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244 件(calesthio のリポジトリ) ・ 人気順

概要と使いどころ

Provider-independent FFmpeg finishing workflow for AI agents preparing generated or edited media deliverables. Use when finalizing images, image sequences, video, audio, captions, overlays, social/export variants, checksums, manifests, delivery specs, and QA with ffmpeg/ffprobe, including transcode versus stream-copy decisions, scaling, frame-rate handling, color metadata caution, loudness normalization, subtitle burn-in or sidecars, concat/trim, GIFs, batch variants, and reproducible command reporting.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Production guidance for authoring, integrating, and reviewing GSAP animation in browser-rendered media. Use for deterministic kinetic typography, SVG drawing and morphing, motion paths, FLIP transitions, responsive motion systems, or frame-seekable GSAP timelines inside HTML video composition and React-based renderers; not for ordinary CSS transitions or generic frontend development.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Production guidance for assessing, exporting, packaging, integrating, capturing, validating, and handing off Lottie vector animations. Use for Bodymovin/Lottie JSON, dotLottie archives, renderer and player compatibility, fonts and glyphs, image assets, markers and segments, deterministic video capture, responsive sizing, optimization, accessibility, and cross-platform QA; not for general After Effects animation craft or live-action/video delivery.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Provider-independent production guidance for deterministic Canvas 2D and p5.js animation. Use for particles, fields, trails, weather, procedural textures, generative geometry, and lightweight 2D simulations that need fixed media dimensions, seeded repeatability, transparent compositing, aspect variants, performance QA, or frame-addressable rendering.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Production guidance for planning, building, animating, capturing, and reviewing complete Three.js scenes for rendered media. Use for browser-native 3D product shots, title sequences, procedural worlds, glTF scene assembly, camera and lighting animation, shaders, post-processing, deterministic frame export, and Three.js render QA; not for modeling standalone assets, WebXR interaction, or generic website decoration.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

meshy-3d

無料

Produce 3D assets with Meshy (meshy.ai) through its REST API and web platform — text-to-3D, image-to-3D, multi-image-to-3D, AI texturing/PBR, remesh/topology control, UV, and auto-rigging/animation. Use this skill when an agent must generate a mesh from a prompt or reference image, control polygon count and topology, apply or restyle textures, rig a humanoid for animation, export to GLB/FBX/OBJ/USDZ/STL for Unity/Unreal/Blender, drive Meshy's asynchronous job API (auth, polling, streaming, webhooks, credits, rate limits), review generated meshes for game/film/print readiness, or decide whether Meshy is the right tool at all. Not for editing an existing hand-modeled asset's geometry, hard-surface CAD with exact dimensions, or guaranteed-watertight manufacturing parts.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate 3D assets with Tencent's Hunyuan3D family — open-weight self-hosted models (Hunyuan3D-2.0/2.1 and HunyuanWorld / HY-World for scenes) and the hosted, closed API tiers (2.5, PolyGen, 3.0/3.1 via Tencent Cloud and third-party hosts). Use when a task involves image-to-3D or text-to-3D mesh generation, the shape-then-texture (DiT + Paint / PBR) workflow, choosing between self-hosting and a hosted API, checking the Community License's Territory (EU/UK/South Korea) and 1M-MAU commercial gate, sizing GPU/VRAM for local inference, ComfyUI integration, or reviewing and post-processing (retopology, UVs, decimation) the meshes these models produce. Not for image, video, or general LLM tasks.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

tripo-3d

無料

Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset animation; retopology/low-poly and quad remesh; format conversion (GLB/FBX/OBJ/USDZ/STL/3MF) and engine import (Unity/Unreal/Blender/3D printing). Use when an agent must drive the async task-based Tripo API (create task, poll or webhook, download), choose a model version (v3.0 / v3.1 / P1), write prompts or prepare input images, control mesh/texture parameters, estimate credits and respect rate limits, review generated mesh quality (topology, UVs, poly count, texture fidelity), run iteration and repair workflows, or reason about the rights/licensing of Tripo-generated assets. Trigger on requests to generate, texture, rig, animate, retopologize, convert, or evaluate a 3D model with Tripo, or to integrate the Tripo API into a pipeline. Not for choosing a 3D renderer, editing meshes by hand, or non-Tripo generators.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use NVIDIA Maxine / NVIDIA AI for Media audio effects for speech cleanup and enhancement in live or offline media pipelines, including Background Noise Removal, denoise+dereverb, room echo removal, acoustic echo cancellation, audio super-resolution, Studio Voice, Speaker Focus, and Voice Font. Use when selecting, integrating, prompting around, QAing, or privacy-reviewing NVIDIA AFX SDK or BNR NIM workflows for conferencing, broadcast, podcast, avatar, ad, social, and video post-production audio.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use for producing Tavus AI-human videos and real-time avatar conversations with Tavus Faces/Replicas, PALs/Personas, async Video Generation, CVI conversations, consent-safe likeness workflows, webhooks, backgrounds, localization, and avatar QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use Adobe Firefly Services to generate, edit, expand, fill, match, composite, and upscale still images through the current REST APIs. Apply when selecting Firefly Image 5 versus Image 3/4 or custom models, implementing authenticated asynchronous image workflows, using style or structure references, building product composites, handling provenance and enterprise rights, or diagnosing Firefly image jobs in production. Exclude Firefly video, audio, and unrelated Creative Cloud APIs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Plan, prompt, call, edit, iterate, and productionize Alibaba Cloud Model Studio image generation with current Wan 2.7 Image, Qwen-Image 2.0, and Z-Image Turbo models. Use for Alibaba/DashScope text-to-image, multi-reference generation, instruction editing, character-consistent image sets, typography and layout work, regional authentication, model selection, API integration, cost/rate-limit planning, troubleshooting, safety, rights, privacy, and output QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Plan, prompt, execute, troubleshoot, and quality-control Black Forest Labs FLUX image generation and editing across the BFL direct API and licensed local/open-weight deployments. Use for FLUX.2 model selection, text-to-image, single- or multi-reference editing, typography, exact-color work, mask-based erase/inpainting, outpainting, API integration, reproducibility, deployment licensing, and production rights or safety decisions; also use when migrating or maintaining legacy FLUX.1/FLUX1.1 workflows.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Plan, generate, edit, and quality-check still images with Google's Gemini native image models (Nano Banana), including Gemini 3.1 Flash Image, Gemini 3.1 Flash-Lite Image, Gemini 3 Pro Image, and legacy Gemini 2.5 Flash Image. Use for model and API-route selection, conversational editing, multi-reference composition, thinking and Google Search grounding, resolution/aspect-ratio control, exact-text and brand workflows, SynthID/provenance, safety, privacy, rights, and migration from legacy Gemini or Imagen image endpoints. Do not use for Veo/video generation or Gemini Live/audio work.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate, remix, edit, inpaint, reframe, background-process, describe, layerize, and upscale images with the Ideogram Developer API. Use when Codex must integrate Ideogram 4.0 or 3.0, render reliable typography or structured layouts, use style or character references, build synchronous or webhook workflows, migrate legacy Ideogram endpoints, or reason about Ideogram API pricing, safety, privacy, and production QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Select, integrate, and operate multi-model image-generation gateways with model-specific schema discovery, version policy, asynchronous jobs, webhooks, spend approval, safe inputs and artifacts, data-governance review, and billing observability. Use for comparing or building against fal.ai, Replicate, or Together AI image APIs, including controlled failover; do not use for direct model-provider APIs, local inference, training, dedicated endpoint provisioning, video generation, or general image editing.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use Luma AI's first-party Photon and Photon Flash image API for text-to-image, image/style/character references, image modification, asynchronous generation, secure artifact handling, production prompting, cost control, and policy-aware delivery. Trigger for Luma Photon API integration or production work; do not use for Ray video, UNI image models, the Luma consumer app, or third-party Photon gateways.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Plan, prompt, iterate, edit, migrate, and quality-check still-image work made with Midjourney's documented website and Discord interfaces. Use for Midjourney model and parameter selection, image/style/Omni references, Draft or Conversational workflows, typography-aware production, privacy and rights review, or troubleshooting a Midjourney image pipeline; do not use it to invent or automate an unsupported Midjourney API.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate, edit, composite, stream, and production-review still images with OpenAI GPT Image models. Use when an agent must choose between GPT Image 2 and legacy GPT Image/DALL-E integrations, select the Image API or Responses API, build prompts and reference-image workflows, use masks or multiple inputs, preserve identity or brand details, render in-image text, handle output files and partial images, estimate cost and rate limits, migrate deprecated image code, or apply OpenAI image safety, consent, privacy, provenance, and rights requirements. Do not use for OpenAI video or audio generation.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Design and produce raster images, native SVG artwork, brand-controlled visuals, and documented image edits with Recraft's API. Use for Recraft model and route selection, exact request construction, image-to-image, inpainting, outpainting, background work, vectorization, remix/exploration, palette and typography control, API migration, safety and rights review, and production QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate, edit, and iterate still images with Runway's official API, especially native Gen-4 Image and Gen-4 Image Turbo reference workflows. Use when implementing Runway text-to-image, reference-driven image generation or natural-language image edits, task polling, secure artifact handling, production retries, cost controls, or Runway image API QA. Do not use for Runway video generation or third-party gateway APIs.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Generate and edit production images with xAI's first-party Grok Imagine API, including model selection, multiple references, synchronous and Batch API workflows, durable output handling, prompting, iteration, QA, cost and rate controls, privacy, safety, and rights review. Use for direct xAI image API integrations, not Grok video or third-party gateways.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use this skill when an agent needs production image or video understanding with Amazon Rekognition: labels, objects, scenes, OCR, moderation, image properties, Custom Labels or moderation adapters, stored-video analysis, conditional streaming-video workflows for existing eligible accounts, searchable media libraries, confidence evaluation, S3/IAM/event architecture, privacy, biometric consent, cost control, lifecycle management, and QA.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新

Use this skill when an agent needs Google Cloud Vision API for still-image understanding: labels, object localization, OCR, document text, SafeSearch, image properties, crop hints, web detection, batch annotation, Cloud Storage based pipelines, confidence evaluation, privacy, quotas, cost, and QA. Do not use it for Gemini multimodal reasoning, video analysis, image generation, custom model training, product catalog search design, or human reference/authenticity review.

日本語の概要は準備中です。原文の説明を表示しています。

calesthio/generative-media-skills2022026年7月14日 更新