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design-qa

Check a prototype against its original design direction and requirements before shipping. Compares implementation to the mockup/spec/context, flags drift in layout, spacing, type, color, states, and behavior, and reports a pass/fix list. Use when the user says "design QA", "does it match the design", "check against the spec", "conformance check", or before sharing/handing off a prototype. Part of the Product Design set. Uses a browser tool for visual comparison.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

설치 방법 보기

포함된 파일(1)

  • SKILL.md3.9 KB

SKILL.md(원문)

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Design — Design QA

Verify the built prototype actually matches the intended design + requirements. Catch drift before it ships. Unlike design-audit (open-ended critique of any UI), QA is a conformance check against a known source of truth — it answers "does this match what we agreed to build?"

When to use

  • A prototype is built and you need to confirm it matches the mockup/spec before review.
  • Final gate before design-share or dev handoff.
  • "Does it match the design?", "conformance check".

When NOT to use

  • No spec/reference to compare against → that's open critique → design-audit.
  • Nothing built yet → build it first.

Inputs

  • The built prototype (local URL or path).
  • The source of truth: reference image/mockup, ./design/context.md, ./design/ideate/*.
  • Acceptance/success criteria (from context).

Workflow

  1. Capture the implementation via a browser-automation tool — screenshots of key screens and states (loading/empty/error/success).
  2. Visual conformance — compare to the reference: layout, type scale, spacing rhythm, palette, radii/shadows, iconography. Note every drift with the expected vs actual value.
  3. Behavioral conformance — walk the flow: do interactions, states, and navigation match the intended UX?
  4. Requirements conformance — does it satisfy the goal + success criteria from context? Any scope item missing?
  5. Accessibility sanity — contrast, focus order, target size, keyboard reachability (flag what needs manual AT testing — automated checks aren't full WCAG).
  6. Write ./design/qa.md: PASS items + prioritized fix list (severity × effort) + a verdict.

Output: ./design/qa.md

prototype: http://localhost:5173   source: ./mocks/onboarding.png + context.md
visual:
 ✓ layout matches  ✗ body type 14px (spec 16px)  ✗ accent #7C3 (spec #6366F1)
behavior:
 ✓ happy path  ✗ no error state on empty name (spec requires inline error)
requirements (vs success criteria):
 ✓ 3-step wizard  ✓ progress saved  ✗ missing "skip" affordance (scope v1)
a11y:
 ✗ CTA contrast 3.1:1 (<4.5)   manual: screen-reader pass still required
verdict: NOT READY — 4 fixes (2 HIGH: error state, contrast). Loop to design-prototype.

Quality bar

  • Compared against the locked source of truth, not personal taste.
  • Every miss cites which source it violates (mock / context / success criteria) + expected vs actual.
  • A11y findings distinguish automated checks from what needs manual AT validation.
  • A clear verdict: READY, or NOT READY with the blocking items named.

Common pitfalls

  • QA by opinion — drifting into "I'd prefer..." instead of "spec says X, build shows Y".
  • Skipping states — only checking the happy path; error/empty/loading are where drift hides.
  • Passing HIGH drift — don't green-light something with blocking visual/behavioral mismatches.
  • Overclaiming a11y — automated contrast/focus ≠ full WCAG conformance; say so.

Handoff

PASS → design-share. FAIL → loop the fix list back to design-prototype (or design-image-to-code for visual drift), then re-QA. Don't share stakeholder-facing prototypes with unresolved HIGH items without explicitly flagging them.

Tooling

Needs a browser-automation tool to capture screens/states for comparison. Without one, do a code-level + manual review and flag that visual conformance is unverified.

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