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unicorn-studio

Embed interactive Unicorn Studio scenes in websites and adjust their sizing, layering, and rendering settings. Use it to integrate animated visuals with page content, manage performance, and troubleshoot scenes that fail to appear.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Use when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).

설치 방법 보기

이럴 때 유용합니다

  • Embed an interactive scene in a website
  • Layer animated visuals with text and images
  • Adjust rendering settings for mobile devices
  • Troubleshoot invisible scenes in site builders

포함된 파일(5)

  • SKILL.md2.5 KB
  • demo/index.html15.9 KB
  • demo/preview.jpg44.4 KB
  • demo/PROMPT.md1.8 KB
  • REFERENCES.md321 B

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Unicorn Studio — No-code WebGL Scenes (Embed/SDK) Skill

When to use

  • Designers want custom WebGL visuals without hand-coding shaders/three.js
  • You need “designed” effects layered with text/images/video, with built-in interactivity
  • Site builders: Framer, Webflow, Wix, Figma Sites, etc.

What it is

  • A scene editor (layers + effects + events) that exports:
    • Embed via Unicorn Studio SDK (small JS library)
    • Or JSON/code export for faster/self-hosted loading (plan-dependent)

Key embed patterns

  • Load SDK (can be in <head> or footer depending on above-the-fold):
    • UMD from jsDelivr (versioned)
    • Call UnicornStudio.init() once DOM is ready
  • Add attributes to a container element:
    • data-us-project="PROJECT_ID"
    • Optional performance/behavior params:
      • data-us-scale (render scale)
      • data-us-dpi (resolution multiplier)
      • data-us-fps (cap FPS)
      • data-us-lazyload="true"
      • data-us-production="true"
    • Optional JSON source:
      • data-us-project-src="https://.../scene.json.txt"

Events (authoring-side)

  • Appear (entrance), Scroll (progress/velocity), Hover, Mousemove
  • Use events for “feels interactive” without writing JS.

Common pitfalls

  • Container has no defined dimensions → scene won’t display
    • Ensure the element with data-us-project has width/height.
  • Too many scenes on one page → WebGL context limits + memory
    • Prefer <10 scenes/page; WebGL context max ~16.
  • Performance on low-end devices
    • Use data-us-scale/data-us-dpi/data-us-fps; reduce dynamic layers/effects.
  • Site builder preview limitations
    • Many builders won’t render in edit mode; must preview/publish to see it.

Quick recipes

1) Basic embed container

<div style="width: 100%; height: 420px" data-us-project="YOUR_PROJECT_ID"></div>

2) Performance-first embed

<div
  style="width: 100%; height: 420px"
  data-us-project="YOUR_PROJECT_ID"
  data-us-lazyload="true"
  data-us-production="true"
  data-us-scale="0.75"
  data-us-dpi="1.25"
  data-us-fps="45"
></div>

What to ask the user

  • Target platform: Webflow / Framer / coded site?
  • Is the scene above-the-fold? (affects script placement and lazyload)
  • Mobile support requirement + acceptable quality/FPS
  • Number of scenes on the page and whether JSON export is available

리뷰

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