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critique

Design lens critique covering visual hierarchy, clarity, and anti-slop patterns — produces a findings table, no code edits unless asked. Use when the user wants a design review, says "what's wrong with this UI", or needs a second opinion before a handoff or presentation. Invoke when the user asks for critique on their UI, or mentions 'critique' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

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  • SKILL.md4.5 KB

SKILL.md(원문)

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<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Critique the UI at $ARGUMENTS through a design lens. Load the ui-craft skill.

Step 0: Visual capture (mandatory)

Code-only review is insufficient. Every audit/critique starts with the surface as the user sees it. Try the following in order; use the first one available:

  1. Playwright MCP — if playwright MCP server is available, use it. Capture full-page screenshots at three viewports: desktop (1280×800), tablet (768×1024), mobile (375×812). Capture dark mode if the app supports it.
  2. Browser DevTools / Chrome MCP — second choice; same viewport set.
  3. Other browser automation (agent-browser, cursor-ide-browser) — third choice.
  4. Ask the user — last resort. If no automation is available, request screenshots from the user before proceeding. Be specific:
    • "Visual review needs screenshots. Please provide:
      • Full-page at 1280px (desktop)
      • Full-page at 768px (tablet)
      • Full-page at 375px (mobile)
      • Dark mode of each, if supported."

Do not begin the review until visuals are captured or provided. State this explicitly to the user when no automation succeeds — don't silently fall back to code-only review.

If the user declines to provide screenshots, run a code-only pass and clearly mark the report [CODE-ONLY REVIEW — visual issues not assessed] at the top so the limitation is explicit.

Knob awareness (CRAFT_LEVEL sets the bar for what counts as "needs work"):

  • CRAFT_LEVEL 3 → flag only anti-slop Critical items. Skip Minor polish.
  • CRAFT_LEVEL 5-7 → flag Critical + Major. Mention Minor polish as optional.
  • CRAFT_LEVEL 9+ → flag everything, including Minor polish and missing signature detail.

Run these lenses in order:

  1. Anti-Slop Test (from SKILL.md): flag every item present. Critical first (ALL CAPS, purple gradients, identical card grids, bounce easing, emoji icons, glassmorphism + neon). Then major (colored pills on trends, thick colored borders, uniform radii, gradient text, walls of text). Then minor (straight quotes, missing tabular-nums, generic CTAs).
  2. Craft Test (from SKILL.md): where does the design fall short of "one accent, 3-5 placements; plain secondary text for comparisons; functional color only; every section earns its space"?
  3. Hierarchy: can the user tell what's primary, secondary, tertiary at a glance? Or does everything shout equally?
  4. Clarity: is the value prop legible in 5 seconds? Are CTAs specific (not "Learn more")?
  5. Signature detail: is there one memorable element that makes this feel designed, not assembled? If not, suggest one (motif, layout break, custom marker, distinctive hover).
  6. Inspiration gap — read references/inspiration.md: which observed pattern from the archetypes / signature details applies here, and how does the current state diverge from it?

Output format — the Review Format table:

BeforeAfterWhy

Prioritize by impact, not by file order. End with a one-paragraph summary of the top 3 changes that would raise this from "AI-generated" to "designed".

Do NOT edit code. This is a critique.

Close with a Craft Report (references/review.md → Craft Report) as the final wrapper around the findings table and top-3 summary — Checked names the lenses actually run (Anti-Slop, Craft Test, Hierarchy, Clarity, Signature, Inspiration gap) and at what CRAFT_LEVEL bar, Passed carries whatever held up under those lenses, Changed stays empty (critique doesn't edit), Left alone covers anything flagged but out of scope, Verdict is the one-sentence state. Produce it even when the surface passes clean — that's the validation the user is asking for.

Next step: /polish — apply the fixes this critique named (rung 1).

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같은 저장소의 스킬

adapt

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Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the user asks for adapt on their UI, or mentions 'adapt' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

animate

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Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

audit

무료

Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

bolder

무료

Amplify personality — raises layout variance and motion, strengthens typography and one signature detail, without slop. Use when the UI works but feels safe, flat, or "template-y", or when the user says "bolder", "more personality", "more creative", or "make it pop" (still professional). Invoke when the user asks for bolder on their UI, or mentions 'bolder' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

brief

무료

Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

clarify

무료

UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says "fix the labels", "improve error messages", or "review the copy". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work.

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

educlopez/ui-craft3922026년 10월 19일 업데이트

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