTA_AND_TERMINATE    = 0x0101

    kernel32 = ctypes.windll.kernel32
    job   = kernel32.CreateJobObjectW(None, None)
    hproc = kernel32.OpenProcess(PROCESS_SET_QUOTA_AND_TERMINATE, False, pid)

    # Correct struct layout — LimitFlags is at offset +16, not +44
    class JOBOBJECT_BASIC_LIMIT_INFORMATION(ctypes.Structure):
        _fields_ = [
            ("PerProcessUserTimeLimit", wt.LARGE_INTEGER),
            ("PerJobUserTimeLimit",     wt.LARGE_INTEGER),
            ("LimitFlags",             wt.DWORD),
            ("MinimumWorkingSetSize",   ctypes.c_size_t),
            ("MaximumWorkingSetSize",   ctypes.c_size_t),
            ("ActiveProcessLimit",      wt.DWORD),
            ("Affinity",               ctypes.c_size_t),
            ("PriorityClass",          wt.DWORD),
            ("SchedulingClass",        wt.DWORD),
        ]

    info = JOBOBJECT_BASIC_LIMIT_INFORMATION()
    info.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE
    ok = kernel32.SetInformationJobObject(job, 2, ctypes.byref(info), ctypes.sizeof(info))
    if not ok:
        raise ctypes.WinError()
    kernel32.AssignProcessToJobObject(job, hproc)
    kernel32.CloseHandle(hproc)
    return job  # keep alive — job closes (kills proc) when GC'd

# After proc = subprocess.Popen(...):  job = restrict_process(proc.pid)

Tier 3 — Windows Sandbox (CI full-OS isolation)

When you need a clean Windows image per run (no leftover registry keys, no shared GPU state, true isolation), run the entire test suite inside Windows Sandbox.

Requirement: Windows 10/11 Pro or Enterprise, Virtualization enabled.

Create e2e-sandbox.wsb in your project root:

<Configuration>
  <MappedFolders>
    <!-- App binary (read-only) -->
    <MappedFolder>
      <HostFolder>C:\path\to\your\build\Release</HostFolder>
      <SandboxFolder>C:\app</SandboxFolder>
      <ReadOnly>true</ReadOnly>
    </MappedFolder>
    <!-- Test suite (read-write for artifacts) -->
    <MappedFolder>
      <HostFolder>C:\path\to\your\e2e_test</HostFolder>
      <SandboxFolder>C:\e2e_test</SandboxFolder>
      <ReadOnly>false</ReadOnly>
    </MappedFolder>
  </MappedFolders>
  <LogonCommand>
    <!--
      Windows Sandbox starts with no Python. Install it silently first,
      then install deps and run tests. Artifacts are written back to the
      host via the MappedFolder above.
    -->
    <Command>powershell -Command "
      winget install --id Python.Python.3.11 --silent --accept-package-agreements;
      $env:PATH += ';' + $env:LOCALAPPDATA + '\Programs\Python\Python311\Scripts';
      cd C:\e2e_test;
      pip install -r requirements.txt;
      pytest tests\ -v
    "</Command>
  </LogonCommand>
</Configuration>

Launch: WindowsSandbox.exe e2e-sandbox.wsb

pywinauto and the app both run inside the sandbox (same session required). Artifacts are written back to the host via the mapped folder.

Tier comparison

TierIsolationSetup costWorks on CIUse when
1 — tmp_path env redirectFilesystemZeroAlwaysDefault for all tests
2 — Job ObjectProcess treeLowAlwaysPrevent child-process escape
3 — Windows SandboxFull OSMediumNeeds Pro/Enterprise imageNightly clean-room runs

Prevent hanging tests

Add pytest-timeout to cap any single test. In pytest.ini set timeout = 60 and timeout_method = thread. Note: thread method cannot kill Qt app subprocesses on Windows — add atexit.register(lambda: [p.kill() for p in psutil.Process().children(recursive=True)]) in conftest.py to reap orphans.

CI/CD Integration

# .github/workflows/e2e-desktop.yml
name: Desktop E2E
on: [push, pull_request]

jobs:
  e2e:
    runs-on: windows-latest   # real GUI environment, no Xvfb needed
    steps:
      - uses: actions/checkout@v4

      - uses: actions/setup-python@v5
        with: { python-version: "3.11" }

      - name: Install deps
        run: pip install pywinauto pytest pytest-html Pillow

      - name: Build app
        run: cmake --build build --config Release  # adjust to your build system

      - name: Run E2E
        env:
          APP_PATH: ${{ github.workspace }}\build\Release\MyApp.exe
          APP_TITLE: "My Application"
          CI: "true"
        run: pytest tests/ --html=artifacts/report.html --self-contained-html --junitxml=artifacts/results.xml -v

      - uses: actions/upload-artifact@v4
        if: always()
        with:
          name: e2e-artifacts
          path: artifacts/
          retention-days: 14

Qt Specific

Enable UIA in Qt 5.x

Qt 5.x accessibility is disabled by default in some builds (especially 5.7–5.14). Set the environment variable before launching. Qt 6.x enables accessibility by default — skip this step for Qt 6.

# conftest.py — add at module top
import os
os.environ["QT_ACCESSIBILITY"] = "1"

Or export it in CI:

env:
  QT_ACCESSIBILITY: "1"

Add Stable Identifiers to Qt Widgets

// Preferred: both objectName and accessibleName
void setTestId(QWidget* w, const char* id) {
    w->setObjectName(id);
    w->setAccessibleName(id);  // becomes UIA Name property
}

// In your dialog constructor:
setTestId(ui->usernameEdit, "usernameInput");
setTestId(ui->passwordEdit, "passwordInput");
setTestId(ui->loginButton,  "btnLogin");
setTestId(ui->errorLabel,   "lblError");

Centralise all IDs in a header to avoid typos:

// test_ids.h
#define TID_USERNAME   "usernameInput"
#define TID_PASSWORD   "passwordInput"
#define TID_BTN_LOGIN  "btnLogin"
#define TID_LBL_ERROR  "lblError"

Qt-Specific Quirks

QComboBox — the dropdown is a separate top-level window:

from pywinauto import Desktop

def select_combo_item(page, combo_spec, item_text):
    page.click(combo_spec)
    # Dropdown appears as a new root-level window
    # class_name varies by Qt version — verify with Accessibility Insights
    # Qt 5.x: "Qt5QWindowIcon"  |  Qt 6.x: "Qt6QWindowIcon" — verify with Accessibility Insights
    popup = Desktop(backend="uia").window(class_name_re="Qt[56]QWindowIcon")
    popup.wait("visible", timeout=5)
    popup.child_window(title=item_text).click_input()

QMessageBox / QDialog — also separate top-level windows:

dlg = page.wait_window("Confirm")          # wait for dialog title
dlg.child_window(title="OK").click_input() # click button inside it

QTableWidget / QTableView — row/cell access:

table = page.by_id("tblUsers").wrapper_object()
cell  = table.cell(row=0, column=1)
print(cell.window_text())

Self-drawn controls (paintEvent-only, QGraphicsView, QOpenGLWidget) — UIA cannot see their internals. Use the Fallback section below.

Fallback: Screenshot Mode

When a control is not reachable via UIA (self-drawn, third-party, game engine):

pip install pyautogui Pillow opencv-python
import pyautogui, cv2, numpy as np
from PIL import Image

def find_image_on_screen(template_path, confidence=0.85):
    """Locate a template image on screen. Returns (x, y) center or None."""
    screen   = np.array(pyautogui.screenshot())
    template = np.array(Image.open(template_path))
    result   = cv2.matchTemplate(
        cv2.cvtColor(screen, cv2.COLOR_RGB2BGR),
        cv2.cvtColor(template, cv2.COLOR_RGB2BGR),
        cv2.TM_CCOEFF_NORMED,
    )
    _, max_val, _, max_loc = cv2.minMaxLoc(result)
    if max_val >= confidence:
        h, w = template.shape[:2]
        return max_loc[0] + w // 2, max_loc[1] + h // 2
    return None

def click_image(template_path, confidence=0.85):
    pos = find_image_on_screen(template_path, confidence)
    if pos is None:
        raise RuntimeError(f"Image not found on screen: {template_path}")
    pyautogui.click(*pos)

DPI / Scaling Rules (screenshot mode only)

Screenshot matching is brutally sensitive to Windows display scaling (100% / 125% / 150%). Three hard rules:

  1. Capture templates at the same scale as the target machine. Don't try to rescue a mismatch with PIL.Image.resize — cv2.matchTemplate is very fragile against resampling artefacts.
  2. Pin the CI display scaling. On windows-latest add a step like Set-DisplayResolution 1920 1080 -Force and disable per-monitor DPI scaling, so screenshot dimensions are reproducible.
  3. Record the scale alongside each artefact. On capture, write GetDpiForWindow(hwnd) / 96 to artifacts/<test>/metadata.json — postmortems become obvious instead of guess-work.

Process-level DPI awareness (SetProcessDpiAwarenessContext) can conflict with Qt's own DPI handling when the app under test is Qt-based. Prefer "same-scale templates + CI pin" over flipping process-wide DPI mode in fixtures.

Debugging Match Confidence

When tuning the confidence threshold, the only sane workflow is to see where the match landed. The helper below is diagnosis-only — do not call it from test code.

def debug_match(template_path, out="artifacts/match_debug.png", confidence=0.85):
    """Diagnosis-only. Draw the best-match rectangle + score back on the current screen.

    NOT for production tests — use when calibrating confidence or chasing false matches.
    """
    import os, cv2, pyautogui, numpy as np
    screen = np.array(pyautogui.screenshot())[:, :, ::-1]
    tpl    = cv2.imread(template_path)
    if tpl is None:
        raise RuntimeError(f"Template unreadable: {template_path}")
    res    = cv2.matchTemplate(screen, tpl, cv2.TM_CCOEFF_NORMED)
    _, mv, _, ml = cv2.minMaxLoc(res)
    h, w   = tpl.shape[:2]
    colour = (0, 255, 0) if mv >= confidence else (0, 0, 255)  # green pass / red fail
    cv2.rectangle(screen, ml, (ml[0]+w, ml[1]+h), colour, 2)
    cv2.putText(screen, f"score={mv:.3f} thr={confidence}",
                (ml[0], max(20, ml[1]-6)),
                cv2.FONT_HERSHEY_SIMPLEX, 0.7, colour, 2)
    os.makedirs(os.path.dirname(out) or ".", exist_ok=True)
    cv2.imwrite(out, screen)
    return mv

Use sparingly — image matching breaks on DPI changes, theme switches, and partial occlusion. Always try UIA first; fall back to screenshots only for genuinely unreachable controls.

Anti-Patterns

# BAD: fixed sleep
time.sleep(3)
page.click(page.by_id("btnSubmit"))

# GOOD: condition wait
page.wait_visible(page.by_id("btnSubmit"))
page.click(page.by_id("btnSubmit"))
# BAD: brittle class+index locator as primary strategy
page.by_class("Edit", index=2).type_keys("hello")

# GOOD: AutomationId
page.by_id("usernameInput").set_edit_text("hello")
# BAD: assert on pixel coordinates
assert btn.rectangle().left == 120

# GOOD: assert on content / state
assert page.get_text(page.by_id("lblStatus")) == "Logged in"
assert page.by_id("btnLogout").is_enabled()
# BAD: share app instance across all tests (state leaks)
@pytest.fixture(scope="session")
def app(): ...

# GOOD: fresh process per test (or per class at most)
@pytest.fixture(scope="function")
def app(): ...

Running Tests

# All tests
pytest tests/ -v

# Smoke only
pytest tests/ -m smoke -v

# Specific file
pytest tests/test_login.py -v

# With custom app path
APP_PATH="C:\build\Release\MyApp.exe" APP_TITLE="MyApp" pytest tests/ -v

# Detect flaky tests (repeat each 5 times)
pip install pytest-repeat
pytest tests/test_login.py --count=5 -v

Related Skills

  • e2e-testing — Playwright E2E for web applications
  • cpp-testing — C++ unit/integration testing with GoogleTest
  • cpp-coding-standards — C++ code style and patterns

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