2d-games
무료2D game development principles. Sprites, tilemaps, physics, camera.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Fast headless browser for QA testing and site dogfooding. Navigate any URL, interact with elements, verify page state, diff before/after actions, take annotated screenshots, check responsive layouts, test forms and uploads, handle dialogs, and assert element states. ~100ms per command. Use when you need to test a feature, verify a deployment, dogfood a user flow, or file a bug with evidence.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
설치 방법 보기설치하기 전에 에이전트에게 전달되는 지시 내용을 확인할 수 있습니다.
_UPD=$(~/.claude/skills/gstack/bin/gstack-update-check 2>/dev/null || .claude/skills/gstack/bin/gstack-update-check 2>/dev/null || true)
[ -n "$_UPD" ] && echo "$_UPD" || true
If output shows UPGRADE_AVAILABLE <old> <new>: read ~/.claude/skills/gstack/gstack-upgrade/SKILL.md and follow the "Inline upgrade flow" (AskUserQuestion → upgrade if yes, touch ~/.gstack/last-update-check if no). If JUST_UPGRADED <from> <to>: tell user "Running gstack v{to} (just updated!)" and continue.
Persistent headless Chromium. First call auto-starts (~3s), then ~100-200ms per command. Auto-shuts down after 30 min idle. State persists between calls (cookies, tabs, sessions).
_ROOT=$(git rev-parse --show-toplevel 2>/dev/null)
B=""
[ -n "$_ROOT" ] && [ -x "$_ROOT/.claude/skills/gstack/browse/dist/browse" ] && B="$_ROOT/.claude/skills/gstack/browse/dist/browse"
[ -z "$B" ] && B=~/.claude/skills/gstack/browse/dist/browse
if [ -x "$B" ]; then
echo "READY: $B"
else
echo "NEEDS_SETUP"
fi
If NEEDS_SETUP:
cd <SKILL_DIR> && ./setupbun is not installed: curl -fsSL https://bun.sh/install | bash$B <command>mcp__claude-in-chrome__* tools. They are slow and unreliable.# 1. Go to the page
$B goto https://app.example.com/login
# 2. See what's interactive
$B snapshot -i
# 3. Fill the form using refs
$B fill @e3 "test@example.com"
$B fill @e4 "password123"
$B click @e5
# 4. Verify it worked
$B snapshot -D # diff shows what changed after clicking
$B is visible ".dashboard" # assert the dashboard appeared
$B screenshot /tmp/after-login.png
$B goto https://yourapp.com
$B text # read the page — does it load?
$B console # any JS errors?
$B network # any failed requests?
$B js "document.title" # correct title?
$B is visible ".hero-section" # key elements present?
$B screenshot /tmp/prod-check.png
# Navigate to the feature
$B goto https://app.example.com/new-feature
# Take annotated screenshot — shows every interactive element with labels
$B snapshot -i -a -o /tmp/feature-annotated.png
# Find ALL clickable things (including divs with cursor:pointer)
$B snapshot -C
# Walk through the flow
$B snapshot -i # baseline
$B click @e3 # interact
$B snapshot -D # what changed? (unified diff)
# Check element states
$B is visible ".success-toast"
$B is enabled "#next-step-btn"
$B is checked "#agree-checkbox"
# Check console for errors after interactions
$B console
# Quick: 3 screenshots at mobile/tablet/desktop
$B goto https://yourapp.com
$B responsive /tmp/layout
# Manual: specific viewport
$B viewport 375x812 # iPhone
$B screenshot /tmp/mobile.png
$B viewport 1440x900 # Desktop
$B screenshot /tmp/desktop.png
$B goto https://app.example.com/upload
$B snapshot -i
$B upload @e3 /path/to/test-file.pdf
$B is visible ".upload-success"
$B screenshot /tmp/upload-result.png
$B goto https://app.example.com/form
$B snapshot -i
# Submit empty — check validation errors appear
$B click @e10 # submit button
$B snapshot -D # diff shows error messages appeared
$B is visible ".error-message"
# Fill and resubmit
$B fill @e3 "valid input"
$B click @e10
$B snapshot -D # diff shows errors gone, success state
# Set up dialog handling BEFORE triggering
$B dialog-accept # will auto-accept next alert/confirm
$B click "#delete-button" # triggers confirmation dialog
$B dialog # see what dialog appeared
$B snapshot -D # verify the item was deleted
# For prompts that need input
$B dialog-accept "my answer" # accept with text
$B click "#rename-button" # triggers prompt
# Import cookies from your real browser (opens interactive picker)
$B cookie-import-browser
# Or import a specific domain directly
$B cookie-import-browser comet --domain .github.com
# Now test authenticated pages
$B goto https://github.com/settings/profile
$B snapshot -i
$B screenshot /tmp/github-profile.png
$B diff https://staging.app.com https://prod.app.com
echo '[
["goto","https://app.example.com"],
["snapshot","-i"],
["fill","@e3","test@test.com"],
["fill","@e4","password"],
["click","@e5"],
["snapshot","-D"],
["screenshot","/tmp/result.png"]
]' | $B chain
# Element exists and is visible
$B is visible ".modal"
# Button is enabled/disabled
$B is enabled "#submit-btn"
$B is disabled "#submit-btn"
# Checkbox state
$B is checked "#agree"
# Input is editable
$B is editable "#name-field"
# Element has focus
$B is focused "#search-input"
# Page contains text
$B js "document.body.textContent.includes('Success')"
# Element count
$B js "document.querySelectorAll('.list-item').length"
# Specific attribute value
$B attrs "#logo" # returns all attributes as JSON
# CSS property
$B css ".button" "background-color"
The snapshot is your primary tool for understanding and interacting with pages.
-i --interactive Interactive elements only (buttons, links, inputs) with @e refs
-c --compact Compact (no empty structural nodes)
-d <N> --depth Limit tree depth (0 = root only, default: unlimited)
-s <sel> --selector Scope to CSS selector
-D --diff Unified diff against previous snapshot (first call stores baseline)
-a --annotate Annotated screenshot with red overlay boxes and ref labels
-o <path> --output Output path for annotated screenshot (default: /tmp/browse-annotated.png)
-C --cursor-interactive Cursor-interactive elements (@c refs — divs with pointer, onclick)
All flags can be combined freely. -o only applies when -a is also used.
Example: $B snapshot -i -a -C -o /tmp/annotated.png
Ref numbering: @e refs are assigned sequentially (@e1, @e2, ...) in tree order.
@c refs from -C are numbered separately (@c1, @c2, ...).
After snapshot, use @refs as selectors in any command:
$B click @e3 $B fill @e4 "value" $B hover @e1
$B html @e2 $B css @e5 "color" $B attrs @e6
$B click @c1 # cursor-interactive ref (from -C)
Output format: indented accessibility tree with @ref IDs, one element per line.
@e1 [heading] "Welcome" [level=1]
@e2 [textbox] "Email"
@e3 [button] "Submit"
Refs are invalidated on navigation — run snapshot again after goto.
| Command | Description |
|---|---|
back | History back |
forward | History forward |
goto <url> | Navigate to URL |
reload | Reload page |
url | Print current URL |
| Command | Description |
|---|---|
accessibility | Full ARIA tree |
forms | Form fields as JSON |
html [selector] | innerHTML of selector (throws if not found), or full page HTML if no selector given |
links | All links as "text → href" |
text | Cleaned page text |
| Command | Description |
|---|---|
click <sel> | Click element |
cookie <name>=<value> | Set cookie on current page domain |
cookie-import <json> | Import cookies from JSON file |
cookie-import-browser [browser] [--domain d] | Import cookies from Comet, Chrome, Arc, Brave, or Edge (opens picker, or use --domain for direct import) |
dialog-accept [text] | Auto-accept next alert/confirm/prompt. Optional text is sent as the prompt response |
dialog-dismiss | Auto-dismiss next dialog |
fill <sel> <val> | Fill input |
header <name>:<value> | Set custom request header (colon-separated, sensitive values auto-redacted) |
hover <sel> | Hover element |
press <key> | Press key — Enter, Tab, Escape, ArrowUp/Down/Left/Right, Backspace, Delete, Home, End, PageUp, PageDown, or modifiers like Shift+Enter |
scroll [sel] | Scroll element into view, or scroll to page bottom if no selector |
select <sel> <val> | Select dropdown option by value, label, or visible text |
type <text> | Type into focused element |
upload <sel> <file> [file2...] | Upload file(s) |
useragent <string> | Set user agent |
viewport <WxH> | Set viewport size |
| `wait <sel | --networkidle |
| Command | Description |
|---|---|
| `attrs <sel | @ref>` |
| `console [--clear | --errors]` |
cookies | All cookies as JSON |
css <sel> <prop> | Computed CSS value |
dialog [--clear] | Dialog messages |
eval <file> | Run JavaScript from file and return result as string (path must be under /tmp or cwd) |
is <prop> <sel> | State check (visible/hidden/enabled/disabled/checked/editable/focused) |
js <expr> | Run JavaScript expression and return result as string |
network [--clear] | Network requests |
perf | Page load timings |
storage [set k v] | Read all localStorage + sessionStorage as JSON, or set <key> <value> to write localStorage |
| Command | Description |
|---|---|
diff <url1> <url2> | Text diff between pages |
pdf [path] | Save as PDF |
responsive [prefix] | Screenshots at mobile (375x812), tablet (768x1024), desktop (1280x720). Saves as {prefix}-mobile.png etc. |
screenshot [path] | Save screenshot |
| Command | Description |
|---|---|
snapshot [flags] | Accessibility tree with @e refs for element selection. Flags: -i interactive only, -c compact, -d N depth limit, -s sel scope, -D diff vs previous, -a annotated screenshot, -o path output, -C cursor-interactive @c refs |
| Command | Description |
|---|---|
chain | Run commands from JSON stdin. Format: [["cmd","arg1",...],...] |
| Command | Description |
|---|---|
closetab [id] | Close tab |
newtab [url] | Open new tab |
tab <id> | Switch to tab |
tabs | List open tabs |
| Command | Description |
|---|---|
restart | Restart server |
status | Health check |
stop | Shutdown server |
goto loads the page; then text, js, screenshot all hit the loaded page instantly.snapshot -i first. See all interactive elements, then click/fill by ref. No CSS selector guessing.snapshot -D to verify. Baseline → action → diff. See exactly what changed.is for assertions. is visible .modal is faster and more reliable than parsing page text.snapshot -a for evidence. Annotated screenshots are great for bug reports.snapshot -C for tricky UIs. Finds clickable divs that the accessibility tree misses.console after actions. Catch JS errors that don't surface visually.chain for long flows. Single command, no per-step CLI overhead.아직 리뷰가 없습니다. 사용해 본 소감을 남겨 주세요.
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2D game development principles. Sprites, tilemaps, physics, camera.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
3D game development principles. Rendering, shaders, physics, cameras.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
한국어 요약은 준비 중입니다. 원문 설명을 표시하고 있습니다.