Derive a full UI palette from one or two brand colours — state variants, brand-tinted greys, semantic colours. Use when building or expanding a colour system.
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Cards, drawers, carousels and other patterns borrowed from the physical world. Use when designing layout patterns, gestures or navigation paradigms.
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실행 점수 미검증
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
UI patterns borrowed from the physical world reduce the learning curve because users already know how they work. A card feels like something you can pick up. A carousel feels like flipping through a stack. A drawer feels like it slides out from the side. These metaphors carry affordance — the user knows what to do before reading any instructions.
Use them deliberately, not decoratively.
A card is a bounded, self-contained unit of content — like a physical index card or a product on a shelf.
Use when:
Key properties:
--shadow-sm), border-radius, and clear boundaryA carousel borrows from the physical act of flipping through a stack or sliding items along a rail.
Use when:
Caution:
A drawer slides in from an edge, like a physical desk drawer — it brings additional context without replacing the current view.
Use when:
Key properties:
Like a physical folder that expands to reveal contents — collapses to save space, expands to show detail.
Use when:
Like physical divider tabs in a binder — select a tab to see its section.
Use when:
Caution: Tabs imply peer-level, equal-importance sections. Do not use tabs for hierarchical navigation (use breadcrumbs or sidebar instead).
Like a sticky note attached to an object — appears on hover, provides brief additional context.
Use when:
Not a replacement for: clear labels, inline help text, or documentation for complex features.
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Derive a full UI palette from one or two brand colours — state variants, brand-tinted greys, semantic colours. Use when building or expanding a colour system.
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Top bar, sidebar rail, app launcher, tenant and environment cue, status bar. Use when designing the persistent shell, a collapsible sidebar, or navigation between apps behind one login.
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Product visuals must show the real product with real data. Use when building landing pages, hero sections, screenshots or demo panels.
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Shape language across type, radius and icons carries brand personality. Use when starting a design system, picking icons or radius tokens, or reviewing visual consistency.
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Rest, hover, active, focus, disabled and loading states, derived from the base colour. Use when designing buttons, links, inputs or any clickable component.
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Rebuild a live web page 1:1 from measurement into Figma, Penpot or code, then verify it. Use when reproducing a page or checking a rebuild against the original.
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