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angles-and-circular-arithmetic

Abstract math for angle measurement, unit systems, and circular arithmetic. USE FOR: implementing angle types; converting between degrees/radians/gradians/revolutions; reducing angles to canonical range [0, Full); computing reference angles and quadrants; implementing safe modular arithmetic with negative inputs; angle addition and subtraction; classifying angles by sign and size. DO NOT USE FOR: trigonometric functions (use trigonometric-functions); coordinate conversions (use coordinate-system-conversions); interpolation (use interpolation-on-manifolds).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics스타 36(GitHub 36 + cccskills 0)

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포함된 파일(3)

  • SKILL.md2.3 KB
  • references/formulas.md2.4 KB
  • references/numerical-stability.md2.1 KB

SKILL.md(원문)

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Angles & Circular Arithmetic

Unit Systems

UnitFull (2π equiv)RightStraight
Degrees36090180
Radians2ππ/2π
Gradians400100200
Revolutions10.250.5

Conversion Factors (multiply source by factor)

From \ ToDegreesRadiansGradiansRevolutions
Degrees1π/18010/91/360
Radians180/π1200/π1/(2π)
Gradians9/10π/20011/400
Revolutions3602π4001

Canonical Reduction to [0, Full)

reduced = θ − Full × ⌊θ / Full⌋
Input (degrees)Result
−30°330°
0°0°
360°0°
720°0°
−360°0°

Quadrant Classification (after reduction to [0°, 360°))

RangeName
θ = 0°PositiveX axis
0° < θ < 90°First
θ = 90°PositiveY axis
90° < θ < 180°Second
θ = 180°NegativeX axis
180° < θ < 270°Third
θ = 270°NegativeY axis
270° < θ < 360°Fourth

Reference Angle (acute angle to nearest x-axis)

QuadrantFormula
Firstθ
Second180° − θ
Thirdθ − 180°
Fourth360° − θ

Reference Files

FileLoad When
references/formulas.mdUnit conversion derivations, reduction algorithm, DMS format, arithmetic proofs
references/numerical-stability.mdMod with negatives, precision loss in conversion, large-angle reduction

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같은 저장소의 스킬

Abstract math for 3D rotation representations and conversions. USE FOR: understanding axis-angle representation; Euler angles (yaw/pitch/roll, convention choices); rotation matrices (SO(3)); quaternion-based rotation; converting between representations; identifying and avoiding gimbal lock; composing rotations; half-angle formula; right-hand rule. DO NOT USE FOR: quaternion arithmetic details (use quaternion-algebra); slerp/lerp interpolation (use interpolation-on-manifolds); coordinate system definitions (use coordinate-system-conversions).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics362026년 8월 10일 업데이트

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한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

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한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics362026년 8월 10일 업데이트

agents-md

무료

Author and maintain AGENTS.md files — the open, tool-agnostic format for giving coding agents project context. Use when: creating AGENTS.md; writing an agent instructions file; root or nested AGENTS.md for monorepos; migrating CLAUDE.md, AGENT.md, .cursor/rules, or copilot-instructions.md to AGENTS.md; greenfield project setup before code exists; brownfield onboarding for an existing codebase; documenting build/test/lint commands, code style, PR/commit conventions, and security considerations for agents; AGENTS.md discovery and precedence rules. Works for any language, framework, or project size. DO NOT USE FOR: authoring SKILL.md skill files (use create-skill); APM package/plugin authoring (use apm-producer); language-specific style rules (use language skills e.g. csharp-best-practices).

한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics362026년 8월 10일 업데이트

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한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics362026년 8월 10일 업데이트

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한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.

NetFabric/NetFabric.Numerics362026년 8월 10일 업데이트

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