본문으로 건너뛰기
cccskills
무료GitHub에 공개

gsap-performance

Improve GSAP animation performance by reviewing animated properties, browser layout work, and simultaneous updates. Use transforms, grouped updates, reusable animations, and targeted cleanup to reduce stuttering in lists, mouse followers, and scroll effects.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

설치 방법 보기

이럴 때 유용합니다

  • Reviewing stuttering GSAP animations
  • Reducing animation load in long lists
  • Optimizing mouse-following effects
  • Reviewing ScrollTrigger updates and cleanup

포함된 파일(1)

  • SKILL.md4.0 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

GSAP Performance

When to Use This Skill

Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.

Related skills: Build animations with gsap-core (transforms, autoAlpha) and gsap-timeline; for ScrollTrigger performance see gsap-scrolltrigger.

Prefer Transform and Opacity

Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • ✅ Prefer: x, y, scale, rotation, opacity.
  • ❌ Avoid when possible: width, height, top, left, margin, padding (they trigger layout and can cause jank).

GSAP’s x and y use transforms (translate) by default; use them instead of left/top for movement.

will-change

Use will-change in CSS on elements that will animate. It hints the browser to promote the layer.

will-change: transform;

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).

Many Elements (Stagger, Lists)

  • Use stagger instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.
  • For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently updated properties (e.g. mouse followers)

Prefer gsap.quickTo() for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • pin: true promotes the pinned element; pin only what’s needed.
  • scrub with a small value (e.g. scrub: 1) can reduce work during scroll; test on low-end devices.
  • Call ScrollTrigger.refresh() only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).
  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best practices

  • ✅ Animate transform and opacity; use will-change in CSS only on elements that animate.
  • ✅ Use stagger instead of many separate tweens with manual delays when the animation is the same.
  • ✅ Use gsap.quickTo() for frequently updated properties (e.g. mouse followers).
  • ✅ Clean up or kill off-screen animations; call ScrollTrigger.refresh() when layout changes, debounced when possible.

Do Not

  • ❌ Animate width/ height/ top/ left for movement when x/ y/ scale can achieve the same look.
  • ❌ Set will-change or force3D on every element “just in case”; use for elements that are actually animating.
  • ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.
  • ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

Create 3D objects from text or images, choose catalog assets for repeated scenery, and inspect the results in Blender. The workflow checks geometry, materials, scale, and ground contact while recording asset sources and generation costs.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create a unique 3D object from a text description
  • Reconstruct a 3D object from a concept image
  • Populate scenery with catalog vegetation and rocks
calesthio/OpenMontage7만2026년 10월 17일 업데이트

acestep

무료

Generate background music and songs with lyrics using ACE-Step 1.5, with controls for duration, tempo, and musical key. You can also restyle reference audio and separate vocals or individual instruments from mixed tracks.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Generate background music to match a video scene
  • Create a short jingle with supplied lyrics
  • Make a jazz arrangement of reference audio
calesthio/OpenMontage7만2026년 10월 17일 업데이트

agents

무료

Build voice assistants and conversational characters with ElevenLabs. Configure voices, language models, and external tools, then connect conversations to a website widget or use Twilio integration for outbound phone calls.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating a voice bot for customer support
  • Embedding a voice assistant on a website
  • Building an interactive voice character
calesthio/OpenMontage7만2026년 10월 17일 업데이트

Generate video clips from text descriptions or reference images through multiple API services. Compare available providers by cost and task needs, choose aspect ratios, track generation progress, and refine existing clips through conversational editing with Gemini Omni.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Generating clips from written scene descriptions
  • Animating a product photo
  • Creating vertical videos for social media
calesthio/OpenMontage7만2026년 10월 17일 업데이트

Create AI video clips from text or reference images, choosing among providers to match the task and budget. Supports vertical social videos, product photo animation, and conversational editing of existing clips with Gemini Omni Flash.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Create vertical video clips for social media
  • Animate product photos
  • Choose a video provider for a budget and visual style
calesthio/OpenMontage7만2026년 10월 17일 업데이트

Generate and edit images and videos through Atlas Cloud using one API key across multiple model families. Choose supported models for each task, download the results, and retain details about the model, inputs, and estimated cost.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Generate images and videos through one service
  • Edit product images using reference materials
  • Create videos from images, video, or audio references
calesthio/OpenMontage7만2026년 10월 17일 업데이트

calesthio의 스킬 모두 보기

이 스킬의 문제 신고