2d-games
무료2D game development principles. Sprites, tilemaps, physics, camera.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Structured task planning with clear breakdowns, dependencies, and verification criteria. Use when implementing features, refactoring, or any multi-step work.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
Source: obra/superpowers
This skill provides a framework for breaking down work into clear, actionable tasks with verification criteria.
{task-slug}.md in the PROJECT ROOTauth-feature.md).claude/, docs/, or temp folders🔴 NO fixed templates. Each plan is UNIQUE to the task.
| ❌ Wrong | ✅ Right |
|---|---|
| 50 tasks with sub-sub-tasks | 5-10 clear tasks max |
| Every micro-step listed | Only actionable items |
| Verbose descriptions | One-line per task |
Rule: If plan is longer than 1 page, it's too long. Simplify.
| ❌ Wrong | ✅ Right |
|---|---|
| "Set up project" | "Run npx create-next-app" |
| "Add authentication" | "Install next-auth, create /api/auth/[...nextauth].ts" |
| "Style the UI" | "Add Tailwind classes to Header.tsx" |
Rule: Each task should have a clear, verifiable outcome.
For NEW PROJECT:
For FEATURE ADDITION:
For BUG FIX:
🔴 DO NOT copy-paste script commands. Choose based on project type.
| Project Type | Relevant Scripts |
|---|---|
| Frontend/React | ux_audit.py, accessibility_checker.py |
| Backend/API | api_validator.py, security_scan.py |
| Mobile | mobile_audit.py |
| Database | schema_validator.py |
| Full-stack | Mix of above based on what you touched |
Wrong: Adding all scripts to every plan Right: Only scripts relevant to THIS task
| ❌ Wrong | ✅ Right |
|---|---|
| "Verify the component works correctly" | "Run npm run dev, click button, see toast" |
| "Test the API" | "curl localhost:3000/api/users returns 200" |
| "Check styles" | "Open browser, verify dark mode toggle works" |
# [Task Name]
## Goal
One sentence: What are we building/fixing?
## Tasks
- [ ] Task 1: [Specific action] → Verify: [How to check]
- [ ] Task 2: [Specific action] → Verify: [How to check]
- [ ] Task 3: [Specific action] → Verify: [How to check]
## Done When
- [ ] [Main success criteria]
That's it. No phases, no sub-sections unless truly needed. Keep it minimal. Add complexity only when required.
[Any important considerations]
---
## Best Practices (Quick Reference)
1. **Start with goal** - What are we building/fixing?
2. **Max 10 tasks** - If more, break into multiple plans
3. **Each task verifiable** - Clear "done" criteria
4. **Project-specific** - No copy-paste templates
5. **Update as you go** - Mark `[x]` when complete
---
## When to Use
- New project from scratch
- Adding a feature
- Fixing a bug (if complex)
- Refactoring multiple files
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2D game development principles. Sprites, tilemaps, physics, camera.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
3D game development principles. Rendering, shaders, physics, cameras.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.