Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Schema design, migrations y data operations para Postgres + Prisma/GORM. Setup, indexing, queries, seeds, backups.
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실행 점수 미검증
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
| Intención del usuario | Modo | Secciones relevantes |
|---|---|---|
| "diseñar schema", "nueva tabla", "relación", "índice" | SCHEMA | → 2. Schema Design, 3. Migrations |
| "query lenta", "EXPLAIN", "N+1", "optimizar" | QUERY | → 5. Query Patterns |
| "migration", "ALTER TABLE", "expand-contract", "rollback" | MIGRATION | → 3. Migrations |
| "sin datos", "seed", "fixtures", "datos demo" | SEED | → 7. Seed Data |
| "conexiones", "pool", "timeout", "PgBouncer" | CONNECTIONS | → 4. Connection Management |
| "backup", "restore", "recovery", "PITR" | OPS | → 8. Backup & Recovery |
Regla: si el argumento es full, ejecutar Checklist completo. Si la intención es ambigua, preguntar.
Stack: Fastify + Prisma + PostgreSQL + Zod + TypeScript
Default Prisma (type-safe, declarative schema, built-in migrations). Consider Drizzle for SQL-like type-safe syntax, node-pg-migrate + pg for raw SQL control, golang-migrate for Go codebases. Never mix migration tools in one repo.
Naming: snake_case tables/columns, PascalCase Prisma models, singular names.
| Criteria | Rule |
|---|---|
| PKs | UUID or CUID; avoid auto-increment if distributed |
| FKs | Always explicit, always indexed on child side |
| Timestamps | created_at + updated_at on every table |
| Soft delete | deleted_at NULL + partial index on non-nulls |
| Enums | Prisma enum for fixed sets; string if values change often |
| Relations | Explicit join tables for M:N; no circular FK deps |
| Composites | Equality first, range second, ORDER BY last |
| Nullability | NOT NULL by default; nullable only for meaningful absence |
Index types: B-tree (95% — equality/range/sort), GIN (arrays/jsonb/tsvector), GiST (geo/ranges), BRIN (huge ordered tables). Use partial indexes to reduce size, covering indexes (INCLUDE) to avoid heap access, expression indexes when WHERE has functions.
Forward-only default. .down.sql for reversible DDL; document one-way explicitly. Name: YYYYMMDDHHMMSS_verb_desc. Never edit merged migrations.
Rules: One change per migration. DDL and data backfills always separate (mixing = long locks). Set lock_timeout + statement_timeout on ALTER TABLE. CREATE INDEX CONCURRENTLY on live tables (outside transaction). ADD COLUMN with non-volatile DEFAULT instant on PG 11+. Adding NOT NULL: CHECK NOT VALID then VALIDATE in separate migration.
Zero-downtime expand-contract: Expand (nullable col/new table/concurrent idx, release N) -> Backfill (async idempotent batched ~10k, N) -> Dual-write (N+1) -> Migrate reads (N+2) -> Contract DROP (N+3, after 1+ stable release). CI: up -> down -> up must pass.
Pool size: max(2, cores*2) per instance, never exceed total max_connections. Connection timeout 5s, statement timeout 30s. Health check via SELECT 1 in health endpoint. PgBouncer transaction-mode for serverless/high-connection loads.
→ Read references/query-patterns.md for: N+1 fixes, pagination, bulk ops, seed strategies, backup/recovery.
→ Read references/anti-patterns.md for the full 16-item checklist.
.env.example with DATABASE_URLlock_timeout + statement_timeout on ALTER; CONCURRENTLY for prod indexesup -> down -> up passes아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.
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Plan, design, and implement A/B tests and experiments with statistical rigor. Covers hypothesis frameworks, sample sizing, metrics, and result analysis.
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Web/mobile accessibility decision guide: WCAG 2.2 AA, ARIA, keyboard nav, focus management, contrast, testing. Use for: a11y, accessibility, wcag, aria, screen reader, keyboard, contrast.
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Generate, iterate, and scale ad creative for paid advertising across Google, Meta, LinkedIn, and X. Covers platform specs, creative frameworks, and quality validation.
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Musica interactiva para juegos: layering vertical, re-secuenciacion horizontal, stingers, reglas de transicion con sync points, y mapeo de estados de gameplay a musica. Usar para: musica adaptativa, sistema de musica dinamica, transiciones musicales, combat music.
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Design multi-agent systems, create agent architectures, define communication patterns, and build autonomous agent workflows with structured evaluation frameworks.
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Inter-agent communication protocol for C-suite agent teams. Defines invocation syntax, loop prevention, isolation rules, response formats, and quality loops.
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