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pick-ui-library

Choose a frontend library for tasks such as notifications, charts, drag and drop, or shared application state. The skill checks existing dependencies and recommends one library from a curated list, with setup when requested.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

원문원문 설명 보기

Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.

연동 도구Vercel
설치 방법 보기

이럴 때 유용합니다

  • Choose a library for notifications or verification code inputs
  • Select a chart library for live data or dashboards
  • Find tools for drag and drop or long lists
  • Review library choices against existing project dependencies

포함된 파일(1)

  • SKILL.md4.4 KB

SKILL.md(원문)

설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.

Picking The Right Library

A lookup skill. When invoked with a task ("I need toasts", "what should I use for drag and drop?"), match the task to the curated list below and recommend the library. These are deliberate, taste-driven picks — don't substitute alternatives outside this list unless the user asks for one or the task genuinely isn't covered.

How to use this

  1. Identify the task, not the library the user named. "I need to show a dropdown" is a UI-primitives task (base-ui), even if they asked about something else.
  2. Check what's already installed. Look at package.json first. If the project already uses a listed library, use it. If it uses a competitor (e.g. react-window instead of Virtuoso), flag the recommendation but don't churn the dependency without being asked.
  3. Recommend one library, state what it's for in one sentence, and install/wire it up if that's part of the request. Don't present a menu of options when the list has a clear answer.
  4. If the task isn't covered by the list, say so explicitly and recommend from your own knowledge — but be clear you've left the curated list.

The list

UI components & primitives

TaskLibrary
Unstyled, accessible UI components (dialogs, popovers, menus, selects…)base-ui
Command menus (⌘K palettes)cmdk
Toasts / notificationsSonner
One-time password / verification code inputsinput-otp
Customizable GUIs / control panelsLeva — dialkit is an alternative

Motion & visuals

TaskLibrary
General-purpose animation (springs, layout animations, enter/exit)motion (Framer Motion)
Animating numbers (counters, prices, stats)NumberFlow
Animated text componentstorph
3D globesCobe
Dynamic OG images (HTML/CSS → SVG/PNG)Satori
Syntax highlightingshiki

Reach for motion when you need springs, layout animations, exit animations, or gesture-driven values. A simple hover or fade doesn't need it — plain CSS transitions are the right tool there.

Charts

TaskLibrary
Real-time / streaming chartsLiveline
General charts (static or interactive dashboards)recharts

The split: if data points arrive live and the chart scrolls with time, use Liveline. Everything else is recharts.

Interaction & performance

TaskLibrary
Drag and dropdnd kit
Virtualization (long lists, large tables)Virtuoso

State & styling

TaskLibrary
State managementzustand
Constructing className strings conditionallyclsx
Type-safe, variant-driven styling for Tailwindcva
Theme switching / dark mode (no flash on load)next-themes

The styling split: clsx for ad-hoc conditional classes; cva when a component has real variants (size, intent, state) that deserve a typed API. They compose — cva uses clsx-style inputs internally.

Common mismatches to catch

  • Toasts built by hand or with a modal library → Sonner exists for exactly this.
  • A <div>-based dropdown/dialog with manual focus handling → base-ui, which handles accessibility, focus trapping, and dismissal.
  • Animating a number by re-rendering text → NumberFlow handles digit transitions properly.
  • Rendering a 1,000+ row list directly → Virtuoso before reaching for pagination hacks.
  • A useState-per-component web of props for shared state → zustand.
  • Template-literal className ternaries three conditions deep → clsx (or cva if it's variant-shaped).

리뷰

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같은 저장소의 스킬

animate

무료

Build UI animations by first deciding whether motion serves a useful purpose. Produces code with suitable timing, transitions, interruption behavior, exit paths, reduced motion support, and hover effects adapted to the input device.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Add purposeful motion to buttons, modals, or drawers
  • Build transitions that handle repeated actions and interruptions
  • Adapt animations for reduced motion preferences and touch input
spree/spree1.6만2026년 10월 18일 업데이트

Turn a plain description of a web animation into the matching term from a curated glossary. Get a short definition and distinctions between similar effects so you can describe the motion to an AI or designer.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Find the name of an animation you have seen
  • Describe a desired motion effect in an AI prompt
  • Distinguish between similar animation terms
spree/spree1.6만2026년 10월 18일 업데이트

Design and review web interfaces using Apple’s principles for fluid interaction. Shape drags, swipes, and spring motion that can change direction mid-animation, alongside translucent layers, readable typography, and accessible alternatives to movement.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Design drawers that follow the user's finger
  • Carry swipe momentum into animations
  • Refine translucent layers and typography
spree/spree1.6만2026년 10월 18일 업데이트

Build and review interface components with guidance on animation timing, press feedback, drag behavior, and accessibility. Decide when motion helps, choose concrete settings, and explain proposed code changes in a before-and-after comparison.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Refine button and menu interactions
  • Choose animation timing and easing
  • Improve drag behavior and interruptions
spree/spree1.6만2026년 10월 18일 업데이트

Find places in an interface where animation would help, then filter suggestions by frequency, purpose, speed, and function. Get precise motion settings and reasons for rejected candidates, without changing source code.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Find useful places to add motion to an existing interface
  • Specify timing and movement for dialogs and notifications
  • Decide which interactions should stay free of animation
spree/spree1.6만2026년 10월 18일 업데이트

Audit an app’s animations for responsiveness, performance, and accessibility, then rank the findings by impact and effort. Produce detailed implementation plans that another agent can follow, while leaving source code unchanged during the audit.

한국어 요약은 준비 중입니다. 영어 요약을 표시하고 있습니다.

  • Audit animations across an entire app
  • Prioritize motion issues by impact and effort
  • Prepare implementation plans for another agent
spree/spree1.6만2026년 10월 18일 업데이트

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