Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.
日本語の概要は準備中です。原文の説明を表示しています。
244 件(calesthio のリポジトリ) ・ 人気順
概要と使いどころ
Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.
日本語の概要は準備中です。原文の説明を表示しています。
Transcribe audio to text using ElevenLabs Scribe v2. Use when converting audio/video to text, generating subtitles, transcribing meetings, or processing spoken content.
日本語の概要は準備中です。原文の説明を表示しています。
React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.
日本語の概要は準備中です。原文の説明を表示しています。
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
日本語の概要は準備中です。原文の説明を表示しています。
Generate speech audio from text using HeyGen's Starfish TTS model. Use when: (1) Generating standalone speech audio files from text, (2) Converting text to speech with voice selection, speed, and pitch control, (3) Creating audio for voiceovers, narration, or podcasts, (4) Working with HeyGen's /v1/audio endpoints, (5) Listing available TTS voices by language or gender.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects
日本語の概要は準備中です。原文の説明を表示しています。
Swap faces in a video using AI via the HeyGen API. Use when: (1) Replacing a face in a video with another face, (2) Face swapping from a source image onto a target video, (3) Creating personalized videos by swapping in a person's face, (4) Working with HeyGen's /v1/workflows/executions endpoint for face swap processing.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
日本語の概要は準備中です。原文の説明を表示しています。
Record browser interactions as video using Playwright. Use for capturing demo videos, app walkthroughs, and UI flows for Remotion videos. Triggers include recording a demo, capturing browser video, screen recording a website, or creating walkthrough footage.
日本語の概要は準備中です。原文の説明を表示しています。
Transcribe audio to text using Azure AI Speech (Fast Transcription REST API). Use when converting audio/video to text, generating subtitles, or processing spoken content in OpenMontage. Optional cloud STT provider — preferred when AZURE_SPEECH_KEY is configured; the local faster-whisper `transcriber` is the default offline path.
日本語の概要は準備中です。原文の説明を表示しています。
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
日本語の概要は準備中です。原文の説明を表示しています。
[DEPRECATED] Use `create-video` for prompt-based video generation or `avatar-video` for precise avatar/scene control. This legacy skill combines both workflows — the newer focused skills provide clearer guidance.
日本語の概要は準備中です。原文の説明を表示しています。
Create, extract, and apply portable visual design systems via visual-style.md files. Use when: (1) Creating a visual-style.md design system from scratch, (2) Extracting a visual style from a website URL, video, or PDF brand guide, (3) Applying a visual style to HeyGen videos, HTML slides, Figma, or paper.design, (4) Browsing the gallery of pre-built visual styles (Swiss, Saul Bass, Game Boy, etc.), (5) User mentions "visual style", "design system", "brand style", or "style guide", (6) Styling a HeyGen video with a consistent design language.
日本語の概要は準備中です。原文の説明を表示しています。
Best practices for Remotion - Video creation in React
日本語の概要は準備中です。原文の説明を表示しています。
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
日本語の概要は準備中です。原文の説明を表示しています。
Create videos from a text prompt using HeyGen's Video Agent. Use when: (1) Creating a video from a description or idea, (2) Generating explainer, demo, or marketing videos from a prompt, (3) Making a video without specifying exact avatars, voices, or scenes, (4) Quick video prototyping or drafts, (5) One-shot prompt-to-video generation, (6) User says "make me a video" or "create a video about X".
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing Disney's 12 animation principles with Framer Motion in React applications
日本語の概要は準備中です。原文の説明を表示しています。
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
日本語の概要は準備中です。原文の説明を表示しています。
Build production OpenAI Realtime voice agents and low-latency spoken interactions with live audio sessions, WebRTC or WebSocket transport, voice activity detection, tool/function calling, prompt design, logging, consent, privacy, safety, latency, and cost controls. Use for speech-to-speech agents and live voice UX; do not use for separate request-based transcription, text-to-speech, or offline audio generation work.
日本語の概要は準備中です。原文の説明を表示しています。
Plan and scope production work with Odyssey's real-time interactive video world models (odyssey.ml — Odyssey-1/Odyssey-2/Starchild-1/Agora-1). Use when a request involves generating video that a user steers live with keyboard, text, speech, or controller input (streamed frames that respond in the moment), or when someone must decide between Odyssey-style interactive generation and offline clip generators (Sora/Veo/Kling) or downloadable 3D / game engines. Covers what is verified versus announced, current access routes, latency and coherence limits, feasible-now versus speculative use cases, pricing/access terms, and content/rights considerations. This is a fast-moving research-stage product; the skill teaches honest scoping, not a promise of production reliability.
日本語の概要は準備中です。原文の説明を表示しています。
Generate persistent, explorable 3D worlds/environments with Marble by World Labs — from text, a single image, multiple images, video, or a 360 panorama, plus coarse-structure blocking with Chisel. Use this skill when a task needs a navigable 3D scene, VR/immersive backdrop, virtual-production environment, previz set, game-blockout, or web/engine-ready Gaussian splat or mesh, and you must choose an input mode, a Marble model, an export format, and a plan/API route, then review world quality. Covers the Marble web app and the World API, editing/expansion, output formats and what each supports downstream, import into Unity/Unreal/Blender/Houdini/web, pricing/credits, capability limits, and rights/licensing. Not for flat text-to-image, text-to-video clips, or real-time on-the-fly world models (Marble outputs are downloadable, static 3D environments).
日本語の概要は準備中です。原文の説明を表示しています。
Use Google Lyria music generation models through Google Cloud / Vertex AI / Gemini Enterprise Agent Platform for production music beds, songs, vocal tracks, image-conditioned music, short-form social audio, ad music, and video scoring. Covers Lyria 2, Lyria 3 Clip, and Lyria 3 Pro model selection, prompt construction, rights/privacy checks, SynthID/C2PA provenance, artifact custody, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
Produce music with MiniMax Music 2.6 and MiniMax cover/lyrics APIs for songs, instrumentals, AI-generated lyrics, reference-audio covers, video/social/ad soundtracks, artifact custody, rights checks, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。