analyze
무료Risk analysis and approach selection before planning. Use when requirements are ambiguous, approaches vary, or work touches hub/bridge nodes. Skip for typo fixes.
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Build Flutter UI from Figma MCP or image input. Scans src for design tokens (colors, sizes, text styles), existing components, and naming conventions before writing a single line of code. Never hard-codes values.
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설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
Build pixel-faithful Flutter UI grounded in the project's own design system.
Announce: "🎨 /supergraph:flutter-ui — scanning project design system..."
Figma URL: extract fileKey (after /design/) and nodeId (node-id param, replace - with :).
# Prefer ripgrep — 10-20x faster than find|xargs grep; single pass covers all token types
rg --type dart --type yaml -l "Color|Colors\.|TextStyle|fontSize|FontWeight|EdgeInsets|Radius|ThemeData|colorScheme" | grep -iE "color|theme|token|palette|constant|style|text|typo|font|dimen|size|spacing|radius" | head -20
# Fallback if rg not available: codebase-memory search_graph(project=CBM_PROJECT, query="Color TextStyle EdgeInsets") or serena get_symbols_overview
find . \( -name "theme" -o -name "themes" \) -type d | head -10
Read identified files and extract:
grep -n "static.*Color\|Color(" <token_file> | head -40 → constant name → hex/Color valuegrep -n "TextStyle\|fontSize\|FontWeight" <style_file> | head -40 → style name → fontSize + weight + colorgrep -n "static.*double\|const.*= [0-9]" <dimen_file> | head -40 → constant name → valuegrep -n "ThemeData\|colorScheme\|MaterialApp" <theme_file> | head -20 → determine access pattern (direct class vs Theme.of(context))find . -path "*/widgets/*.dart" -o -path "*/components/*.dart" -o -path "*/common/*.dart" | head -30
For each: grep -n "class \|const \|required \|this\." <widget_file> | head -20 — list as WidgetName(params) → path.
grep -rn "import.*bloc\|import.*riverpod\|import.*provider\|import.*getx\|import.*mobx\|import.*signals" lib/ pubspec.yaml | head -10
find . \( -path "*/lib/screens/*.dart" -o -path "*/lib/pages/*.dart" -o -path "*/lib/features/*.dart" \) | head -1
grep -n "import.*lib/" <reference_file> | head -10
Figma: mcp__Figma__get_figma_data(fileKey=<key>, nodeId=<nodeId>) → extract layout, colors, text, corners, spacing, variants/states, icons.
Image: Analyze visually — sections, layout direction, colors → match to nearest token.
Both: map every color/size/font to the token registry. If no match → STOP, ask user before proceeding.
Variants/interactive states (Figma): if node has variants (Normal/Hover/Disabled/Active) → map to boolean/enum param on the widget (isDisabled, isActive). Do NOT generate separate widgets per variant — one widget with conditional styling.
Download custom assets if needed: mcp__Figma__download_figma_images(...). Verify directory declared in pubspec.yaml under flutter.assets:.
| Design value | Token to use | Source |
|---|---|---|
#6C63FF primary bg | AppColors.primary | registry |
24px bold heading | AppTextStyles.heading1 | registry |
After building full table: any unmapped row → STOP, resolve with user before Step 4.
Decompose into widget tree before coding. Rules:
_WidgetName classes in same fileWidget _buildXxx()) — use classesToken usage (CRITICAL): Never hard-code colors, font sizes, spacing, or radius:
// ✅ color: AppColors.primary fontSize: AppTextStyles.body.fontSize padding: EdgeInsets.all(AppSizes.paddingM)
// ❌ color: Color(0xFF6C63FF) fontSize: 14 padding: EdgeInsets.all(16)
Structure: One file per screen. File name/location matches Step 1e convention. const constructors where possible. No print(), no TODO.
Assets: Material icons → Icon(Icons.xxx). Custom PNG/SVG → flutter_gen generated class (check existing screens for naming). Asset name format: snake_case, prefix ic_/img_/bg_, include state suffix. Verify pubspec.yaml declares the asset directory.
If flutter_gen not in pubspec.yaml: propose setup before writing any asset reference:
dev_dependencies:
build_runner:
flutter_gen_runner:
flutter: { assets: [assets/images/, assets/icons/] }
Run flutter pub get && dart run build_runner build. Never fall back to Image.asset(string) or SvgPicture.asset(string).
Responsive: Only add LayoutBuilder if design shows multiple form factors. State: Use pattern from Step 1d only. const constructors for stateless leaf widgets only — omit where widget depends on runtime/reactive state.
grep -n "Color(0x\|Color\.from\|Colors\.\|Widget _build\|print(\|TODO" <generated_file>
grep -nE "EdgeInsets\.(all|symmetric|only)\([^A-Z]|fontSize:\s*[0-9]|SizedBox\((height|width):\s*[0-9]" <generated_file>
Fix all hits (exception: Colors.transparent is allowed). Unfixable → note and ask user.
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Risk analysis and approach selection before planning. Use when requirements are ambiguous, approaches vary, or work touches hub/bridge nodes. Skip for typo fixes.
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Proactive architecture review — explore codebase structure, generate a self-contained HTML report with Mermaid diagrams and candidate improvements, then grill the findings. Use when planning a large refactor, onboarding to an unfamiliar codebase, or before a major architectural change.
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Autonomous human-like browser control and professional QA/QC testing. Powered by agent-browser (Rust native CDP, zero Playwright) with ISTQB test matrix generation, automated testcase execution, console/network error tracing, and defect reporting.
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Persistent token-compression mode (~75% reduction) — now always-on by default. Strips filler while keeping code exact.
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Database migration best practices for schema changes, data migrations, rollbacks, and zero-downtime deployments across PostgreSQL, MySQL, and common ORMs (Prisma, Drizzle, Kysely, Django, TypeORM, golang-migrate).
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Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
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