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lore

Use this reference to set up and operate Epic Games Lore, a centralized version control system designed for projects with large binary assets. It explains repository workflows, branches, merges, file locks, CLI commands, configuration, and server deployment.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Use when working with the Epic Games Lore version control system — a centralized VCS designed for game development with binary-first content-addressed storage. Covers architecture, core concepts, server deployment, CLI and server configuration, workflows, and the full command reference. Triggers on: "lore", "Lore", "Epic Games Lore", "loreserver", "version control system", "VCS", "content-addressed", "immutable store", "mutable store", "BLAKE3", "Merkle tree", "FastCDC", "fragment", "partition", "content-defined chunking", "split-write", "shared store", "revision", "branch", "merge", "cherry-pick", "revert", "bisect", "layer", "link", "lock", "staging", "dirty", "obliterate", "packfile", "LoreError", "config.toml", "cli.toml", "lore://", "Lore server", "Lore CLI", "Lore configuration", "Lore FAQ", "Lore roadmap", "Lore system design".

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실행 점수 미검증

설치 방법 보기

이럴 때 유용합니다

  • Setting up a Lore CLI or server
  • Creating a repository and syncing changes
  • Branching, merging, or resolving conflicts
  • Managing file locks or large binary assets

포함된 파일(8)

  • SKILL.md5.9 KB
  • references/cli.md14.0 KB
  • references/config.md8.1 KB
  • references/core-concepts.md11.5 KB
  • references/faq-roadmap.md5.0 KB
  • references/overview.md5.8 KB
  • references/setup.md3.7 KB
  • references/workflow.md5.9 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Lore In-Depth Reference

Lore is a centralized, binary-first, MIT-licensed version control system from Epic Games, designed for projects that combine code with large binary assets. Source: https://epicgames.github.io/lore/

Sub-Resources

Load the reference that matches your task. When in doubt, load multiple references.

KeywordsReference
overview, what is Lore, design goals, non-goals, architecture, two subsystems, storage, version control, API-first, binary-first, centralized, offline-capable, replaceable backends, specification, open source, MITreferences/overview.md
core concepts, revision, branch, immutable store, mutable store, content addressing, BLAKE3, hash, context, address, partition, Merkle tree, revision state, node block, fragment, blob, chunking, FastCDC, fixed-size, compression, packfile, revision graph, parent, DAG, staging, dirty, staged anchor, sparse, view, .loreignore, lazy fetch, metadata, link, layer, lock, obliteration, shared store, instancereferences/core-concepts.md
setup, install, Lore CLI, prebuilt binary, build from source, loreserver, Docker, deploy, certificate, ports, durable storage, health check, demo mode, local server, quickstart, prerequisitesreferences/setup.md
configuration, config.toml, cli.toml, remote_url, identity, store, max_capacity, eviction, compaction, direct_write, shared_store_to_use, pager, loreserver config, --config, --env, config layering, default.toml, local.toml, environment, LORE__ env vars, server settings, QUIC, HTTP, gRPC, auth, JWT, JWKS, topology, plugins, hooks, telemetry, notificationreferences/config.md
CLI reference, command tree, lore, repository, create, clone, status, info, list, delete, verify, dump, gc, store, metadata, instance, config, update-path, branch, list, create, switch, push, merge, unresolve, into, start, restart, resolve, mine, theirs, abort, diff, archive, reset, protect, unprotect, latest, revision, history, commit, amend, sync, bisect, diff, find, restore, cherry-pick, revert, file, info, stage, dirty, unstage, reset, obliterate, history, diff, write, hash, dependency, add, remove, list, auth, login, logout, clear, layer, add, remove, link, add, remove, update, list, lock, acquire, status, query, release, logfile, login, status, clone, stage, dirty, unstage, reset, diff, history, commit, sync, push, service, run, start, stop, notification, subscribe, completions, shared-store, create, info, set-use-automatically, global optionsreferences/cli.md
workflow, quickstart, tutorial, create repository, stage, commit, push, clone, shared store, branch, switch, merge, resolve conflicts, sync, amend, cherry-pick, revert, bisect, restore, file history, diff, obliterate, view, sparse checkout, .loreignore, file locking, dependency, blame, find revisionreferences/workflow.md
FAQ, roadmap, how is Lore different, Git vs Perforce, platforms, production readiness, locking, merge conflicts, security, contribute, license, desktop client, UEFN, 2026 roadmap, 2027 roadmap, VFS, VS Code plugin, edge instances, forks, governancereferences/faq-roadmap.md

Quick Guide

Cross-Project References

  • For git internals (comparison mental model), see the git skill.
  • For jj (another VCS with similar concepts), see the jj skill.

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한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

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