Decompile Android APK, XAPK, JAR, and AAR files using jadx or Fernflower/Vineflower. Reverse engineer Android apps, extract HTTP API endpoints, trace call flows from UI to network layer, and analyze runtime behavior with Frida, network capture, JNI/SO inspection, and signature generation. Use when the user wants to decompile, analyze, hook, inspect network traffic, bypass SSL pinning for analysis, locate crypto or signing logic, or follow call flows in Android packages.
日本語の概要は準備中です。原文の説明を表示しています。
CreditTone/android-reverse-engineering-skill☆ 5482026年5月7日 更新
Code-only motion design pipeline (no After Effects) for Raphaël / Howseen: launch films, showreels, product promos, LinkedIn/X videos, meme clips. Use when asked to make a motion design video, a promo/launch film, a showreel, "remake this video", a video from a prompt (e.g. "make a 15s motion graphics video…"), to change a video's music/SFX, or to prepare memes for posts. Covers the brief → beat map → stills → seek(t) HTML engine → Playwright render → ffmpeg → music/SFX → QA flow, plus asset sourcing (Mixkit, Pexels, Unsplash, svgl, 21st.dev) and every gotcha hit so far.
日本語の概要は準備中です。原文の説明を表示しています。
howseen-ai/claude-motion-design☆ 5472026年10月4日 更新
Guide for drafting issue closure and decline responses as an open-source package maintainer. Use when helping compose a reply that says "no" to a feature request, closes an issue as won't-fix, redirects a user to a different package, explains why a design choice is intentional, or otherwise declines or closes a community contribution. Also use when the maintainer needs to explain a deprecation, point out a user misunderstanding, or communicate an effort/scope tradeoff to a contributor.
日本語の概要は準備中です。原文の説明を表示しています。
posit-dev/skills☆ 5432026年10月16日 更新
Research a codebase and create architectural documentation describing how features or systems work. Use when the user asks to: (1) Document how a feature works, (2) Create an architecture overview, (3) Explain code structure for onboarding or knowledge transfer, (4) Research and describe a system's design. Produces markdown documents with Mermaid diagrams and stable code references suitable for humans and AI agents.
日本語の概要は準備中です。原文の説明を表示しています。
posit-dev/skills☆ 5432026年10月16日 更新
Advanced theming for Shiny apps using bslib and Bootstrap 5. Use when customizing app appearance with bs_theme(), Bootswatch themes, custom colors, typography, brand.yml integration, Bootstrap Sass variables, custom Sass/CSS rules, dark mode and color modes, dynamic theme switching, real-time theming, theme inspection, or making R plots match the app theme with thematic.
日本語の概要は準備中です。原文の説明を表示しています。
posit-dev/skills☆ 5432026年10月16日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build vue-web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any vue-web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
cas-bigdatalab/piflow☆ 5412026年10月16日 更新
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
日本語の概要は準備中です。原文の説明を表示しています。
cas-bigdatalab/piflow☆ 5412026年10月16日 更新
Agents should invoke this skill when choosing patterns, designing traits/interfaces/components, deciding abstraction boundaries, evaluating dependency injection/callbacks, or comparing implementation approaches in Rust, TypeScript/React, or Django/Python.
日本語の概要は準備中です。原文の説明を表示しています。
waybarrios/opencode-power-pack☆ 5392026年10月12日 更新
Guide a feature implementation through a structured seven-phase workflow with deep codebase understanding, clarifying questions, parallel architecture design, and quality review. Use this skill when the user asks to build a new feature, add functionality, or wants a methodical approach to implementation rather than diving straight to code.
日本語の概要は準備中です。原文の説明を表示しています。
waybarrios/opencode-power-pack☆ 5392026年10月12日 更新
Create new skills (SKILL.md files), modify and improve existing skills, and design skill descriptions for accurate triggering. Use when the user wants to create a new skill from scratch, edit an existing skill, optimize a skill's description, or convert a workflow they just demonstrated into a reusable skill.
日本語の概要は準備中です。原文の説明を表示しています。
waybarrios/opencode-power-pack☆ 5392026年10月12日 更新
Create distinctive, production-grade frontend interfaces with high design quality and accessible markup. Use this skill when the user asks to build or beautify web components, pages, applications, landing pages, dashboards, artifacts, or React/HTML/CSS UI. Generates creative, polished code that avoids generic AI aesthetics, then self-checks it against an objective accessibility and quality rubric.
日本語の概要は準備中です。原文の説明を表示しています。
waybarrios/opencode-power-pack☆ 5392026年10月12日 更新
Execute the implementation planning workflow using the plan template to generate design artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
opsmill/infrahub☆ 5382026年10月17日 更新
Type design analysis — encapsulation, invariant expression, usefulness, and enforcement.
日本語の概要は準備中です。原文の説明を表示しています。
opsmill/infrahub☆ 5382026年10月17日 更新
One full-bleed launch hero in two inks from the project's DESIGN.md: the base color and exactly one brand color, as a slowly folding ordered-dither (Bayer) field — a print/riso look, not a generic gradient. Two flat inks never blend, so there is no mud. The copy sits on a hard-edged base-ink knockout, so headline and sub copy both clear 4.5:1 by construction, and a verify script measures it across the whole timeline. Reads Core v2 tokens (and Google-compatible frontmatter), refuses to invent a palette, ships a CSS halftone poster fallback, respects prefers-reduced-motion, ~7 KiB gzip of library JS. Use for a launch page, product hero, waitlist, event or rebrand first screen that needs motion in brand color. Triggers: '셰이더 히어로', '런칭 히어로', '디더링 배경', '리소 느낌 히어로', '브랜드 컬러 배경 애니메이션', 'dither hero', 'shader hero from DESIGN.md', 'launch hero background', 'riso print hero', 'シェーダーのヒーロー', '著陸頁主視覺 shader'. Whole scroll-native landing → omd-landing / omd-aphrodite. CJK headline ink effect → omd-cjk-type-shader. Brand tokens missing → omd-init first.
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
One full-bleed launch hero in two inks from the project's DESIGN.md: the base color and exactly one brand color, as a slowly folding ordered-dither (Bayer) field — a print/riso look, not a generic gradient. Two flat inks never blend, so there is no mud. The copy sits on a hard-edged base-ink knockout, so headline and sub copy both clear 4.5:1 by construction, and a verify script measures it across the whole timeline. Reads Core v2 tokens (and Google-compatible frontmatter), refuses to invent a palette, ships a CSS halftone poster fallback, respects prefers-reduced-motion, ~7 KiB gzip of library JS. Use for a launch page, product hero, waitlist, event or rebrand first screen that needs motion in brand color. Triggers: '셰이더 히어로', '런칭 히어로', '디더링 배경', '리소 느낌 히어로', '브랜드 컬러 배경 애니메이션', 'dither hero', 'shader hero from DESIGN.md', 'launch hero background', 'riso print hero', 'シェーダーのヒーロー', '著陸頁主視覺 shader'. Whole scroll-native landing → omd-landing / omd-aphrodite. CJK headline ink effect → omd-cjk-type-shader. Brand tokens missing → omd-init first.
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
Legacy survey-based DESIGN.md writer redirect. Use for old omd:design requests only to route them to the Core v2 Autopilot or init workflow; this compatibility skill never writes DESIGN.md itself.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
Safely update an existing oh-my-design installation in place and verify it afterward. Use when the user asks to update, upgrade, refresh, reinstall, or check whether their OmD skills, agents, hooks, or reference catalog are current.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
시스템이 학습한 사용자의 디자인 취향을 한 뷰로 렌더. .omd/preferences.md + foldin-proposal.json + DESIGN.md를 읽어 반영됨/대기 중/보류됨/모르는 것 4그룹으로 보여준다. '/omd-taste', '내 취향 보여줘', '취향 현황', 'what are my preferences', 'show my taste', 「私の好みを見せて」, 「顯示我的偏好」류의 발화에 트리거. 기록은 omd:remember, DESIGN.md 반영은 omd:learn.
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
Archived DESIGN.md impact experiment compatibility gate. Use when an old Lab #01 run is requested, but do not generate new legacy 9/12-section documents; direct new experiments to the Core v2 benchmark track.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
Reference batch writer compatibility gate during the DESIGN.md Core v2 catalog cutover.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
DESIGN.md 변경분을 CLAUDE.md / AGENTS.md / .cursor/rules/omd-design.mdc shim 3종에 전파. 'shim 갱신', 'drift 확인', 'ship', 'publish', 「shimを更新」, 「同步 CLAUDE.md」류의 요청에 트리거. DESIGN.md가 수정됐는데 shim이 오래됐을 때 자동 감지해 제안하기도 함.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
제품 문서·UX 카피·랜딩 카피를 KO/EN/JA/ZH-CN/ZH-TW 각 언어의 자연스러운 문장으로 다듬되 사실·수치·명령어·링크·브랜드 voice를 보존한다. 'AI 티 없애줘', '번역투 고쳐줘', '문장이 기계적이야', '현지 사용자처럼 다듬어줘', 'humanize this copy' 요청에 사용한다. AI 작성 여부를 판정하거나 탐지 회피를 약속하지 않는다.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
한국어 canonical 문서·UX copy를 EN/JA/ZH-CN/ZH-TW로 번역이 아니라 locale adaptation한다. thesis·사실·명령어는 보존하되 문장 순서, 주어, register, 제품 용어와 호흡은 각 언어에서 다시 쓴다. '다국어 적용', '영문/일문/간체/대만어 버전', 'locale 문서 만들어줘' 요청에 사용한다.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新
사용자와 단계별로 검토하는 guided design harness. Discovery→Wireframe→Components→Microcopy→Validation을 omd-master가 실행하고 journey/system/validation의 필수 체크포인트에서 멈춘다. '/omd-harness', '체크포인트마다 검토', '나와 단계별로 디자인', 'guided design' 요청에 사용. 질문 없이 원샷으로 새 제품을 자율 구축하는 요청은 omd:autopilot, 단일 컴포넌트 수정은 omd:apply.
日本語の概要は準備中です。原文の説明を表示しています。
kwakseongjae/oh-my-design☆ 5372026年10月16日 更新