Vaccine pipeline analysis: immunogenicity and seroconversion studies, lot-consistency trials, healthy-population efficacy designs, and age-cohort bridging, with the ACIP gate built into the value path across the med universe.
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2072026年9月29日 更新
Device pipeline analysis: feasibility and pivotal study stages, design-iteration cycles, RWE studies, and post-market obligations, with reimbursement-aware value framing and decision-track awareness across the med universe.
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2072026年9月29日 更新
Produce, direct, integrate, and quality-control ElevenLabs text-to-speech for narration, character performance, multilingual media, long-form voiceover, and streamed or batch AI-content audio. Use when selecting ElevenLabs models or voices; preparing spoken text; controlling pronunciation, pacing, emotion, and code-switching; using TTS APIs; cloning or designing a voice with consent; repairing artifacts; mastering deliverables; or evaluating generated speech. Excludes music, sound-effect generation, conversational-agent design, and general speech recognition except transcription used to verify TTS.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Production guidance for authoring, integrating, and reviewing GSAP animation in browser-rendered media. Use for deterministic kinetic typography, SVG drawing and morphing, motion paths, FLIP transitions, responsive motion systems, or frame-seekable GSAP timelines inside HTML video composition and React-based renderers; not for ordinary CSS transitions or generic frontend development.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Provider-independent title design and kinetic typography direction for video, animation, ads, explainers, social hooks, brand films, lyric/text videos, title cards, main titles, lower thirds, captions-as-design, and other motion-led text. Use when an agent must plan, prompt, implement, hand off, iterate, or QA typography hierarchy, readability, timing, reveal/hold/exit, motion semantics, line breaks, safe areas, localization, brand constraints, accessibility, flashing/motion safety, or production specs for animated text.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Design and produce raster images, native SVG artwork, brand-controlled visuals, and documented image edits with Recraft's API. Use for Recraft model and route selection, exact request construction, image-to-image, inpainting, outpainting, background work, vectorization, remix/exploration, palette and typography control, API migration, safety and rights review, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Provider-independent production design direction for AI-generated media. Use when translating narrative, brand, advertising, product, social, film, or worldbuilding intent into sets, locations, props, color and material palettes, era research, graphic and environmental design, continuity bibles, image/video prompt planning, reference strategy, production constraints, iteration notes, handoff specs, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Provider-independent sound design and Foley direction for generated media. Use when an agent must plan, prompt, source, generate, edit, mix, hand off, repair, or QA sound effects, Foley, ambience, impacts, transitions, UI/product audio, emotional sound design, or accessibility-safe captions for videos, ads, trailers, animation, avatar clips, explainers, games/trailers, product films, and social edits.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Provider-independent character design and continuity direction for generated media. Use when an agent must create, preserve, revise, or QA a recurring character across AI-generated images, video clips, avatars, animation, comics, ads, product mascots, serialized social posts, or multi-shot campaigns; especially when building character bibles, reference packs, prompts, expression/pose ranges, costume/hair/makeup/prop continuity, identity and likeness safeguards, iteration plans, handoff notes, or continuity reviews.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2052026年7月14日 更新
Facilitate a structured conversation to define DDD guardrails for domain design within a repository. Produces a formal ddd-principles.md document that the domain-driven-design atom will use as its override. Use when setting up domain design principles, defining aggregate rules, or when the user says 'setup DDD', 'define domain rules', 'DDD principles', or 'help me define my domain patterns'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Enforce architectural rules when generating or modifying code, and validate proposed designs before approval (design mode). Defaults to clean architecture; supports any architecture style via the architecture-refiner. Validates layer responsibilities, dependency direction, and structural constraints using the loaded architecture rules. Use when generating code, reviewing architecture, creating new files, or when the user mentions 'architecture', 'layers', 'structure', 'dependency rules', 'hexagonal architecture', 'ports and adapters', 'modular monolith', or 'onion architecture'. Also use when reviewing generated code for structural compliance.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Manage per-feature living documents that capture decisions, constraints, and reasoning across AI sessions during active development. Scoped to feature-level work — design, implementation, bugfix, refactor — not for codebase-wide assessments or product-wide specifications (those define their own document lifecycles). Handles creating new context documents, loading existing ones, and enriching them with new decisions. Use when starting a new feature, resuming work, making technical decisions, resolving questions, or when context needs to persist across sessions. Use this skill whenever the user mentions 'load context', 'update context', 'context doc', 'decisions', 'continue where we left off', 'what did we decide', or 'capture this decision'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Guide structured design thinking through 5 progressive levels before any code is written. Levels: Capabilities, Components, Interactions, Contracts, Implementation. Use when building new features, refactoring significant code, designing modules, or when the user says 'design this', 'architect this', 'let's think before coding', 'walk me through the design', or 'whiteboard this'. For simple utilities enter at Level 4 (Contracts), for single-component tasks at Level 2 — see Complexity Calibration. Do not use for quick bug patches.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Protocol for handling ambiguous decisions and missing/conflicting knowledge during code generation, design, and review. Ensures AI surfaces genuine judgment calls with structured options and stops on hallucination risk instead of silently assuming. Use when a decision has multiple valid approaches, when facts are missing or contradictory, when the user asks 'what should we do here?', 'is this a judgment call?', 'should I ask about this?', 'am I guessing here?', 'what are the tradeoffs?', or when deciding between two reasonable architectural or design options. Also composed by molecules to define how judgment calls and clarification requests are surfaced and resolved.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Run a complete design workflow -- from establishing context through four progressive design levels (Capabilities, Components, Interactions, Contracts) to an approved blueprint. Composes knowledge-priming, context-anchoring, learning-harvest, collaborative-judgment, design-first, architecture, and domain-driven-design into one process. Handles both new features (create context doc) and resuming existing work (load context doc). Level 5 (Implementation) is delegated to code-forge. Use when starting a design, planning architecture, or when the user says 'design a feature', 'blueprint', 'start designing', 'plan the architecture', or 'let's design before coding'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Validate any Lattice SKILL.md against all tier conventions — atoms, molecules, and refiners. Catches structural errors, broken cross-references, and convention violations before they reach the repo. If you just wrote or modified a Lattice skill file and haven't run this yet, run it now — manual review consistently misses the same categories of errors this skill is specifically designed to catch. Use when the user says 'validate this skill', 'check this skill', 'does this follow conventions', 'review this skill file', 'check my SKILL.md', or 'skill validate'. Reports PASS/FAIL with specific file-and-section findings and actionable fixes. Standalone — does not call other skills.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Apply DDD tactical patterns when working with domain code, and validate proposed domain models before approval (design mode). Enforces aggregate design, value objects over primitives, entity identity rules, and bounded context boundaries. Use when creating or modifying domain models, designing aggregates, working in the domain layer, or when the user mentions 'domain', 'aggregate', 'value object', 'entity', 'bounded context', or 'DDD'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Apply requirement quality principles when generating or validating feature specifications. Enforces feature completeness, scenario structure, AC verifiability, feature independence, and implementation slice quality. Use when writing feature specs, validating existing requirements, or when the user mentions 'validate this spec', 'check this feature', 'requirement quality', 'is this spec complete', or 'requirement-quality'. This skill governs the craft of writing individual feature specifications — not technical design (see design-blueprint), not implementation (see code-forge).
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Generate structured feature specifications through a collaborative product interview. Acts as a senior PM and business analyst pair — arrives with a point of view, challenges scope, proposes options at every decision. Composes the requirement-quality atom for spec quality enforcement and collaborative-judgment for surfacing genuine decisions. Produces an epic/feature hierarchy in .lattice/requirements/ that serves as direct input to design-blueprint. Use when the user says 'forge requirements', 'write requirements', 'spec this feature', 'create a feature spec', 'define this epic', 'write a PRD', 'spec out what we are building', or 'requirement forge'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 2052026年10月10日 更新
Predict B-cell and T-cell epitopes using BepiPred, IEDB tools, and structure-based methods for vaccine and antibody design. Identify immunogenic regions in antigens. Use when designing vaccines, mapping antibody binding sites, or predicting immunogenic peptides.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2022026年7月2日 更新
Exports publication-ready figures in various formats with proper resolution, sizing, and typography. Use when preparing figures for journal submission, creating vector graphics for presentations, or ensuring consistent figure styling across analyses.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2022026年7月2日 更新
Analyzes CRISPR drug-modifier (chemogenomic) screens with drugZ (Li & Hart 2019 Genome Med), a bidirectional Z-score method that identifies synthetic-lethal sensitizing genes and resistance-conferring suppressor genes from vehicle vs drug comparisons. Covers vehicle-anchored design (not Day-0), the bidirectional Z math giving 2-3x sensitivity over MAGeCK / STARS / edgeR / RIGER on drug screens, per-gene sumZ and normZ, synth (sensitizer) vs supp (suppressor) FDR, multi-dose handling, integration with control sgRNAs, and comparison with MAGeCK MLE with dose covariate. Use when running a drug-modifier CRISPR screen, identifying sensitizing or resistance genes for a drug candidate, choosing drugZ vs MAGeCK MLE for chemogenomic analysis, troubleshooting low-effect drug screens where MAGeCK lacks sensitivity, or designing a drug-screen layout (vehicle vs drug arms).
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2022026年7月2日 更新
Quantifies CRISPR editing outcomes with CRISPResso2 (Clement 2019 Nat Biotechnol) across Cas9-nuclease (indels, HDR), CBE and ABE base editors (target conversion + bystander), and prime editor (pegRNA-templated) modes. Covers single-amplicon (CRISPResso), multi-sample batch (CRISPRessoBatch), pooled-amplicon (CRISPRessoPooled), WGS off-target (CRISPRessoWGS), and sample-comparison (CRISPRessoCompare) workflows; quantification-window math that controls what is called edited; substitution-vs-indel diagnostic to distinguish BE from Cas9 contamination; MMEJ deletion pattern interpretation; allele-frequency tables; and failure modes from amplicon misalignment or contamination. Use when quantifying editing from amplicon sequencing, choosing CRISPResso mode by design, distinguishing intended edits from bystanders and indel byproducts, debugging low-alignment runs, or generating publication-grade editing reports.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2022026年7月2日 更新
Designs covalent inhibitors and warheads targeting cysteine (most common, 98% of covalent drugs), lysine, serine, threonine, tyrosine, and aspartate residues, with explicit handling of warhead reactivity (acrylamide, chloroacetamide, vinyl sulfone, sulfonyl fluoride, fluorosulfate, aldehyde, boronate, nitrile), reversibility (kinact/Ki, t_residence), glutathione (GSH) stability, intrinsic reactivity assays, and covalent docking (DOCKovalent, GOLD, HCovDock). Use when designing covalent inhibitors for targeted covalent inhibition (TCI), KRAS G12C-style approaches, or rationalizing covalent SAR.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2022026年7月2日 更新