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orbit-card

Add a ten-second HyperFrames scene featuring a single feature card orbiting a sphere made of dots. Customize the title, description, accent color, and orbit angle while retaining the supplied camera movement and animation.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

연동 도구Blender
설치 방법 보기

이럴 때 유용합니다

  • Introducing a product feature with a moving card
  • Adding a ten-second scene to a HyperFrames video
  • Matching a feature card's text and color to a project
  • Changing a card's orbit angle

포함된 파일(13)

  • SKILL.md3.5 KB
  • assets/Archivo-LICENSE.txt4.3 KB
  • assets/archivo-regular.ttf108.1 KB
  • assets/archivo-semibold.ttf109.3 KB
  • assets/gsap-3.14.2.min.js128.2 KB
  • assets/GSAP-NOTICE.txt145 B
  • assets/orbit-motion.js58.7 KB
  • assets/orbit-scene.js8.8 KB
  • assets/Three-LICENSE.txt1.1 KB
  • assets/three.core.min.js554.5 KB
  • assets/three.module.min.js468.3 KB
  • orbit-card.html3.5 KB
  • registry-item.json2.5 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Orbit Card

One centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.

Composition id: orbit-card. Duration 10 s at 30 fps, 1920×1080.

Files

  • orbit-card.html (3 KB)
  • assets/Archivo-LICENSE.txt (4 KB)
  • assets/Three-LICENSE.txt (1 KB)
  • assets/archivo-regular.ttf (108 KB)
  • assets/archivo-semibold.ttf (109 KB)
  • assets/gsap-3.14.2.min.js (128 KB)
  • assets/GSAP-NOTICE.txt (1 KB)
  • assets/orbit-motion.js (59 KB)
  • assets/orbit-scene.js (8 KB)
  • assets/three.core.min.js (554 KB)
  • assets/three.module.min.js (468 KB)

Install

Install with npx hyperframes add orbit-card; by default the files above land under compositions/orbit-card/. Then mount the block from the host index.html:

<div
  data-composition-id="orbit-card"
  data-composition-src="compositions/orbit-card/orbit-card.html"
  data-start="0"
  data-duration="10"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Render with custom values by targeting the composition file directly:

npx --yes hyperframes@0.8.12 render 'compositions/orbit-card/orbit-card.html' --variables '{"feature1Title":"Always in sync","feature1Desc":"Changes reach every screen the moment they happen."}'

Variables

Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).

idtypedefaultlabel / range
feature1Titlestring"Always in sync"Card title max 28 chars
feature1Descstring"Changes reach every screen the moment they happen."Card description max 110 chars
feature1Accentcolor"#4cc9ff"Card accent
cardOrbitDegreesnumber360Card orbit degrees -36000–36000 step 1

Runtime contract

  • One paused GSAP timeline registered as window.__timelines["orbit-card"].
  • Re-syncs on the hf-seek CustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now).
  • Renderer: GSAP.
  • External runtime dependencies: none (served locally).
  • Local fonts: assets/archivo-regular.ttf, assets/archivo-semibold.ttf.

Editing rules (from the source project)

  1. Keep data-composition-variables a single-quoted attribute with plain " JSON. Never save it through Studio's Design panel.
  2. Do not put <canvas> in static markup; create it at runtime.
  3. Keep every visual state a function of t; seek-safety is what makes the block renderable.

리뷰

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