본문으로 건너뛰기
cccskills
무료GitHub에 공개

glass-dark-ui

Create dark interfaces with frosted glass panels, gradient borders, and subtle glow. The skill provides CSS and Tailwind patterns for cards, hero sections, and dashboards, with checks for readable contrast, visible focus, and mobile behavior.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Use when asked for glass cards, frosted dark hero sections, blur panels, or dark UI systems with gradient/glow borders.

실행 점수 미검증

설치 방법 보기

이럴 때 유용합니다

  • Create a dark frosted glass hero section
  • Convert a bright interface to dark glass styling
  • Add gradient borders to cards and modals
  • Style a dashboard with translucent panels

포함된 파일(4)

  • SKILL.md3.1 KB
  • demo/index.html16.2 KB
  • demo/preview.jpg52.1 KB
  • demo/PROMPT.md1.9 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Glass Dark UI Skill

Workflow

  1. Confirm environment (HTML/CSS, Tailwind, or React) and target surface (hero, dashboard, modal, card).
  2. Define dark UI tokens first (background, glass fill, border glow, primary text, muted text).
  3. Build frosted panels with backdrop-filter, transparent dark fill, and subtle inner highlight.
  4. Apply the masked gradient border (.border-gradient::before) to key surfaces.
  5. Add restrained depth (shadow + glow) and clear hover/focus states.
  6. Validate contrast and mobile behavior before finalizing.

Base Tokens

Use these as defaults and tune per brand.

:root {
  --bg-0: #020617;
  --bg-1: #0b1220;
  --glass-fill: rgba(15, 23, 42, 0.45);
  --glass-fill-strong: rgba(15, 23, 42, 0.62);
  --text-main: #e2e8f0;
  --text-muted: #94a3b8;
  --accent: #60a5fa;
}

Glass Panel Pattern

.glass-panel {
  background: linear-gradient(180deg, rgba(255, 255, 255, 0.08), rgba(255, 255, 255, 0.02));
  background-color: var(--glass-fill);
  border-radius: 24px;
  box-shadow: 0 20px 48px rgba(2, 6, 23, 0.45), inset 0 1px 0 rgba(255, 255, 255, 0.12);
  backdrop-filter: blur(18px) saturate(140%);
  -webkit-backdrop-filter: blur(18px) saturate(140%);
}

Border Gradient Pattern

.border-gradient {
  position: relative;
}

.border-gradient::before {
  content: "";
  position: absolute;
  inset: 0;
  border-radius: inherit;
  padding: 1px;
  -webkit-mask: linear-gradient(#fff 0 0) content-box, linear-gradient(#fff 0 0);
  -webkit-mask-composite: xor;
  mask-composite: exclude;
  background: linear-gradient(
    145deg,
    rgba(148, 163, 184, 0.28) 0%,
    rgba(96, 165, 250, 0.36) 45%,
    rgba(168, 85, 247, 0.3) 70%,
    rgba(148, 163, 184, 0.18) 100%
  );
  pointer-events: none;
}

Tailwind Usage Pattern

<section class="relative rounded-3xl border-gradient bg-slate-950/45 backdrop-blur-xl p-8 shadow-[0_20px_48px_rgba(2,6,23,0.45),inset_0_1px_0_rgba(255,255,255,0.12)]">
  <h2 class="text-slate-100 text-2xl font-semibold">Frosted Panel</h2>
  <p class="text-slate-400 mt-2">Dark glass card with masked gradient border.</p>
</section>

Dark Mode Checklist

  • Keep body text at least #cbd5e1 on dark glass surfaces.
  • Avoid pure black overlays over blur; use deep navy/charcoal alpha instead.
  • Limit glow radius/intensity to preserve readability.
  • Ensure focus rings are visible (outline or bright border state).
  • Add fallback for non-blur environments: stronger solid background (--glass-fill-strong).

Common Requests This Skill Should Handle

  • "Create a dark glass hero section with glowing border cards."
  • "Convert this bright UI to dark glassmorphism without losing contrast."
  • "Add border gradient glow to a frosted navbar/card/modal."
  • "Make my dark dashboard feel premium with glass panels and subtle depth."

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

Build woven fabric in Three.js with visible threads, realistic sheen, seams, and thick hems. The skill covers folds that preserve texture proportions, light passing through thin cloth, and variations in dye and wear.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating backlit curtains
  • Differentiating linen, silk, and wool
  • Adding hems and stitches for close-up views
MengTo/Skills7천2026년 10월 18일 업데이트

Build falling leaves in Three.js and similar 3D scenes, with visible front, edge, and back views as they tumble and drift. Coordinate wind, scene depth, camera-aware recycling, and performance checks for a convincing autumn effect.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding falling autumn leaves to a 3D scene
  • Coordinating leaf tumble, sideways drift, and wind
  • Managing leaves around buildings and camera movement
MengTo/Skills7천2026년 10월 18일 업데이트

Add coordinated seasonal transitions to an existing 3D scene. Blend foliage, lighting, sky, ground, snow, and particles from one shared state while preserving camera controls and interactions, so the same place remains recognizable throughout spring, summer, fall, and winter.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add a four-season selector to an outdoor 3D scene
  • Show seasonal changes in an architectural walkthrough
  • Coordinate foliage, sunlight, sky, and ground appearance
MengTo/Skills7천2026년 10월 18일 업데이트

Create or integrate detailed 3D models with smooth outlines and believable edges for close-up views. Prepare lower-detail versions for distant viewing, prioritize loading, and measure rendering costs in the actual scene.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating a detailed 3D model for close-up views
  • Replacing visibly faceted curves with smoother geometry
  • Preparing detailed architectural assets for rendering
MengTo/Skills7천2026년 10월 18일 업데이트

Prepare detailed 3D materials that remain clear in close-up views. The skill guides texture resolution, physically based material maps, surface mapping, filtering, and progressive loading while checking download size and GPU memory use.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Prepare wood, stone, and fabric materials for close-up views
  • Fix texture seams, grain direction, and normal map orientation
  • Preserve floor and foliage detail at oblique or distant views
MengTo/Skills7천2026년 10월 18일 업데이트

Create realistic metal surfaces in Three.js by combining structured reflections, studio lighting, scratches, fingerprints, and beveled edges. Includes polished, brushed, and aged finishes for objects such as tools, rings, and metal product parts.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Fixing metal that looks like gray plastic
  • Creating polished or brushed metal finishes
  • Adding patina and worn edges
MengTo/Skills7천2026년 10월 18일 업데이트

MengTo의 스킬 모두 보기

이 스킬의 문제 신고