본문으로 건너뛰기
cccskills
무료GitHub에 공개

product-proof-saas

Create or redesign SaaS and AI landing pages around real interfaces and clearly labeled demos. Explains workflows, user control, pricing limits, and FAQ answers so visitors can understand the product and compare plans.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Create or redesign SaaS and AI product landing pages where a real workflow, interface, or deterministic demo is the central proof. Use for pale atmospheric shells, product UI in the hero, prompt-to-output stories, audience tabs, compact feature modules, honest pricing comparisons, and FAQ handoffs.

설치 방법 보기

이럴 때 유용합니다

  • Redesign a SaaS landing page around its actual interface
  • Show an AI workflow from input to output
  • Clarify pricing limits and related FAQ answers
  • Check demos for keyboard access and error states

포함된 파일(6)

  • SKILL.md4.3 KB
  • agents/openai.yaml249 B
  • demo/index.html7.8 KB
  • demo/preview.jpg149.4 KB
  • demo/PROMPT.md1.8 KB
  • REFERENCES.md150 B

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Product Proof SaaS

Show the product mechanism before making broad claims. Make the interface the evidence, not decoration.

Establish the Story

  1. Name the user friction in one sentence.
  2. Put a real, deterministic, or clearly labeled sample workflow in the hero.
  3. Explain the mechanism as input, processing, draft, edit, approval, and publish states.
  4. Organize features around user outcomes and audiences.
  5. Keep pricing limits and objections in one continuous decision path.

Replace source brands, outputs, customers, metrics, prices, screenshots, and claims. Never fake generation speed or output quality.

Build the Visual System

  • Use white-to-pale-blue surfaces, near-black text, soft gray grid lines, and one cool signal color.
  • Pair a high-x-height grotesk with compact mono labels.
  • Use 12-column product grids, 12–16px radii, thin borders, and honest UI screenshots.
  • Keep product panels denser than the marketing copy around them.
  • Use black primary actions and reserve the signal color for active state, progress, selection, and focus.
  • Avoid decorative AI particles, constant floating, and vague glowing orbs.

Compose the Page

  • Header: keep product routes compact and the primary trial or demo action obvious.
  • Hero: pair the value proposition with a product stage that demonstrates one complete outcome.
  • Friction proof: show a before/after, time breakdown, or concrete workflow constraint.
  • Feature modules: use small icons and focused copy around real capabilities.
  • Workflow: explain state changes and human control, not a magical one-click promise.
  • Audience tabs: preserve content in the DOM and deep-link when useful.
  • Proof: use verified examples, customer evidence, or clearly labeled samples.
  • Pricing: align comparable limits, usage units, and footnotes.
  • FAQ: deep-link ambiguous plan terms from the comparison table.
  • Footer: resolve trust, documentation, and legal routes against a pale-blue fade.

Implement the Prompt-to-Output Story

  • Model input, processing, draft, edit, approval, and publish as explicit states.
  • Use real application state when available; otherwise label the path Sample workflow.
  • Support edit, submit, cancel, retry, copy, version history, loading, quota, moderation, network, and error states.
  • Provide a deterministic replay and a text transcript.
  • Disable autoplay typing and large state motion for reduced motion.
  • Keep the workflow understandable when JavaScript or animation is unavailable.

Implement Pricing and FAQ

  • Use semantic comparison tables or lists with aligned shared features.
  • Explain usage units, limits, overages, and billing cadence in plain language.
  • Keep cadence, plan selection, CTA loading, disabled, error, and recovery states in place.
  • Connect ambiguous terms to deep-linked FAQ answers.
  • Restore the prior comparison view with browser Back.

Motion Defaults

  • Use 160–220ms for control feedback and 420–700ms for interface state changes.
  • Stagger cards by 45–70ms and animate one handoff at a time.
  • Keep cloud or background drift slow, optional, and offscreen-paused.
  • Avoid fake typing speed, perpetual floating cards, and decorative generation loops.
  • Render settled UI states immediately under reduced motion.

Validate

  • Test keyboard editing, submit, cancel, retry, copy, and comparison controls.
  • Exercise quota, moderation, network, empty, loading, and error states.
  • Confirm all outputs are real, deterministic samples, or clearly labeled demos.
  • Verify focus, contrast, 200% zoom, mobile wrapping, history, and reduced motion.
  • Remove invented customers, outcomes, security claims, availability, or performance metrics.

Avoid

  • A marketing mockup that cannot explain its own state changes.
  • Fake dashboards, fake typing, or unlabeled sample output.
  • Feature grids with no relation to the central workflow.
  • Hidden pricing limits or disconnected FAQ answers.
  • Generic AI particles, floating glass cards, and continuous motion.

리뷰

아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.

댓글

로그인 없이 쓸 수 있습니다. 사용 후기, 질문, 작동하지 않은 환경 등을 편하게 남겨 주세요.

아직 댓글이 없습니다. 첫 댓글을 남겨 보세요.

보내면 바로 공개됩니다. 이메일 주소나 전화번호 같은 개인 정보는 쓰지 마세요. URL은 2개까지입니다.

0 / 1,000자

이 양식은 reCAPTCHA로 보호되며 Google 개인정보처리방침 및 서비스 약관이 적용됩니다.

같은 저장소의 스킬

Build woven fabric in Three.js with visible threads, realistic sheen, seams, and thick hems. The skill covers folds that preserve texture proportions, light passing through thin cloth, and variations in dye and wear.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating backlit curtains
  • Differentiating linen, silk, and wool
  • Adding hems and stitches for close-up views
MengTo/Skills6.9천2026년 10월 18일 업데이트

Build falling leaves in Three.js and similar 3D scenes, with visible front, edge, and back views as they tumble and drift. Coordinate wind, scene depth, camera-aware recycling, and performance checks for a convincing autumn effect.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Adding falling autumn leaves to a 3D scene
  • Coordinating leaf tumble, sideways drift, and wind
  • Managing leaves around buildings and camera movement
MengTo/Skills6.9천2026년 10월 18일 업데이트

Add coordinated seasonal transitions to an existing 3D scene. Blend foliage, lighting, sky, ground, snow, and particles from one shared state while preserving camera controls and interactions, so the same place remains recognizable throughout spring, summer, fall, and winter.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add a four-season selector to an outdoor 3D scene
  • Show seasonal changes in an architectural walkthrough
  • Coordinate foliage, sunlight, sky, and ground appearance
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create or integrate detailed 3D models with smooth outlines and believable edges for close-up views. Prepare lower-detail versions for distant viewing, prioritize loading, and measure rendering costs in the actual scene.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Creating a detailed 3D model for close-up views
  • Replacing visibly faceted curves with smoother geometry
  • Preparing detailed architectural assets for rendering
MengTo/Skills6.9천2026년 10월 18일 업데이트

Prepare detailed 3D materials that remain clear in close-up views. The skill guides texture resolution, physically based material maps, surface mapping, filtering, and progressive loading while checking download size and GPU memory use.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Prepare wood, stone, and fabric materials for close-up views
  • Fix texture seams, grain direction, and normal map orientation
  • Preserve floor and foliage detail at oblique or distant views
MengTo/Skills6.9천2026년 10월 18일 업데이트

Create realistic metal surfaces in Three.js by combining structured reflections, studio lighting, scratches, fingerprints, and beveled edges. Includes polished, brushed, and aged finishes for objects such as tools, rings, and metal product parts.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Fixing metal that looks like gray plastic
  • Creating polished or brushed metal finishes
  • Adding patina and worn edges
MengTo/Skills6.9천2026년 10월 18일 업데이트

MengTo의 스킬 모두 보기

이 스킬의 문제 신고