본문으로 건너뛰기
cccskills
무료GitHub에 공개

pg-pool-cloudsql-reconnect

Fix Node.js pg-pool not reconnecting after CloudSQL connection reset (ECONNRESET). Use when: (1) Retries fail with same ECONNRESET error despite retry logic, (2) "Connection terminated" or "connection already closed" errors persist across retries, (3) "remaining connection slots are reserved" errors in CloudSQL, (4) High-concurrency Node.js app with pg-pool and CloudSQL/managed PostgreSQL. The pool caches dead connections - you must recreate the pool, not just retry.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

연동 도구PostgreSQL
설치 방법 보기

포함된 파일(1)

  • SKILL.md4.8 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

pg-pool CloudSQL Reconnection

Problem

Node.js applications using pg-pool with CloudSQL (or other managed PostgreSQL) fail to recover from connection resets. Retry logic appears to work but keeps failing with the same ECONNRESET error because the pool caches dead connections.

Context / Trigger Conditions

  • ECONNRESET errors that persist despite retry logic
  • Error messages like:
    • read ECONNRESET
    • Connection terminated
    • connection already closed
    • remaining connection slots are reserved for non-replication superuser connections
  • High-concurrency applications (parallel batch processing)
  • CloudSQL with small instance tiers (db-f1-micro, db-g1-small)
  • Long-running scripts with periods of inactivity followed by bursts

Root Cause

pg-pool maintains a pool of database connections. When CloudSQL resets connections (due to timeout, maintenance, or connection limits), the pool still holds references to those dead connections. Simply retrying the operation uses the same dead connection from the pool.

Solution

Instead of just retrying, recreate the entire pool on connection reset errors:

export class PostgresDatabase {
  private pool: Pool;
  private config: PostgresConfig;

  constructor(config: PostgresConfig) {
    this.config = config;
    this.pool = this.createPool();
  }

  private createPool(): Pool {
    const pool = new Pool({
      ...this.config,
      max: 25,                          // Adequate for concurrency
      idleTimeoutMillis: 30000,         // Close idle connections
      connectionTimeoutMillis: 10000,   // Timeout for new connections
      keepAlive: true,                  // TCP keepalive
    });

    pool.on('error', (err) => {
      console.error('Pool error:', err.message);
    });

    return pool;
  }

  private async reconnect(): Promise<void> {
    console.log("Reconnecting to database...");
    try {
      await this.pool.end();
    } catch {
      // Ignore cleanup errors
    }
    this.pool = this.createPool();
    await this.pool.query("SELECT 1"); // Verify connection
    console.log("Database reconnected");
  }

  private async withRetry<T>(
    operation: () => Promise<T>,
    maxRetries = 3
  ): Promise<T> {
    for (let attempt = 0; attempt < maxRetries; attempt++) {
      try {
        return await operation();
      } catch (error) {
        const msg = error instanceof Error ? error.message : String(error);
        const needsReconnect =
          msg.includes("ECONNRESET") ||
          msg.includes("Connection terminated") ||
          msg.includes("connection already closed") ||
          msg.includes("remaining connection slots");

        if (!needsReconnect || attempt === maxRetries - 1) {
          throw error;
        }

        const delay = 1000 * Math.pow(2, attempt);
        console.log(`Connection error, reconnecting in ${delay}ms...`);
        await new Promise(r => setTimeout(r, delay));

        // KEY: Recreate the pool, don't just retry
        await this.reconnect();
      }
    }
    throw new Error("Max retries exceeded");
  }
}

Key Insight

Retrying with the same pool uses cached dead connections. The fix is to:

  1. Detect connection reset errors
  2. Call pool.end() to close all connections
  3. Create a new pool instance
  4. Verify the new connection works
  5. Then retry the operation

CloudSQL-Specific Considerations

  1. Instance tier matters: db-f1-micro only supports ~25 connections. Use db-g1-small or larger for concurrent workloads.

  2. Check max_connections:

    gcloud sql instances describe INSTANCE --format='value(settings.tier)'
    
  3. Cloud SQL Proxy: Doesn't help with connection pooling - it just tunnels TCP. Consider PgBouncer for true connection pooling.

Verification

After implementing:

  1. Run high-concurrency workload
  2. Intentionally cause connection reset (restart proxy, wait for idle timeout)
  3. Verify operations resume with "Reconnecting to database..." log
  4. No more cascading failures

Notes

  • This pattern applies to any managed PostgreSQL, not just CloudSQL
  • Consider PgBouncer for production workloads with very high concurrency
  • The pool.on('error') handler prevents uncaught exceptions from crashing the app
  • Set max pool size to match your concurrency level plus headroom

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

Fix ArgoCD ExternalSecret deployment failing with "namespace X is not permitted in project Y". Use when: (1) ExternalSecret shows OutOfSync in ArgoCD but won't sync, (2) ArgoCD application status shows "namespace X is not permitted in project 'infrastructure'", (3) ExternalSecret targets a namespace managed by a different ArgoCD project, (4) Using apps-of-apps pattern with separate infrastructure and application projects.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Art direction for any content — reads text, PDF, Word, HTML, PPT, then proposes 2-3 creative directions with photography style, mood, and visual language. After selection, generates AI image prompts and visual briefs section-by-section. Use when the user shares content and needs visual direction, image sourcing, or creative direction for any material.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Fix "Null check operator used on a null value" errors when an object is set to null during an async await. Use when: (1) Object reference is nullified while awaiting, (2) Code accesses object with ! after await returns, (3) Cancel/dispose operations run concurrently with async operations on same object. Solution: capture local reference before await.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Add custom metadata headers (x-amz-meta-*) to AWS v4 signed requests for GCS S3-compatible API. Use when: (1) Adding custom metadata to GCS uploads via S3 API, (2) Getting signature mismatch errors after adding new headers, (3) x-amz-meta-* headers being ignored or causing 403 errors. Custom headers MUST be included in canonical headers and signed headers list.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Fix password/secret authentication failures caused by trailing newlines when creating Google Cloud secrets (or similar) with bash here-strings. Use when: (1) Password authentication fails with correct password, (2) Secret created with `<<< "value"` syntax, (3) Error like "password authentication failed" or "invalid token" despite correct value. Bash here-strings (`<<<`) add a trailing newline that corrupts secrets.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

Fix silent video/media processing failures caused by URL extraction code that filters on file extensions (.mp4, .webm, .webp). Use when: (1) Media moderation, transcoding, or analysis silently skips files from Blossom or content-addressed storage servers, (2) URL extraction from Nostr event tags (imeta, r tags) drops URLs without recognized extensions, (3) CDN fallback URLs append .mp4 but the actual server uses extensionless content-addressed paths like /{sha256}. Common in Nostr video events (kind 34236) where different clients use different URL formats.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

divinevideo/divine-mobile2662026년 10월 20일 업데이트

divinevideo의 스킬 모두 보기

이 스킬의 문제 신고