Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
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Enable or disable MCP tools by name in batch. Persists the change via `UnityMcpPluginEditor.Instance.Save()` only when at least one tool actually flipped. Returns per-input success flags plus optional operation logs.
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설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
Enable or disable MCP tools by name. Allows controlling which tools are available for the AI agent.
tools — array of ToolToggleInput { Name, Enabled }. Non-empty.includeLogs (default false) — when true, returns per-step operation logs alongside the success map.Each entry is resolved against the tool manager's exact-name and case-insensitive lookups. Already-correct state short-circuits as success without writing. The plugin's config is saved once at the end iff at least one tool actually changed state.
unity-mcp-cli run-tool tool-set-enabled-state --input '{
"tools": "string_value",
"includeLogs": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool tool-set-enabled-state --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool tool-set-enabled-state --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
| Name | Type | Required | Description |
|---|---|---|---|
tools | any | Yes | Array of tools with their desired enabled state. |
includeLogs | any | No | Include operation logs in the result. Default: false |
{
"type": "object",
"properties": {
"tools": {
"$ref": "#/$defs/AIGD.ToolToggleInput-1"
},
"includeLogs": {
"$ref": "#/$defs/System.Boolean"
}
},
"$defs": {
"AIGD.ToolToggleInput": {
"type": "object",
"properties": {
"Name": {
"type": "string",
"description": "Name of the MCP tool to enable or disable."
},
"Enabled": {
"type": "boolean",
"description": "Whether the tool should be enabled (true) or disabled (false)."
}
},
"required": [
"Enabled"
]
},
"AIGD.ToolToggleInput-1": {
"type": "array",
"items": {
"$ref": "#/$defs/AIGD.ToolToggleInput"
}
},
"System.Boolean": {
"type": "boolean"
}
},
"required": [
"tools"
]
}
{
"type": "object",
"properties": {
"result": {
"$ref": "#/$defs/AIGD.ToolToggleResult"
}
},
"$defs": {
"com.IvanMurzak.ReflectorNet.Model.Logs": {
"type": "array",
"items": {
"$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.LogEntry"
}
},
"com.IvanMurzak.ReflectorNet.Model.LogEntry": {
"type": "object",
"properties": {
"Depth": {
"type": "integer"
},
"Message": {
"type": "string"
},
"Type": {
"type": "string",
"enum": [
"Trace",
"Debug",
"Info",
"Success",
"Warning",
"Error",
"Critical"
]
}
},
"required": [
"Depth",
"Type"
]
},
"System.Collections.Generic.Dictionary(System.String,System.Boolean)": {
"type": "object",
"additionalProperties": {
"type": "boolean"
}
},
"AIGD.ToolToggleResult": {
"type": "object",
"properties": {
"Logs": {
"$ref": "#/$defs/com.IvanMurzak.ReflectorNet.Model.Logs",
"description": "Optional operation logs. Only included when 'includeLogs' is true."
},
"Success": {
"$ref": "#/$defs/System.Collections.Generic.Dictionary(System.String,System.Boolean)",
"description": "Result of each tool operation. Key: original input name as provided by the caller (case preserved as-is). Value: true if the enable/disable operation completed successfully, false if the name was unknown, ambiguous, or empty."
}
}
}
},
"required": [
"result"
]
}
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Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Review and resolve PR comments from GitHub. Validates each comment, fixes legitimate issues.
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Install a Unity package from the registry, a Git URL, or a local path. Modifies `manifest.json` and triggers package resolution; may also trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Use 'package-search' / 'package-list' for discovery first.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
List all UPM packages installed in the Unity project — name, version, source, description. Optionally filter by source (registry, embedded, local, git, built-in, local tarball), by name/display/description substring, and by direct-dependency-only.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Uninstall a UPM package from the Unity project. Modifies `manifest.json` and may trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Built-in packages and packages that are dependencies of others cannot be removed. Use 'package-list' to list installed packages first.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string. Returns available versions and installation status. Online mode fetches exact matches from the live registry then supplements with cached substring matches.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.