ast
무료Manual AST construction with FunctionBuilder for kernels and callables without DSL sugar.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
CMake build options, custom functions, and backend patterns for LuisaCompute.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
Requirements: CMake 3.26+, Ninja (recommended), C++20 compiler (MSVC/Clang/GCC).
cmake -S . -B build -G Ninja -D CMAKE_BUILD_TYPE=Release
cmake --build build
cmake --install build --prefix dist
Platform specifics:
Linux:
export CC=clang-20 CXX=clang++-20
cmake -S . -B build -G Ninja -D CMAKE_BUILD_TYPE=Release
macOS:
export PATH="$PATH:/opt/homebrew/opt/llvm/bin"
export CC=/opt/homebrew/opt/llvm/bin/clang
export CXX=/opt/homebrew/opt/llvm/bin/clang++
export SDKROOT=$(xcrun --show-sdk-path)
cmake -S . -B build -G Ninja -D CMAKE_BUILD_TYPE=Release
Windows: Requires VS Developer Command Prompt. Or use Python bootstrap:
import bootstrap
bootstrap.prepare_msvc_environment()
scripts/agent_windows_cmake.pyOne-shot configure + build + verify on Windows using the repository defaults.
# Full pipeline: configure → build → verify
python scripts/agent_windows_cmake.py
# Individual steps
python scripts/agent_windows_cmake.py --config # configure only
python scripts/agent_windows_cmake.py --build # build only
python scripts/agent_windows_cmake.py --verify # check key .lib/.dll outputs
python scripts/agent_windows_cmake.py --clean # clear CMake cache
# Options
python scripts/agent_windows_cmake.py --type Debug # Debug build
python scripts/agent_windows_cmake.py -j 8 # limit parallel jobs
python scripts/agent_windows_cmake.py --clean --config # clean re-configure
Auto-finds cmake and ninja (PATH → .deps/ → pip). Auto-prepares MSVC environment via vswhere. Verifies: SPIRV-Tools-opt.lib, SPIRV-Tools.lib, luisa-ast.dll, luisa-core.dll.
| Option | Default | Description |
|---|---|---|
CMAKE_BUILD_TYPE | - | Release / Debug / RelWithDebInfo / MinSizeRel (single-config generators default to Release, scripts/setup_output_dirs.cmake:16-18) |
LUISA_COMPUTE_ENABLE_PACKAGE_DISTRIBUTION | OFF | Relocatable CPack distribution build; also turns developer-feature defaults OFF (CMakeLists.txt:45-58) |
LUISA_COMPUTE_ENABLE_DSL | ON | C++ DSL |
LUISA_COMPUTE_ENABLE_CUDA | ON | CUDA backend |
LUISA_COMPUTE_ENABLE_METAL | ON | Metal backend (macOS only) |
LUISA_COMPUTE_ENABLE_METAL4 | OFF | Independent Metal4 XIR→LLVM→AIR backend; requires LLVM 22 and Apple Metal 4 tools |
LUISA_COMPUTE_ENABLE_DX | ON | DirectX backend (Windows only) |
LUISA_COMPUTE_ENABLE_VULKAN | ON | Vulkan backend |
LUISA_COMPUTE_ENABLE_HIP | OFF | HIP backend (work in progress) |
LUISA_COMPUTE_ENABLE_FALLBACK | ON (OFF in package-distribution builds) | Native C++ fallback backend (requires LLVM + Embree, src/backends/fallback/CMakeLists.txt:11-30) |
LUISA_COMPUTE_ENABLE_GUI | ON | GUI support (GLFW/ImGui) |
LUISA_COMPUTE_ENABLE_CUDA_EXT_LCUB | OFF | CUDA extension: LCUB |
LUISA_COMPUTE_ENABLE_CLANG_CXX | OFF | ClangTooling-based C++ shading language |
LUISA_COMPUTE_ENABLE_SIMD | OFF | Experimental SIMD CPU backend (src/backends/simd/) |
LUISA_COMPUTE_ENABLE_REMOTE | OFF | Experimental C++ remote backend (src/backends/remote/) |
LUISA_COMPUTE_ENABLE_TILE_TIRX_BRIDGE | OFF | Native C++ TileIR to TVM TIRx bridge |
LUISA_COMPUTE_ENABLE_VK_XIR_SPIRV | ON | Native XIR-to-SPIR-V codegen path for Vulkan |
LUISA_COMPUTE_ENABLE_VK_AST_LLVM_SPIRV | OFF | Experimental AST→LLVM SPIR-V path; requires LLVM's native SPIRV target |
LUISA_COMPUTE_VULKAN_ENABLE_DXC_COMPATIBILITY | ON | Legacy Vulkan HLSL-to-SPIR-V compatibility through DXC |
LUISA_COMPUTE_BUILD_TESTS | ON in master project | Build tests, examples and tutorials |
LUISA_COMPUTE_BUILD_IOS_EXAMPLES | OFF | Build the 19 opt-in UIKit example bundles (18 luisa_compute_add_ios_rendering_example apps plus example_ios_path_tracing, examples/ios/CMakeLists.txt:25,109-161); requires an iPhoneOS toolchain and Metal4 |
LUISA_COMPUTE_BUILD_IOS_TESTS | OFF | Build the independent iOS device-conformance bundle (or its host-AOT oracle on macOS) |
LUISA_COMPUTE_BUILD_IOS_BENCHMARKS | OFF | Build the opt-in iOS Metal backend comparison application |
LUISA_COMPUTE_ENABLE_SAFE_MODE | OFF | Runtime safe mode |
LUISA_COMPUTE_ENABLE_UNITY_BUILD | OFF | Unity build |
LUISA_COMPUTE_ENABLE_SANITIZERS | OFF | Address/UB sanitizers |
LUISA_COMPUTE_ENABLE_LTO | OFF | Link-time optimization (release builds only) |
LUISA_COMPUTE_ENABLE_SCCACHE | ON (non-MSVC) | Use sccache compiler launcher |
LUISA_COMPUTE_ENABLE_DX_CUDA_INTEROP / LUISA_COMPUTE_ENABLE_VK_CUDA_INTEROP | ON (developer builds) | CUDA interop in the DX / Vulkan backends when CUDAToolkit is available |
LUISA_COMPUTE_CHECK_BACKEND_DEPENDENCIES | ON | Auto-disable backends with missing dependencies |
LUISA_COMPUTE_ENABLE_WAYLAND | OFF (Linux) | Wayland support in GUI/Vulkan swapchains |
LUISA_COMPUTE_USE_SYSTEM_LIBS | OFF | Prefer system libraries; also enables per-lib USE_SYSTEM_* overrides |
LUISA_COMPUTE_DOWNLOAD_OIDN | OFF | Download OpenImageDenoise |
LUISA_COMPUTE_DOWNLOAD_NVCOMP | OFF (if CUDA) | Download nvCOMP for CUDA decompression |
LUISA_COMPUTE_USE_SYSTEM_* options exist for STL, GLFW, LMDB, REPROC, SPDLOG, XXHASH, YYJSON, MAGIC_ENUM, and MARL (CMakeLists.txt:180-188; STL defaults to ON, the rest follow LUISA_COMPUTE_USE_SYSTEM_LIBS).
LUISA_COMPUTE_ENABLE_SCCACHE and LUISA_COMPUTE_ENABLE_LTO are declared in scripts/setup_compilation.cmake:60,76 (not the root file); LTO only sets CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE / _RELWITHDEBINFO / _MINSIZEREL.
The two Vulkan SPIR-V codegen options are mutually exclusive: CMakeLists.txt:160-164 and
src/backends/CMakeLists.txt:3-8 raise a FATAL_ERROR if both are ON. The LLVM path
also builds/links the common luisa-compute-spirv support library (STATIC,
src/backends/common/spirv/CMakeLists.txt:18) because the Vulkan backend still uses its
disassembler/validation utilities and its target-feature reconciliation
(reconcile_spirv_target_features, src/backends/common/spirv/spirv_codegen/optimizer.cpp:657)
in that configuration (src/backends/vk/CMakeLists.txt:143-148).
Minimal build (no GPU/fallback backends):
cmake -S . -B build -G Ninja -D CMAKE_BUILD_TYPE=Release \
-D LUISA_COMPUTE_ENABLE_CUDA=OFF \
-D LUISA_COMPUTE_ENABLE_VULKAN=OFF \
-D LUISA_COMPUTE_ENABLE_FALLBACK=OFF
cmake --build build
CI jobs are defined in .github/workflows/build-cmake.yml: all three platforms configure with -G Ninja -D LUISA_COMPUTE_ENABLE_PACKAGE_DISTRIBUTION=<ON|OFF> -D CMAKE_BUILD_TYPE=<Release|Debug>, and the macOS job additionally passes -D LUISA_COMPUTE_ENABLE_VULKAN=OFF -D LUISA_COMPUTE_ENABLE_UNITY_BUILD=OFF. Release jobs then run cmake --build build --target luisa-compute-package-e2e (cmake/LuisaComputeCPack.cmake:78).
| Prefix | Example | Purpose |
|---|---|---|
luisa-compute-<module> | luisa-compute-core | Internal library |
luisa-compute-backend-<name> | luisa-compute-backend-cuda | Backend plugin (output: luisa-backend-<name>) |
luisa-compute-ext-<name> | luisa-compute-ext-btree | Third-party ext |
luisa::compute | Alias | Interface target for all core modules |
luisa-compute-include (INTERFACE, header-only)
→ luisa-compute-ext (INTERFACE, third-party deps)
→ luisa-compute-core
→ luisa-compute-ast
→ luisa-compute-xir
→ luisa-compute-runtime (links ast; PRIVATE luisa-compute-vstl)
→ luisa-compute-dsl, luisa-compute-gui (gui links runtime + dsl)
luisa-compute-backends (INTERFACE aggregator: each luisa_compute_add_backend target links ast/runtime/gui/dsl and registers itself via add_dependencies)
These libraries follow BUILD_SHARED_LIBS: ordinary desktop builds force it
ON, while iOS forces it OFF so the signed app contains static core/runtime/XIR
and backend slices.
The umbrella target is compute, aliased as luisa::compute (src/CMakeLists.txt:55-75); it links luisa-compute-core, -tile, -ast, -xir, -dsl, -osl, -runtime, -gui, -backends, -coro, -clangcxx, plus luisa-compute-cuda-ext-lcub when LUISA_COMPUTE_ENABLE_CUDA_EXT_LCUB is ON. luisa-compute-vstl is an OBJECT helper (src/vstl/CMakeLists.txt:11) linked PRIVATE by luisa-compute-runtime (src/runtime/CMakeLists.txt:44-46), not by compute.
luisa_compute_add_backend(name [SOURCES <srcs...>] [SUPPORT_DIR dir] [BUILTIN_DIR dir])File: src/backends/CMakeLists.txt:11.
Creates a backend MODULE target named luisa-compute-backend-<name> on desktop
platforms and a STATIC target on iOS (CMAKE_SYSTEM_NAME STREQUAL "iOS"). It
links luisa-compute-ast, luisa-compute-runtime, luisa-compute-gui, and (when
LUISA_COMPUTE_ENABLE_DSL is ON) luisa-compute-dsl. Desktop output is named
luisa-backend-<name> (OUTPUT_NAME, EXPORT_NAME backend_<name>) and runtime
artifacts are installed to bin/. If SUPPORT_DIR is given, its contents are
copied next to the runtime outputs ($<TARGET_FILE_DIR:luisa-compute-core>) and
installed to bin/. A BUILTIN_DIR keyword is parsed but currently unused by the
function body.
luisa_compute_add_backend(cuda SOURCES ${LUISA_COMPUTE_CUDA_SOURCES}) # src/backends/cuda/CMakeLists.txt:53
luisa_compute_add_backend(dx SOURCES ${LC_BACKEND_DX_SOURCES} SUPPORT_DIR ${LUISA_COMPUTE_DX_SDK_DIR})
luisa_compute_install(target [SOURCES <srcs...>])File: src/CMakeLists.txt:14. Installs luisa-compute-<target> into the
LuisaComputeTargets export with LIBRARY/ARCHIVE → ${CMAKE_INSTALL_LIBDIR}
and RUNTIME → ${CMAKE_INSTALL_BINDIR}. The SOURCES keyword is accepted by the
call sites but ignored by the function.
luisa_compute_install(core SOURCES ${LUISA_COMPUTE_CORE_SOURCES})
luisa_compute_add_executable(name [sources...])File: src/CMakeLists.txt:77. Wraps add_executable(${name} ${ARGN}) (extra
arguments are the sources) and links luisa::compute PRIVATE.
luisa_compute_add_executable(test_basic_traits unit/core/test_basic_traits.cpp)
luisa_compute_add_test(name source [LABELS ...] [ARGS ...])File: src/tests/CMakeLists.txt:19. Builds one standalone executable per
source (via luisa_compute_add_executable) and adds ./ and ./common to its
include paths. With LABELS, registers a CTest entry; ARGS becomes the test's
argv, used to pin a backend for a GPU integration test (e.g. ARGS metal4,
ARGS simd). Without LABELS, it just builds the binary and any
device test is invoked manually with a backend argument.
luisa_compute_add_test(test_basic_traits unit/core/test_basic_traits.cpp LABELS "unit;unit_core")
luisa_compute_add_test(test_vk_cuda_kernel_launch integration/runtime/test_vk_cuda_kernel_launch.cpp) # no CTest
luisa_compute_add_test(test_tile_xir_runtime_gpu_dx unit/tile/bridge/test_xir_runtime_gpu.cpp LABELS "integration;integration_tile_xir;integration_dx" ARGS dx)
luisa_compute_add_example(name [sources...] [MIRROR_AS_TEST])File: examples/CMakeLists.txt:1. Builds the <name> executable (call sites pass names already prefixed with example_) and, when MIRROR_AS_TEST is set, additionally builds a mirror executable whose name is <name> with the leading example_ replaced by test_ (only if that target does not already exist), recording it in the LUISA_TEST_MIRROR target property. Reserved for auto-checkable examples (reference-image comparison, deterministic sims, headless compute). GUI/interop demos must omit the flag.
luisa_compute_add_example(example_path_tracing rendering/path_tracing.cpp MIRROR_AS_TEST)
luisa_compute_add_example(example_swapchain_qt gui/swapchain_qt.cpp) # no mirror
luisa_example_pair_link(name <link-args>)File: examples/CMakeLists.txt:16. Companion to luisa_compute_add_example. Calls target_link_libraries on <name> and, if its LUISA_TEST_MIRROR property is set, on that mirror too. Use whenever an example needs extra libs.
luisa_compute_add_example(example_cuda_lcub extension/cuda_lcub.cpp)
luisa_example_pair_link(example_cuda_lcub PRIVATE CUDA::cudart CUDA::cuda_driver)
Desktop backends are built as MODULE runtime-loadable libraries:
luisa_compute_add_backend(cuda SOURCES ${LUISA_COMPUTE_CUDA_SOURCES})
Key: output renamed to luisa-backend-<name>, installed to bin/. Device-lib embedding is done by each backend's own CMakeLists.txt through the luisa_embed_device_lib host tool (utils/CMakeLists.txt:2; e.g. src/backends/cuda/CMakeLists.txt:6-11) — luisa_compute_add_backend itself does not embed anything.
On iOS, the same helper emits a static backend. A signed Metal4 AIR device app also requires static arm64 iPhoneOS LLVM 22 archives; an arm64 macOS LLVM build is not platform-compatible. Prefer the checked scripts so local and CI options remain identical:
scripts/build_ios_llvm.sh \
--host-llvm-prefix "$(brew --prefix llvm@22)"
scripts/build_ios_metal4.sh \
--llvm-dir cmake-build-llvm22-ios/lib/cmake/llvm \
--team <team-id> --mode all
# CI/link closure only; these bundles are not installable.
scripts/build_ios_metal4.sh \
--llvm-dir cmake-build-llvm22-ios/lib/cmake/llvm \
--mode all --unsigned
scripts/audit_ios_bundles.sh \
--bin-dir cmake-build-ios-metal4-device-air-xcode/bin/Release
build_ios_llvm.sh downloads the official LLVM 22.1.8 source when needed and
uses CMake/Ninja with arm64-apple-ios<deployment> host/default triples. The
application script uses CMake's Xcode generator only because provisioning and
automatic signing are Xcode workflows. --mode examples, tests, or all
maps to luisa-ios-rendering-examples, luisa-ios-device-tests, or both.
Metal4 user shaders and fixed runtime builtins are LLVM/AIR. BC6H/BC7 fixed
support sources are compiled to target-specific metallibs by xcrun metal
and metallib at build time; the runtime embeds and loads only their binary
bytes.
Each src/ext/<lib>/ (pattern from src/ext/CMakeLists.txt:283-310):
if (LUISA_COMPUTE_USE_SYSTEM_<LIB>)
find_package(<LIB> REQUIRED)
target_link_libraries(luisa-compute-ext INTERFACE <target>)
target_compile_definitions(luisa-compute-ext INTERFACE LUISA_USE_SYSTEM_<LIB>=1)
else()
add_subdirectory(<lib>)
target_link_libraries(luisa-compute-ext INTERFACE <target>)
luisa_compute_install_extension(<target> INCLUDE <lib>/include/<LIB>)
endif()
luisa_compute_install_extension(target [INCLUDE dir] [INCLUDES dirs...] [HEADER_FILES files...] [HEADER_DESTINATION dir]) is defined in src/ext/CMakeLists.txt:243 and installs the target plus its headers to ${CMAKE_INSTALL_INCLUDEDIR}/luisa/ext.
${CMAKE_BINARY_DIR}/bin → Runtime + library outputs (DLLs/.so/.dylib, executables)
${CMAKE_BINARY_DIR}/lib → Archive outputs (static libs, import libs, PDBs)
Per scripts/setup_output_dirs.cmake:1-14; multi-config generators (e.g. Xcode, VS) write bin/<config> and lib/<config> instead.
Install layout: headers → ${CMAKE_INSTALL_INCLUDEDIR}/luisa (CMakeLists.txt:323-326), libraries → ${CMAKE_INSTALL_LIBDIR} and runtime binaries → ${CMAKE_INSTALL_BINDIR} (luisa_compute_install, src/CMakeLists.txt:14-20), CMake package files (LuisaComputeConfig.cmake, LuisaComputeTargets.cmake) → LUISA_COMPUTE_INSTALL_CMAKEDIR, which defaults to ${CMAKE_INSTALL_LIBDIR}/cmake/LuisaCompute (CMakeLists.txt:267-270, 367-381). RPATH is set from CMakeLists.txt:244-249.
@loader_path, @loader_path/../bin, @loader_path/../lib$ORIGIN, $ORIGIN/../bin, $ORIGIN/../lib아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.
로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.
아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.
Manual AST construction with FunctionBuilder for kernels and callables without DSL sugar.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Backend plugin architecture, DeviceInterface, dynamic loading, and command encoding.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
C++ naming, formatting, static analysis, and RTTI rules for LuisaCompute.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Debug crashes and test failures via stack-traces, host/device logging, DSL buffer inspection, and add_debug_checks kernel restrict-mode guards.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Show uncommitted changes and commit history via git. Use when: (1) inspecting what changed in a file before committing, (2) checking diff of tracked/new/deleted files, (3) reviewing a specific commit's changes, (4) listing files changed in a commit.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
glslang SPIR-V Builder API for types, instructions, control flow, and decorations.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.