Design and implement web animations that feel natural and purposeful. Use this skill proactively whenever the user asks questions about animations, motion, easing, timing, duration, springs, transitions, or animation performance. This includes questions about how to animate specific UI elements, which easing to use, animation best practices, or accessibility considerations for motion. Triggers on: easing, ease-out, ease-in, ease-in-out, cubic-bezier, bounce, spring physics, keyframes, transform, opacity, fade, slide, scale, hover effects, microinteractions, Framer Motion, React Spring, GSAP, CSS transitions, entrance/exit animations, page transitions, stagger, will-change, GPU acceleration, prefers-reduced-motion, modal/dropdown/tooltip/popover/drawer animations, gesture animations, drag interactions, button press feel, feels janky, make it smooth.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8432026年8月29日 更新
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8432026年8月29日 更新
Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8432026年8月29日 更新
Holistic, system-aware planning before implementing non-trivial tasks. Use when the task involves new features, architectural decisions, multi-file changes, unclear requirements, or multiple valid approaches. Triggers on "/plan", "plan this", "design an approach", "let's plan first".
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8432026年8月29日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8432026年8月29日 更新
This skill should be used when the user asks to "prepare conference presentation", "create presentation slides", "design poster", "make academic poster", "write promotion content", "create Twitter thread", or mentions post-acceptance conference preparation. Provides comprehensive workflow for presentation, poster, and promotion content creation.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7912026年9月23日 更新
This skill should be used when the user asks to design or review a UI, create a landing page or dashboard, choose colors or typography, improve accessibility, or implement polished frontend interfaces with a clear design system.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7912026年9月23日 更新
This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design problems". Detects issues with responsive design, accessibility, visual consistency, and layout breakage, then performs fixes at the source code level.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7912026年9月23日 更新
Use only when creating new registrable ML components that require Factory or Registry patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7912026年9月23日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7912026年9月23日 更新
Create, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
Plan complex Blazor UI features by decomposing them into focused components. USE FOR: building a complex Blazor page with multiple sections, planning component decomposition, designing a multi-section dashboard or layout, breaking down a large UI feature into composable components, pages with sidebars and content panels, any page with 3+ distinct visual sections or multiple interacting sub-features, identifying parent-child relationships and data flow. DO NOT USE FOR: creating new Blazor projects or apps from scratch (use create-blazor-project), implementing a single individual component (use author-component), writing component code with parameters and EventCallback (use author-component), or simple single-component pages.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
Add authentication and authorization to a Blazor Web App, accounting for the app's render mode. USE WHEN the user needs [Authorize] on pages, AuthorizeView, role or policy-based access, login/logout Identity pages, or AuthenticationStateProvider. Also USE WHEN auth state is null after WebAssembly loads, SignInManager throws in an interactive component, NotAuthorized content never renders in static SSR, or HttpContext.User is null in an interactive component. DO NOT USE for general component authoring (see author-component), for prerendering concerns unrelated to auth (see support-prerendering), or for managing non-auth cascading state (see coordinate-components).
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
.NET MAUI safe area and edge-to-edge layout guidance for .NET 10+. Covers the new SafeAreaEdges property, SafeAreaRegions enum, per-edge control, keyboard avoidance, Blazor Hybrid CSS safe areas, migration from legacy iOS-only APIs, and platform-specific behavior for Android, iOS, and Mac Catalyst. USE FOR: "safe area", "edge-to-edge", "SafeAreaEdges", "SafeAreaRegions", "keyboard avoidance", "notch insets", "status bar overlap", "iOS safe area", "Android edge-to-edge", "content behind status bar", "UseSafeArea migration", "soft input keyboard", "IgnoreSafeArea replacement". DO NOT USE FOR: general layout or grid design (use Grid and StackLayout), app lifecycle handling (use maui-app-lifecycle), theming or styling (use maui-theming), or Shell navigation structure.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
Add, configure, or review Ignite UI for Blazor Lite component support in Blazor applications. USE FOR: installing IgniteUI.Blazor.Lite or IgniteUI.Blazor.GridLite, registering AddIgniteUIBlazor() in Blazor Server, WASM, Hybrid, or split Blazor Web App projects, adding @using IgniteUI.Blazor.Controls, wiring the theme stylesheet, picking the right host page, locating the GridLite stylesheet path, explaining single-project vs split Server/Client Web App setup differences, and checking where an interactive render mode is needed for Ignite UI components to work. DO NOT USE FOR: general Blazor component authoring without Ignite UI, choosing app architecture or render mode from scratch (see create-blazor-project), JavaScript interop (see use-js-interop), authentication (see configure-auth), prerendering (see support-prerendering), or layout/component design questions that need no Ignite UI setup.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
Design, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6402026年10月15日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/ClawTeam☆ 5,5352026年5月9日 更新
Design rules for the docs site and landing page (docs/). Use before any visual change there — layout, widths, spacing, colour, typography, header navigation, or new page chrome.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3982026年10月14日 更新
Design gh-aw error handling, retry, recovery, and debugging flows.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3982026年10月14日 更新
Design and verify a deterministic operational-value grader for any GitHub Agentic Workflow. Use when reasoning from workflow goals to measurable downstream outcomes, defining repository evidence, choosing outcome metrics, or creating an operational-value evaluator. Usage: /operational-value-designer OWNER/REPO WORKFLOW-NAME.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3982026年10月14日 更新
Internal gh-aw architecture: validation system design, safe output message patterns, schema validation, YAML compatibility notes, and MCP logs guardrail.
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3982026年10月14日 更新
Make any UI appear as if an AI agent is generating it. A dotted wireframe is drawn from the element's own structure (outline, boxes, text lines, icon paths, with guides, corner handles and size labels), then the real UI is revealed behind a scan line with a fade on a smooth ease-out. Two modes, skeleton and skeleton + generation texts (an agent log, the motion CSS being written, and a step line). One dependency-free runtime that works with any framework (vanilla, React, Next.js, Vue, Svelte). Use when the user asks for a "generation animation", "AI generating the UI", "agent building the component", "build-in animation", "wireframe to UI reveal", "skeleton generation", "dotted wireframe", "matrix dots", "make it look generated", "futuristic reveal", "generative UI loading", or for an AI product that should show its output being built. Also the commands transitions generate, transitions generate texts and transitions generate preview.
日本語の概要は準備中です。原文の説明を表示しています。
Jakubantalik/transitions.dev☆ 5,3272026年10月14日 更新
Scan a codebase for missing, janky, or inconsistent UI motion and fix it with transitions.dev recipes. ALWAYS use this skill when the user's message is or contains a transitions-agent command (npx transitions-agent, npx transitions-agent fix, any variant) - the command is a request for the full guided flow, not just command execution. Also use when the user asks about UI transitions, animations, motion quality, a motion score, janky or missing transitions, "polish the motion", "fix the animations", or whether the motion is good after UI changes.
日本語の概要は準備中です。原文の説明を表示しています。
Jakubantalik/transitions.dev☆ 5,3272026年10月14日 更新
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, accordions, toasts, like buttons, learn-more hovers, checkbox checks, spinning counters, toggles, AI thinking states, reasoning streams, streaming text, matrix dot loaders, or banner stacking. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure", "toast", "snackbar", "like button", "heart animation", "learn more arrow", "checkbox", "check animation", "spinning counter", "odometer", "slot machine digits", "toggle", "switch", "thinking states", "AI status line", "agent reasoning", "reasoning stream", "streaming text", "stream words in", "matrix loader", "dot loader", "banner stack", "stacked toasts". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
Jakubantalik/transitions.dev☆ 5,3272026年10月14日 更新