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helios-studio

Studio tool for developing and previewing Helios compositions. Use when you want to launch the interactive development environment or manage assets.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

BintzGavin/helios스타 123(GitHub 123 + cccskills 0)

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Helios Studio

The Helios Studio is a Vite-based development server and preview environment. It provides a hot-reloading environment for building compositions and acts as the "Editor" interface for Helios projects.

Quick Start

Run the studio from your project root:

npx @helios-project/cli studio

This will start a local server (typically at http://localhost:5173) where you can view and debug your composition.

Features

Playback & Preview

  • Interactive Timeline: Scrub through your animation frame-by-frame.
  • Hot Reloading: Preserves timeline state (current frame) when you edit code.
  • Audio Controls: Volume slider and Mute toggle.
  • Safe Area Guides: Toggle Action/Title Safe guides and Crosshair.
  • Keyboard Shortcuts:
    • Space: Play/Pause
    • Arrow Left/Right: Step 1 frame
    • Shift + Arrow: Step 10 frames
    • Home: Seek to start
    • I / O: Set In / Out points (Playback Range)
    • L: Toggle Loop

MCP Server

The Studio runs a Model Context Protocol (MCP) server, allowing AI agents to:

  • Inspect composition schemas.
  • Update input props.
  • Trigger renders.
  • Create new compositions.

Props Editor

The Props Editor generates a UI based on your HeliosSchema.

  • Groups: Organize props into collapsible sections using the group schema property.
  • Schema-Aware Inputs:
    • number: Slider (if min/max set), Stepped Slider (if step set).
    • color: Color picker.
    • boolean: Toggle switch.
    • string: Text input or Enum dropdown.
    • image, video, audio, font: Asset selector with preview.
    • model: 3D Model selector (.glb, .gltf).
    • json: JSON file selector.
    • shader: Shader file selector (.glsl).
    • Recursive Support: Generates nested UIs for object and array types.
  • Drag & Drop: Drag assets from the Assets Panel directly into compatible inputs.
  • Metadata Editing: Click "Edit Composition" to change Width, Height, FPS, and Duration.

Assets Management

  • Assets Panel: View and manage files in your assets/ directory.
  • Upload: Drag & drop files onto the panel to upload them.
  • Previews: Rich previews for video (hover-play), audio, fonts, and images.
  • Supported Types:
    • Images: jpg, png, svg, webp
    • Audio: mp3, wav, ogg
    • Video: mp4, webm
    • 3D: glb, gltf
    • Data: json
    • Shaders: glsl, vert, frag

Render Management

  • Renders Panel: Trigger server-side renders directly from the UI.
  • Configuration: Select format (MP4/WebM), resolution, and codec.
  • Progress: Track render progress and cancel jobs if needed.
  • Persistent Jobs: Render history persists across server restarts.
  • Client-Side Export: Export directly from the browser using WebCodecs.

Environment Variables

  • HELIOS_PROJECT_ROOT: Override the root directory scanning path.
    HELIOS_PROJECT_ROOT=./my-project npx @helios-project/cli studio
    

Common Issues

  • Port in Use: If 5173 is taken, Vite will try the next available port. Check the terminal output.
  • File Not Found: Ensure your composition HTML file exists in the directory or subdirectories of the root.

Source Files

  • CLI Command: packages/cli/src/commands/studio.ts
  • Studio App: packages/studio/

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