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anti-patterns

Catalogue of known SDLC anti-patterns that great_cto agents must actively reject when reviewing architecture, plans, code, or post-mortems. Used by architect (pre-impl), pm (planning), senior-dev (impl), l3-support (post-incident).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

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SDLC anti-patterns to reject

Reference catalogue. Cite the anti-pattern by name when blocking a proposal — gives the user a clear vocabulary to discuss the issue.

Architecture anti-patterns

A-1. God service

Smell: One service does auth, billing, search, file storage, and email. Why bad: Single deploy unit, single point of failure, every team touches it, change velocity drops over time. Fix: Split by business capability (DDD bounded context).

A-2. Distributed monolith

Smell: 12 microservices but they share a database and deploy together. Why bad: All cost of distributed (latency, eventual consistency, ops overhead) with none of the benefits (independent deploy, isolation). Fix: Either truly separate (own DB, own deploy pipeline) or merge.

A-3. Synchronous chains

Smell: Request → Service A → Service B → Service C → Service D. Why bad: Compound failure probability, p99 latency adds up. Fix: Async with events, or co-locate hot path.

A-4. Premature optimization

Smell: Custom Redis Lua scripts, hand-tuned binary protocols, before the first paying user. Why bad: Complexity cost paid up front, never recouped. Fix: Start simple. Optimize when you have load data.

A-5. Resume-driven development

Smell: "Let's use Kubernetes / GraphQL / event sourcing / DDD" with no current pain it solves. Why bad: Optimizes for engineer's resume, not user's outcome. Fix: Ask "what's the simplest thing that could work?"

Plan / process anti-patterns

P-1. Big-bang rewrite

Smell: "Let's rewrite this in <new framework>." Why bad: 80% of rewrites fail. The old system has years of bug fixes baked in. Fix: Strangler-fig. New behaviour in new code, old code coexists, delete when traffic moves.

P-2. Hero culture

Smell: "Senior X always fixes the 3am incidents." Why bad: Bus factor 1. X burns out. Knowledge doesn't transfer. Fix: Runbooks, post-mortems, rotating on-call, pair-debugging.

P-3. No reversibility plan

Smell: Plan ships a one-way door (data migration, public API change, breaking-contract release). Why bad: If wrong, recovery is days or weeks. Fix: Mandate dry-run + rollback path before approval.

P-4. Plan without timeboxes

Smell: Tasks named "implement feature X" with no end criteria. Why bad: Open scope, time inflates to fit. Fix: Each task ≤ 4 hours, with explicit "done = X" criteria.

Code-level anti-patterns

C-1. God class / God function

Smell: A class > 500 lines or function > 100 lines doing 5 unrelated things. Why bad: Tests become integration tests. Diff readability collapses. Fix: Single responsibility. Extract collaborators.

C-2. Stringly typed

Smell: Status passed as strings ("open", "closed", "blocked") with no enum. Why bad: Typos compile. New status forgotten in switch. Fix: Enum / discriminated union / branded type.

C-3. Catch-and-continue

Smell:

try { doThing(); } catch (e) { console.log(e); }

Why bad: Hides bugs. Silent corruption. Fix: Catch only what you can handle; re-throw the rest; log with context.

C-4. Hardcoded secrets

Smell: API keys, passwords, DB URLs in source. Why bad: Leaks in git history forever; rotation requires force-push (impossible). Fix: Env vars or secret manager. Pre-commit hook to grep for sk-, ghp_, etc.

UI anti-patterns

Taken from Google AI Studio's guide to polishing generated interfaces (2026-09-16): the fastest way to spot one is decoration that means nothing.

U-1. Chips that mean nothing

Smell: Status pills, badges, counters and tags that no state drives — "New", "Beta", "AI", "3 insights" on a screen where nothing is new, beta, or counted. Why bad: The reader cannot tell signal from ornament, so a real warning in the same visual language is ignored. It is the most reliable tell of a generated UI. Fix: Each chip names its meaning and the state behind it, or it is removed.

U-2. Placeholder imagery

Smell: Grey boxes, lorem photos, broken or hotlinked stock image URLs in a build that is meant to be shown. Why bad: The first impression is of an unfinished product; hotlinked assets break or change without notice and may not be licensed. Fix: Every image has a named source — generated for this product, owned, or licensed — and is served from the product's own assets.

Incident / ops anti-patterns

O-1. No SLO

Smell: "Production seems slow today" but no SLO target. Why bad: Can't tell breach from normal. Fix: Set p99 latency, error rate, availability SLOs. Track burn.

O-2. Alert spam

Smell: Every error pages. Engineers stop reading alerts. Why bad: Real incidents get missed in noise. Fix: Page only on user-visible failure. Other signals to dashboard, not pager.

O-3. Post-mortem blame

Smell: "Engineer X deployed without testing." Why bad: Suppresses future post-mortems. Blame doesn't fix the system. Fix: Blameless post-mortems. Focus on missing guardrails, not the human.

O-4. Snowflake servers

Smell: "Don't reboot SRV-PROD-3, it has special config that's not in IaC." Why bad: Disaster recovery impossible. Fix: Everything in IaC. Servers are cattle, not pets.

How to use this catalogue

When you find one of these in a proposal/review:

  1. Cite the code (A-3, P-1, etc.) so the user has a vocabulary
  2. Quote the specific smell from the proposal
  3. Propose the specific fix
  4. If the user disagrees, capture as ADR with the alternatives section filled in

When NOT to apply

  • Hobby projects, learning exercises — anti-patterns are about scale
  • Throwaway code with explicit // TODO delete in 2 weeks
  • Time-boxed POCs where the goal is "does the API actually work"

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