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dual-theme-spec-board

Apply or adapt a complete dual-theme UI specification board for product interfaces. Use when Codex should build or restyle dashboard, admin, workspace, settings, or system UI with both light and dark themes, shared semantic tokens, structured component states, and a full preview board covering foundations, controls, navigation, data display, and feedback patterns.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

설치 방법 보기

포함된 파일(10)

  • SKILL.md3.1 KB
  • agents/openai.yaml248 B
  • assets/dual-theme-spec-board-dark.png951.3 KB
  • assets/dual-theme-spec-board-light.png930.9 KB
  • assets/inspiration-board.jpg114.3 KB
  • references/DualThemeSpecBoard.css30.0 KB
  • references/DualThemeSpecBoard.tokens.json3.4 KB
  • references/preview.html22.6 KB
  • references/tailwind.preset.cjs1.4 KB
  • references/usage.md2.2 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Dual Theme Spec Board

Use this skill to create or restyle a product interface using the bundled light and dark theme board. Keep one semantic component system across both themes and change visual output through tokens rather than component rewrites.

Workflow

  1. Read references/usage.md first.
  2. Load only the files needed for the task:
    • references/DualThemeSpecBoard.tokens.json for semantic tokens and light/dark values
    • references/DualThemeSpecBoard.css for component rules and CSS variable mapping
    • references/tailwind.preset.cjs when the host project uses Tailwind
    • references/preview.html when you need the full board layout and state matrix
  3. Decide whether the task needs:
    • only token mapping
    • component restyling
    • a full-page board or design system preview
  4. Preserve shared structure across both themes.
  5. Verify that all interactive states remain visually coherent in both light and dark modes.

Non-Negotiables

  • Use semantic tokens instead of hardcoded colors whenever possible.
  • Keep the same component semantics in light and dark themes.
  • Express hierarchy with elevation, borders, inset states, spacing, and restrained accent usage.
  • Use the board as a complete system: foundations, controls, navigation, data display, and feedback should feel related.
  • Do not mix radically different visual languages such as glassmorphism, flat bootstrap cards, or neon cyber UI into this system.

Component Rules

Foundations

  • Surfaces should define clear depth levels: base, raised, inset, and pressed.
  • Use accent color mainly for active, primary, or highlighted states.
  • Keep spacing and radii consistent across modules.

Controls

  • Buttons, fields, switches, radios, and sliders must all belong to the same material family.
  • Inputs should visibly communicate default, focus, and error states.
  • Disabled states should lose contrast, not change design language.

Navigation

  • Tabs, breadcrumbs, pagination, and steppers should feel compact and operational.
  • Active state should use accent and elevation rather than large layout changes.

Data Display

  • Cards, lists, badges, table headers, and tooltips should remain legible in both themes.
  • Reuse spacing and token logic from foundations and controls.

Feedback

  • Modal, toast, alert, progress, skeleton, and empty states must follow the same surface rules.
  • Error and warning states should be obvious but not louder than the whole interface.

Deliverables

  • If the user asks for a UI kit or template, provide both light and dark theme support.
  • If the user asks for a single screen, still preserve the dual-theme token architecture.
  • When possible, keep the preview or example page shareable without a build step.

리뷰

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