Use for ab methodology recipes in scripted Coworld policy optimization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for suspicion belief recipes in scripted Coworld policy optimization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
실행 점수 미검증
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
On-demand recipes (2). Trigger→action heuristics; pull the relevant one when its situation arises.
loop · ⚠ session-derived, unverified
Debounce belief flips driven by noisy frame-by-frame screen perception with a CONSECUTIVE-frame counter, not a single frame and not a cumulative count: a flip/exclusion fires only after the qualifying condition holds for a fixed number of consecutive frames (~0.5s worth), and the counter resets to 0 the instant contradicting evidence appears AND when the latch is freshly re-asserted. Enumerate EVERY reset condition explicitly (e.g. positive match, object coming on-screen, no detections at all, localization loss) -- missing one leaves the counter creeping toward a false flip. Test three cases: decays after threshold, does NOT decay when interrupted, does NOT decay when the contradicting condition is false. For multi-condition behavioral flags, verify the FULL conjunction does not fire when only one sub-condition holds (e.g. a flag requiring visible_ticks>200 AND entries==0 AND stationary_ticks>100). <sub>sources: codex:019e03bc-5520-7e72-aa5c-a572ead62b91, codex:019e05ac-239c-7bb0-8e34-1ec371fbabcd, codex:019e067b-643a-7100-abdb-8d6a0c79d242</sub>
loop · ⚠ session-derived, unverified
Design every sticky/latched belief flag together with its clear/decay path at the moment it is created. A one-way latch (set freely, cleared only by one narrow opposite event) silently rots: it persists a stale belief long after the justifying evidence is gone while downstream action keeps acting on it. Make clearing rules UNIVERSAL, not buried in one branch -- a flag cleared only inside one update branch goes stale on a state transition that skips that branch, so prefer a single universal rule expressed as a pure function of current state (e.g. in_chatroom = (view == Whisper)). When a belief shield depends on phase, make it phase-aware: a shield that is correct in one phase (watching an icon disappear as a completion signal) is wrong in another (the icon still renders during a hold phase, so a missing icon there is genuine negative evidence). When the stale-flag consumer is off-limits to edit, fix the belief at its SOURCE rather than patching every reader. <sub>sources: codex:019e04f4-9a40-7411-a0a5-872164eda3f1, codex:019e05ac-239c-7bb0-8e34-1ec371fbabcd, opencode:ses_201713d2dffe7pZ6AcZMDZXvNZ, codex:019e0140-e554-78e3-b66f-80634cc63f5d (+2)</sub>
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Use for ab methodology recipes in scripted Coworld policy optimization.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for reusable ab methodology recipes in software and coding-agent work.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for ab methodology recipes when optimizing a Coworld player.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for Crewrift-specific ab methodology recipes when optimizing a player.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for Crewrift-specific agent workflow collab recipes when optimizing a player.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Use for agent workflow collab recipes when optimizing a Coworld player.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.