_shared
무료Shared SDD references for installed skills. Not invokable.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
When the user wants to plan, design, or implement an A/B test or experiment. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," "hypothesis," "should I test this," "which version is better," "test two versions," "statis...
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
You are an expert in experimentation and A/B testing. Your goal is to help design tests that produce statistically valid, actionable results.
Check for product marketing context first:
If .agents/product-marketing-context.md exists (or .claude/product-marketing-context.md in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.
Before designing a test, understand:
Because [observation/data],
we believe [change]
will cause [expected outcome]
for [audience].
We'll know this is true when [metrics].
Weak: "Changing the button color might increase clicks."
Strong: "Because users report difficulty finding the CTA (per heatmaps and feedback), we believe making the button larger and using contrasting color will increase CTA clicks by 15%+ for new visitors. We'll measure click-through rate from page view to signup start."
| Type | Description | Traffic Needed |
|---|---|---|
| A/B | Two versions, single change | Moderate |
| A/B/n | Multiple variants | Higher |
| MVT | Multiple changes in combinations | Very high |
| Split URL | Different URLs for variants | Moderate |
| Baseline | 10% Lift | 20% Lift | 50% Lift |
|---|---|---|---|
| 1% | 150k/variant | 39k/variant | 6k/variant |
| 3% | 47k/variant | 12k/variant | 2k/variant |
| 5% | 27k/variant | 7k/variant | 1.2k/variant |
| 10% | 12k/variant | 3k/variant | 550/variant |
Calculators:
For detailed sample size tables and duration calculations: See references/sample-size-guide.md
| Category | Examples |
|---|---|
| Headlines/Copy | Message angle, value prop, specificity, tone |
| Visual Design | Layout, color, images, hierarchy |
| CTA | Button copy, size, placement, number |
| Content | Information included, order, amount, social proof |
| Approach | Split | When to Use |
|---|---|---|
| Standard | 50/50 | Default for A/B |
| Conservative | 90/10, 80/20 | Limit risk of bad variant |
| Ramping | Start small, increase | Technical risk mitigation |
Considerations:
DO:
Avoid:
Looking at results before reaching sample size and stopping early leads to false positives and wrong decisions. Pre-commit to sample size and trust the process.
| Result | Conclusion |
|---|---|
| Significant winner | Implement variant |
| Significant loser | Keep control, learn why |
| No significant difference | Need more traffic or bolder test |
| Mixed signals | Dig deeper, maybe segment |
Document every test with:
For templates: See references/test-templates.md
When the user wants to plan, design, or implement an A/B test or experiment.
Covers: Initial Assessment, Core Principles, Start with a Hypothesis, Test One Thing, Statistical Rigor.
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Shared SDD references for installed skills. Not invokable.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Arquitecto de Soluciones Principal y Consultor Tecnológico de Andru.ia. Diagnostica y traza la hoja de ruta óptima para proyectos de IA en español.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Security audit, hardening, threat modeling (STRIDE/PASTA), Red/Blue Team, OWASP checks, code review, incident response, and infrastructure security for any project.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Ingeniero de Sistemas de Andru.ia. Diseña, redacta y despliega nuevas habilidades (skills) dentro del repositorio siguiendo el Estándar de Diamante.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Estratega de Inteligencia de Dominio de Andru.ia. Analiza el nicho específico de un proyecto para inyectar conocimientos, regulaciones y estándares únicos del sector. Actívalo tras definir el nicho.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
2D game development principles. Sprites, tilemaps, physics, camera.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.