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cccskills

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概要と使いどころ

wpds

無料

Use when building UIs leveraging the WordPress Design System (WPDS) and its components, tokens, patterns, etc.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2452026年10月12日 更新

Pattern: create or update WordPress block patterns (starter pages, templates, template parts, Query Loop layouts), review pattern registration, block markup, categories, accessibility, or i18n/escaping, or improve pattern design quality. Route custom blocks to wp-block-development; route frontend interactivity to wp-interactivity-api.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2452026年10月12日 更新

Apply when designing commands, lifecycle steps, or processing loops that run amid crashes, restarts, and retries. Converge to the same end state regardless of partial prior runs.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Find what a change could break somewhere else before it ships, beyond the diff, and prove the one fact it's safe because of by running real code instead of writing it up. Use for 'blast radius of X', 'what could this break', reviewing a small diff you don't trust, or a brief that asserts something about existing code ('make X public', 'X already handles Y') before you design against that assertion.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Generate a project-local verification skill that drives your app the way a user does — any language, framework, or platform. Use for /create-verification-skill, "make a control skill for this repo", "make a driver skill for this repo", or when a project has no scripted way to prove UI/CLI/service behavior.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Apply when integrating a new requirement into an existing design.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Apply when product, UX, or feature-scope tradeoffs come up. Choose user delight over implementation convenience; ship fewer polished features over more rough ones.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

architect

無料

Sketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,2442026年10月14日 更新

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects, or any motion work. Works with CSS, Framer Motion, GSAP, Lottie, Spring, or any animation system.

日本語の概要は準備中です。原文の説明を表示しています。

LottieFiles/motion-design-skill2,2322026年5月18日 更新

shadcn

無料

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

日本語の概要は準備中です。原文の説明を表示しています。

prisma/studio2,2272026年10月9日 更新

Use when complex problems require systematic step-by-step reasoning with ability to revise thoughts, branch into alternative approaches, or dynamically adjust scope. Ideal for multi-stage analysis, design planning, problem decomposition, or tasks with initially unclear scope.

日本語の概要は準備中です。原文の説明を表示しています。

mrgoonie/claudekit-skills2,2272026年4月3日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

mrgoonie/claudekit-skills2,2272026年4月3日 更新

Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.

日本語の概要は準備中です。原文の説明を表示しています。

mrgoonie/claudekit-skills2,2272026年4月3日 更新

Design document writing conventions. Use when writing or reviewing technical design documents.

日本語の概要は準備中です。原文の説明を表示しています。

alibaba/loongcollector2,2042026年10月14日 更新

This workflow, known as RIPER-5, is designed exclusively for handling complex software engineering tasks such as system design, architectural refactoring, bug diagnosis, performance optimization, and multi-component integration.

日本語の概要は準備中です。原文の説明を表示しています。

alibaba/loongcollector2,2042026年10月14日 更新

Guide users through creating, updating, debugging, and validating Agent Skills for AI agents. Use when the user wants to create, write, author, design, troubleshoot, validate, or improve a Skill, or needs help with SKILL.md, frontmatter, or skill structure.

日本語の概要は準備中です。原文の説明を表示しています。

lessweb/deepcode-cli2,1552026年10月15日 更新

ui-craft

無料

Design, build, redesign, or modify browser-visible web interfaces with product-quality composition, visual systems, interaction states, responsive behavior, accessibility, and browser visual QA. Use for HTML, CSS, JavaScript, React, Vue, or Svelte pages and components, landing pages, dashboards, admin tools, settings, forms, onboarding, responsive layouts, prototypes, and any frontend change that alters visible browser output.

日本語の概要は準備中です。原文の説明を表示しています。

MemTensor/memmy-agent2,1012026年10月15日 更新

The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Gameplay capture with HUD and stream overlay; 中文触发词: 游戏实机录屏与直播叠层, 游戏录屏, 实机, 直播, HUD, UI 动效), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,0792026年10月15日 更新

Designs interfaces that survive their consumers — resource modeling, errors, versioning, pagination, and compatibility. Use this to design a new API, review one before it ships, decide how to version or deprecate, fix an interface consumers keep misusing, or work out whether a change is breaking.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新

Builds questions and assessments that measure what they claim — matching item type to the thing being assessed, writing distractors that diagnose, and telling a question that measures learning from one that measures reading speed or test-taking. Use this to write or review assessment items, design a unit check or diagnostic, work out why scores do not match classroom performance, or decide how much evidence a claim about mastery actually needs.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新

Designs worksheets, workbooks and practice material that actually teach — sequencing difficulty, managing cognitive load, writing instructions a child can follow unaided, and building answer keys that hold up. Use this to design or fix a worksheet or workbook, decide how much practice a skill needs, structure a page so it can be completed without an adult reading it aloud, or diagnose material that looks right and does not work.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新

Designs system structure and makes architectural decisions defensible — boundaries, coupling, trade-offs, and recording why. Use this to design a new system or major component, choose between architectural options, review an existing design, decide where a boundary belongs, or document an architectural decision so it survives the people who made it.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新

Produces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a target, or when stakeholders are describing different things with the same words.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新