Designs human-in-the-loop review points for DAG workflows. Determines what to present to the human, how to collect feedback, and how to route approve/reject/modify decisions back into the DAG. Use when adding approval gates, designing review UX, or handling human feedback in agent workflows. Activate on "human review", "approval gate", "human-in-the-loop", "human gate", "approval workflow", "user review step". NOT for executing human gates at runtime (use dag-runtime with Temporal signals), general UX design, or chatbot conversation design.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structure, web/UI design (use web-design-expert), brand color theory (use color-theory-palette-harmony-expert), or building codes/permits.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Design Kafka consumer groups that survive rebalances, hit the right delivery guarantee (at-most/at-least/exactly-once), and handle poison messages without stalling the topic. Use when picking a partition assignment strategy (Range vs Sticky vs Cooperative-Sticky vs the new KIP-848 protocol), tuning heartbeat / session / max.poll.interval timeouts, choosing manual vs auto offset commits, designing dead-letter or retry topics, or migrating from Classic to the next-gen Consumer protocol. NOT for Kafka cluster ops (broker tuning, partition reassignment), schema design (Avro/Protobuf/Schema Registry), or stream processing topology (use a kafka-streams skill).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Makes iOS apps feel premium, polished, and unmistakably native — SF Symbols mastery, SwiftUI spring animations, haptic feedback choreography, blur/vibrancy materials, Dynamic Type, color system design, and the specific spacings and radii Apple uses. This is about TASTE, not syntax. Activate on 'iOS design polish', 'SwiftUI animation', 'SF Symbols', 'haptic feedback', 'premium iOS feel', 'Apple HIG', 'native iOS look', 'Liquid Glass', 'iOS visual design', 'app polish'.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Expert landscape designer transforming yards through photo mapping, 3D visualization, seasonal planning, and deep plant knowledge. Specializes in fast-growing privacy screens (knows arborvitae pitfalls), architecture-appropriate design, outdoor living spaces, and realistic maintenance expectations. Activate on "landscape design", "yard design", "garden planning", "plant selection", "privacy screen", "outdoor living", "backyard makeover", "arborvitae", "hedge", "fast growing tree", "landscaping ideas". NOT for interior design (use interior-design-expert), hardscape construction (consult contractors), or lawn care chemicals (consult local experts).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Design resilient React error handling with Error Boundaries, Sentry integration, recovery UI, retry patterns, and graceful degradation. Activate on: error boundary, crash recovery, Sentry, error fallback UI, retry logic, unhandled exceptions. NOT for: form validation errors (use form-validation-architect), API error codes (use api-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Applies Gestalt psychology principles to web layout, spacing, grouping, and visual hierarchy. Proximity, similarity, closure, continuity, figure-ground, common fate, Pragnanz — translated into CSS, component structure, and information architecture. Activate on 'gestalt', 'visual grouping', 'proximity spacing', 'visual hierarchy', 'perceptual organization', 'layout psychology', 'whitespace strategy'. NOT for color theory (use color-theory-palette-harmony-expert), not for accessibility auditing (use design-accessibility-auditor).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Metal/wgpu/WGSL shader surfaces for native Rust gpui apps (Zed-family, pd-console), stockpiled with beautiful copy-pasteable shader-toy examples. Use for custom GPU fragment passes behind/around gpui panes: ocean/water shaders, pixelated waves and boats, a living harbor, dithered chrome borders, sonar sweeps, aurora/starfields, CRT/scanline post. Trigger on: wgsl, wgpu, metal shader, gpui shader, shadertoy, fragment shader, SDF, noise/fbm, ordered dithering, pixelation, render-to-texture, "pixelated waves and boats", living harbor water. NOT for: web/GLSL/three.js shaders (use a web tool), non-shader gpui motion (use rust-gpui-motion), general GUI layout/color (use beautiful-gui-design), CLI/TUI (use beautiful-cli-design).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Diagnose and eliminate the GraphQL N+1 resolver explosion using Facebook DataLoader's per-request batching, plus the second-order defenses (persisted queries, depth limits, cost analysis). Use when a GraphQL query that returns N items in a list triggers N+1 database round trips, when designing nested resolvers that load associations, when a list query times out under load, or when you need to budget query cost before resolvers run. NOT for REST-style endpoint design (use api-versioning-strategy), generic database query optimization (use database-query-optimizer), or schema design (use graphql-server-architect).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Builds comprehensive design systems and design bibles with production-ready CSS. Expert in design tokens, component libraries, CSS architecture. Use for design system creation, token architecture, component documentation, style guide generation. Activate on "design system", "design tokens", "CSS architecture", "component library", "style guide", "design bible". NOT for typography deep-dives (use typography-expert), color theory mathematics (use color-theory-palette-harmony-expert), brand identity strategy (use web-design-expert), or actual UI implementation (use web-design-expert or native-app-designer).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Apply recognition-primed decision making to agents operating under time pressure, uncertainty, and ambiguous cues. Use for situation assessment, RPD-style action selection, and decision-support design in operational settings. NOT for batch optimization, static planning with full information, or tasks where exhaustive search is cheap and harmless.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Aesthetic assessment and design scoring across 6 dimensions. Use for UI critique, design review, visual quality assessment, remix suggestions. Activate on "design critique", "aesthetic review", "UI assessment", "visual quality", "design score", "remix this design". NOT for implementation (use frontend-developer), accessibility-only audits (use color-contrast-auditor), or brand identity creation.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Design desktop window systems that feel native on macOS and Windows: split views, inspectors, auxiliary windows, tiling, snap-safe sizes, default placement, and chrome density. Use when a Tauri/Electron/WinUI/SwiftUI app feels awkward, overlapping, over-chromed, or generic, or when you need a real geometry contract for multiple surfaces. NOT for mobile layouts, marketing pages, or CSS-only component styling without multi-window or multi-pane behavior.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Schema design, normalization decisions, indexing strategies, and migration safety for relational databases. Use when designing tables, choosing between normalize vs denormalize, selecting index types, planning zero-downtime migrations, or setting up connection pooling. Activate on "schema design", "normalization", "denormalization", "foreign key", "index strategy", "migration", "connection pooling", "composite key", "surrogate key", "soft delete", "polymorphic association". NOT for PostgreSQL-specific query tuning or EXPLAIN analysis (use postgresql-optimization), NoSQL or document database design, or cloud database provisioning.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Design modern, intuitive DAG/workflow visual editors that feel like LEGO, not LabView
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Digital equity and trauma-informed design for marginalized populations. Activate on "accessibility", "offline-first", "trauma-informed", "reentry", "recovery population", "shared device", "unstable phone", "digital equity", "design justice", "low-literacy", "intermittent access". NOT for general UX, marketing optimization, or enterprise SaaS design.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Long-running design anthropologist that builds comprehensive visual databases from 500-1000 real-world examples, extracting color palettes, typography patterns, layout systems, and interaction design across any domain (portfolios, e-commerce, SaaS, adult content, technical showcases). This skill should be used when users need exhaustive design research, pattern recognition across large example sets, or systematic visual analysis for competitive positioning.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Guides the practical path from 'we have no design system' or 'we have a mess' to a real, functional design system. Component inventory, design token extraction, headless UI adoption (Radix, React Aria, Headless UI), migration order of operations, and the assessment-to-rollout pipeline. Activate on 'design system from scratch', 'bootstrap design system', 'no design system', 'design system migration', 'headless UI adoption', 'component audit', 'design token extraction', 'design system strategy'. NOT for building specific components once a system exists (use design-system-creator), not for generating token files/configs (use design-system-generator).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Master of text-based visual communication using ASCII art, Unicode box-drawing, and structured diagram notation. Creates clear, maintainable diagrams for systems, processes, hierarchies, relationships, and psychological structures. Proactively generates diagrams to enhance understanding. Activate on visualization needs, system architecture, process flows, psychological mapping, or when complex concepts would benefit from visual representation. NOT for photo editing, vector graphics, or GUI-based design tools.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Creates comprehensive documentation for design systems - token tables, usage guidelines, component examples, and accessibility notes. Use after generating tokens to create developer-friendly docs.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Generates production-ready design tokens from natural language descriptions. Outputs Tailwind configs, CSS custom properties, and DTCG W3C tokens from 24 trends + 31 AI-ready styles with 2800+ component examples.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Analyze design trends and recommend appropriate styles, color palettes, and typography systems for your project based on current design movements. NOT for accessibility auditing or full design system creation.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新
Cognitive Systems Engineering design methodology for joint cognitive systems and human-centered automation
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 152026年10月14日 更新