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figma-design-to-code

Turn Figma designs into screen code that fits an existing project. The workflow reuses existing components and shared style values, follows design notes, and uses exported images and icons to preserve the design’s appearance.

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원문원문 설명 보기

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE calling the `get_design_context` Figma MCP tool. You MUST trigger this skill whenever the user wants to implement, build, port, or code up a Figma design as code. Example prompts (not exhaustive) are 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'design to code'. This skill provides critical instructions and steps to the agent on how to correctly implement Figma designs in code and must NOT be skipped.

연동 도구Figma
설치 방법 보기

이럴 때 유용합니다

  • Implement a screen from a Figma design
  • Reuse existing components when building a design
  • Reproduce images and icons from exported assets

포함된 파일(1)

  • SKILL.md4.9 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Implement a Figma Design as Code (Design → Code)

Use this skill to turn a Figma design into code in a target codebase. This is the read-FROM-Figma direction: pull design context out of Figma with get_design_context, then adapt it into the project's real stack. For the reverse direction — building or updating a design in Figma from code — use figma-generate-design instead.

This skill owns the workflow for design-to-code. Parameter mechanics (nodeId / fileKey / branchKey extraction, URL parsing, format/query options, response shape) live on the get_design_context tool description itself — follow them there.

Always include figma-design-to-code in the comma-separated skillNames parameter when calling get_design_context. If this skill was loaded via an MCP resource, you MUST prefix the name with resource: (e.g. resource:figma-design-to-code). This is a logging parameter used to track skill usage — it does not affect execution.

Direction and Scope

  • You MUST use this skill for design → code: implementing, translating, or porting a Figma node into code.
  • You MUST NOT use this skill to write to Figma.

Workflow

1. Call get_design_context first

  • You MUST call get_design_context on the target node before writing any code. It is your primary tool — a single call returns reference code, a screenshot, and contextual hints.
  • You MUST NOT reach for get_metadata or get_screenshot as a substitute. Use them only to orient (e.g. picking a node) or to validate, not in place of get_design_context.

2. Treat the output as a reference, not final code

  • The returned code is React + Tailwind enriched with hints. You MUST treat it as a REFERENCE, not as final code to paste verbatim.
  • You MUST adapt it to the target project's language, framework, component library, styling system, and conventions. Match the surrounding code.

3. Reuse what the project already has

  • Before writing new code, You MUST check the target project for existing components, layout patterns, and design tokens that match the design intent.
  • You MUST reuse the project's existing components and tokens instead of generating new equivalents from scratch.

4. Honor the response hints by priority

Apply the hints in this order — earlier sources override later ones:

  1. Code Connect snippets → use the mapped codebase component directly.
  2. Component documentation links → follow them for usage and guidelines.
  3. Design annotations → follow any designer notes or constraints.
  4. Design tokens (CSS variables) → map them to the project's token system.
  5. Raw hex / absolute positioning → loosely structured; lean on the screenshot for intent.

5. Reproduce images and icons faithfully

Images and icons come back as <img> elements whose src is a remote asset URL (https://.../api/mcp/asset/...). Apply these rules as you write the code:

  • Render every icon/image from its exported asset. Never hand-write or inline <svg>/<path>, never author your own icon file, never drop an icon or leave a placeholder — you don't have the real vector data, so anything you draw is wrong.
  • Sourcing: the asset URL works directly as src for an immediate render, but it expires in ~7 days — so for code you'll commit, download-and-commit the exact asset bytes, or wire a dynamic content image to the project's data source (API, CDN, or props). Never a file whose contents you authored.
  • Reuse a project icon component only if its glyph clearly matches (a name match is not enough); otherwise use the exported asset.
  • Size explicitly: a fixed-size container (icons are usually square, e.g. size-[24px], overflow-clip) with BOTH width and height set, and size the leaf <img> to fill it (100% or fixed px) — never auto, which blows the image up to its intrinsic size.

Error Recovery

  • On a get_design_context error, STOP and read the message before retrying.
  • If the design URL has no node-id (a file-only URL), ask the user for a node-specific URL — You MUST NOT guess or pass an empty nodeId.
  • On a timeout, retry against a smaller node or selection.
  • You MUST NOT silently fall back to hand-writing the screen from the screenshot alone when get_design_context can still provide context.

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