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cccskills

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617 件 ・ 関連度順

概要と使いどころ

Comprehensive lateral movement tradecraft for authorized red team engagements covering credential-based movement (pass-the-hash, pass-the-ticket, overpass-the-hash), NTLM relay attacks (ntlmrelayx with PetitPotam, DFSCoerce, PrinterBug coercion), remote execution protocols (WMI, WinRM, DCOM, PsExec and alternatives), RDP session hijacking, and network pivoting through tunneling tools (chisel, ligolo-ng, SSH tunnels, SOCKS proxies). Provides operator-ready command sequences for mimikatz, crackmapexec/netexec, impacket suite, and evil-winrm with emphasis on OPSEC considerations, SMB signing bypass, and detection evasion. Maps to MITRE ATT&CK T1021 (Remote Services), T1550 (Use Alternate Authentication Material), and sub-techniques. Includes defender-perspective detection guidance for blue team awareness and a rapid engagement cheatsheet for common lateral movement scenarios encountered during internal penetration tests and assumed-breach exercises.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4852026年10月13日 更新

AI frontend specialist and design consultant that guides users through a structured discovery process before generating any code. Collects visual references, design tokens, typography, icons, layout preferences, and brand guidelines to ensure the final output matches the user's vision with high fidelity. Use when the user asks to build, design, create, or improve any frontend interface — websites, landing pages, dashboards, components, apps, emails, forms, modals, or any UI element. Also triggers on "build me a UI", "design a page", "create a component", "improve this layout", "make this look better", "frontend", "interface", "redesign", or when the user provides mockups, screenshots, or design references. Do NOT use for backend logic, API design, database schemas, or non-visual code tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Deploy applications to Render by analyzing codebases, generating render.yaml Blueprints, and providing Dashboard deeplinks. Use when the user wants to deploy, host, publish, or set up their application on Render's cloud platform. Do NOT use for deploying to Vercel, Netlify, or Cloudflare (use their respective skills).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0572026年10月9日 更新

Draws flat vector spot illustrations of tall, long-legged people doing design and coding things, with solid black as a main colour. Traits: no outlines on coloured fills; black as big solid shapes (hair, trousers, shoes, devices) and as thin detail lines; denim blue, leaf green, sun yellow and tomato red on cream skin; dot eyes, round glasses and blush; big shoes on one thin black ground line; two stars and two plus-sparkles as the only decor. Covers palette, line weights, characters, heads, hands, props, composition and a parts helper for limbs, shoes, heads, hands and paper props. Use when someone asks for flat illustration with black, flat people or character illustration, friendly product or SaaS illustration, or art for empty states, onboarding, 404 and error pages, blog headers, feature spots, marketing cards or app screens in this style.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea. Identified by thick black brush-pen outlines that swell and taper and break into separate strokes, loose marker-and-watercolour fills that slip past the line, diagonal hatching instead of solid shadow, huge googly eyes with two specular dots, and stray ink hairs and flecks, in tomato red, leaf green, sunflower yellow, sky blue and teal on white. Covers palette, brush numbers, mascot construction (eyes, blush, mouths, 3-finger hands), props, ground patches and a tested, seeded brush kit. Use when asked for ink sketch, hand-drawn, brush pen, sketchy, doodle, marker or watercolour-cartoon illustrations, googly-eyed mascots or critters, playful empty states, onboarding, 404 or error pages, loading states, blog headers, feature spots or marketing cards.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Build the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree grown on the CPU from a seed point, stems racing outward with barbs and sub-barbs that compete for space in one time-ordered queue, side branches leaned toward their tips, baked into a distance field so the shader draws hairline feathers growing out from the seed with a bright tip, rime, crystal glints and a contact shadow. Faceted ice spikes built from half-spaces and ray-traced against their own planes (Snell, Fresnel, total internal reflection, Beer-Lambert blue, trapped bubbles, a fracture network, frosted edges) that erupt along the frost line, crack along visible planes and shatter into convex pieces that tumble, land on a face and rest, with snow lumps and ice chips settled into the crust. A low freezing mist marched as wind-stretched banks that churn in place and part around the ice, a blizzard column of powder on helical strands with a fibrous veil, glinting diamond dust, and a scanned snow floor with dunes, broken crust, a raking moon with self-shadow and two populations of glints. Use for ice or frost skills, frost novas, ice spikes or walls, glacial eruptions, shattering ice, blizzards, snow devils, freezing mist, frozen ground, "ice and frost", "frost creep", "ice shards", "realistic ice" or "skill effects only". Includes two reusable modules and a five-beat demo on a scanned CC0 snow floor with a failure-mode switch.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the ripples, and the same light dappling fish as they swim through the beams. Use for underwater scenes, oceans seen from below, aquariums, reefs, kelp forests, diving and shipwreck scenes, schools of fish, sunbeams or light shafts through water, caustics, "rays of light shining through the ocean", or watery ripples on a background. Includes a reusable module and the Blue Hour sardine-school demo.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as it connects, holding its shape and fading through an afterglow, one discharge at a time; a storm-cloud orb (a lit billow surface that churns in place, 10-15 plasma-globe arcs from a small white core to its inner wall, crawlers on the rim, a hairline fresnel); ground strikes that flash when the leader arrives, crawl along the stone's own cracks and reflect in wet stone (the demo's floor is a scanned CC0 texture); a torn black shadow with dry-brush edges that hangs off the orb and streams behind it, air bursts felt as refraction, orange sparks, fractured rocks that land or float in a storm domain, and impact frames that hold, invert in two-tone ink with tapered speed lines, shake and bend the lens, limited to three flashes a second. Use for anime or dark-fantasy skill effects, lightning or thunder fists, plasma or energy balls, charge-ups, dashes with shadow trails, ground strikes, storm or domain rings, ultimates, hit-stop, impact frames, negative flashes, screen shake, "black lightning", "thunderstorm fist", "realistic lightning", "afterimage" or "skill effects only". Includes a reusable module and a five-beat demo with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a white-hot core a little above the fuel through yellow and orange to deep red tips, broad brighter licks inside, walls of fire broken into clumps of separate tongues of very different heights with notches between them and licks that detach and go out, a fire whirl wound in helical sheets with a waist and a blue root; charcoal smoke drawn premultiplied over the frame and lit only by the fire (cauliflower billows for a burst, a thin streaked curtain off a grass-fire front, fibrous wisps off small fires, ragged hot cracks inside a burst's smoke); embers and sparks that drift on a curl field, cool from white through orange to red and fall as ash; heat haze as refraction; firelight shared with the world; a world-space heat map that makes the ground's needles smoulder as hairlines and its pockets breathe; and gentle ink impact frames limited to three flashes a second. Use for fire or flame skills, fireballs, fire waves or breath, rings of fire, fire tornadoes or whirls, burning ground, wildfire fronts, smoke columns, embers, smouldering aftermath, "fire and smoke", "realistic fire", "flame thrower", "inferno", "burning field" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 burned-ground floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7482026年10月6日 更新

Searches X (Twitter) for tweets by free-form advanced query and returns a normalized tweet list with text, author profile, engagement counts, media, hashtags, mentions, and cursor for pagination. Use when user mentions X search, Twitter search, scrape tweets by keyword, search X by hashtag, search Twitter by hashtag, find tweets about a topic, search tweets by date range, since until search Twitter, advanced Twitter search, tweets with media, tweets with images, tweets with video, top tweets, latest tweets, X latest tab, X top tab, min_faves, min_retweets, min_replies, filter verified Twitter, filter blue verified, from user Twitter, to user Twitter, mentioning user Twitter, geocode Twitter search, near location Twitter, lang code search Twitter, exclude retweets, exclude replies, collect tweets at scale, bulk tweets export, monitor brand mentions on X, monitor brand mentions on Twitter, competitor mention monitoring, KOL tweet harvesting, twitter keyword scraper, tweet keyword scraper, search X by keyword, search twitter, search x.com, x.com search, twitter advanced search, x advanced search, tweet collection by query, scrape twitter search results. Also applies to time-bounded research, sentiment analysis input gathering, hashtag campaign tracking, geo-targeted tweet collection, and any paginated bulk tweet collection driven by a search query.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1412026年8月24日 更新

Provide CI/CD best practices and pipeline templates for GitHub Actions and GitLab CI, recommending configurations based on project type (frontend, backend, fullstack, library, monorepo, mobile). Trigger when users ask about setting up CI/CD, automating builds, improving pipelines, or mention keywords like GitHub Actions, GitLab CI, pipeline templates, or deployment automation.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

Publish and schedule content to 15 social platforms through one Upload-Post API call: TikTok, Instagram, YouTube, LinkedIn, Facebook, X, Threads, Pinterest, Bluesky, Reddit, Discord, Telegram, Mastodon, WordPress, and Google Business Profile. Use when the user wants to post or schedule a video, photo carousel, text, or document across several platforms at once, check upload status, pull analytics, or run Instagram comment-to-DM funnels.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

postwire

無料

Publish and schedule to TikTok, Instagram, YouTube, LinkedIn, X, Bluesky, Mastodon, Facebook, Threads, Reddit, Telegram and Discord through one PostWire API call — writing a separate, native version of the post for each network instead of sending identical text everywhere. Use when the user wants to publish or schedule one idea across several platforms, wants per-network captions, or wants to know why a post was rejected before it is sent.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

Schedule, publish and analyze social posts across 15 networks via BulkPublish (MCP or REST) — Facebook, Instagram, X, TikTok, YouTube, Threads, Bluesky, Pinterest, Google Business, LinkedIn, Mastodon, Discord, Telegram, Tumblr, Snapchat. Use when the user wants to post, schedule, or bulk-publish to social media, check connected channels, or read post analytics. Always check platform rules before composing.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

Automate Brevo (Sendinblue) tasks via Rube MCP (Composio): manage email campaigns, create/edit templates, track senders, and monitor campaign performance. Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

davepoon/buildwithclaude3,6332026年10月13日 更新

Scrape and extract public data from 27+ social media platforms using the ScrapeCreators REST API. Covers TikTok, Instagram, YouTube, LinkedIn, Facebook, Twitter/X, Reddit, Threads, Bluesky, Pinterest, Snapchat, Twitch, Kick, Truth Social, TikTok Shop, Google, and link-in-bio services (Linktree, Komi, Pillar, Linkbio, Linkme, Amazon Shop). Use when the user asks to scrape, fetch, extract, search, or look up social media profiles, posts, videos, reels, comments, transcripts, followers, ads, hashtags, trending content, or engagement metrics from any social platform. Also use when user mentions ScrapeCreators, social media API, ad library, or creator data.

日本語の概要は準備中です。原文の説明を表示しています。

ScrapeCreators/social-media-research-skills3,6262026年8月27日 更新

How to swap the VLM in the VSS Alerts Blueprint — covers RTVI-VLM microservice deployment methods, all three VLM consumers (rtvi-vlm, vlm-as-verifier, vss-agent), and health checks.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月9日 更新

Use this skill whenever another DOCA skill says "prefer the structured tool per doca-structured-tools-contract", or when the user wants a one-shot answer that consolidates info multiple manual commands would produce — DOCA env / version / devices / capabilities / validate / host vs DPU state. Trigger even when the user does not explicitly mention "structured tool" or "doca-env --json" — typical implicit phrasings include "is there one command that tells me everything about my DOCA install", "what version is X capability available since", "every PF/VF/SF visible on this BlueField with PCIe address", "will this pipe pass validate before commit", "diff host vs DPU state", or "why does the agent give a one-line answer on host A and five commands on host B". Refuse and route elsewhere for general DOCA orientation, specific library API how-to, or install-from-scratch guidance — those belong to the per-library skill, doca-public-knowledge-map, or doca-setup.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Use this skill to read DOCA hardware-counter events from a `doca_dev` through the per-domain Telemetry reader libraries: `doca_telemetry_pcc`, `_dpa`, `_diag`, `_adp_retx`, `_phy`, and `_pci`. It covers capability checks, context creation, startup, and per-domain reads or samples. Trigger for implicit requests such as "read PCC counters from my BlueField app", "sample DPA counter exports", or "expose PHY, PCI, or DIAG counters from this doca_dev". This is the counter-reader surface, not a NetFlow, IPFIX, or local-socket collector. Route publishing and export to `doca-telemetry-exporter`; route deployed DOCA Telemetry Service (DTS), collectors, and plain stdout logging elsewhere.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Use this skill when the user is invoking `doca_telemetry_utils` on a host with DOCA installed — discovering the diagnostic-counter schema, translating counter names to binary Data IDs, validating per-device counter support before committing a DOCA Telemetry exporter config, or reverse-resolving a captured Data ID. Trigger even when the user does not explicitly mention "doca_telemetry_utils" or "Data ID" — typical implicit phrasings include "my exporter ships but the collector sees nothing", "this metric silently drops downstream", "which counters does this BlueField expose", "translate this 0x... back to a counter name", "what do node / pcie_index / depth mean here", or "is this counter supported on this device before I commit it". Refuse and route elsewhere for developer-side collector / exporter library programming, DTS deployment, or DOCA install / repair — those belong to doca-telemetry, doca-public-knowledge-map, and doca-setup.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Use this skill when the user is contemplating a DOCA upgrade or downgrade — moving a host to a newer DOCA release, refreshing the BlueField BFB, bumping the NGC DOCA container tag, or rolling back. The discipline is detect → report → ASK → only-then guided upgrade: detect what is installed, discover what newer release exists, report the gap, then STOP and ask for explicit confirmation — never upgrade automatically. Trigger even without the word "upgrade": "is there a newer DOCA", "should I move to the next release", "I want the latest features", "my component is being deprecated, what now", or "roll me back". Route elsewhere for version detection (doca-version), first-time install (doca-setup), any hardware/firmware/reboot step (doca-hardware-safety), and public-docs / sunset routing (doca-public-knowledge-map).

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Use this skill when the user is invoking `doca_spcx_cc` (the host-side CLI under /opt/mellanox/doca/tools/) to load, parameterize, start, observe, or stop a Programmable Congestion Control (SPCX) algorithm on a BlueField with a DPA processor against a live RDMA / RoCE fabric, or picking SPCX vs the established `doca-pcc` surface. Trigger even when the user does not say "DOCA SPCX" or "doca_spcx_cc" — typical implicit phrasings include "I want to write a custom RTT-based CC algorithm for my RoCE fabric", "my SPCX session loaded but throughput / latency didn't change", "doca_pcc status shows Active but factory CC seems to still be in charge", "DOCA_PCC_PS_ERROR on start", "is the programmable-CC surface available on my install", or "DPA-side algorithm image won't load". Refuse and route elsewhere for DPA-side algorithm authoring detail, factory PCC firmware configuration, read-only PCC counter inspection, raw DPA cycle profiling, RDMA library programming, or general DOCA install — those belong to other skills.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Operate the DOCA UROM Service container on BlueField Arm for remote memory operations (puts, gets, atomics, collectives) enqueued by a paired host using `doca-urom`: pull the NGC image, choose the UCX component, size queues, configure Comch pairing, and align host and service versions. SECURITY: the service has no standalone access control; Comch pairing and RDMA permissions are the boundary. Pair only intended hosts, expose least-privilege memory regions, and verify both views before start. Trigger for slow UCX collectives, unexpected NOT_PERMITTED, or missing completions. Do not use for host application code, MPI/UCX integration design, or DOCA install.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新

Use this skill when the user is doing DOCA version handling — detecting the installed release, validating the four-way match across pkg-config doca-common, applications/VERSION, doca_caps --version, and bfver/mlnx-release on BlueField, reasoning about NGC container tags, looking up whether a capability is on the installed release, or diagnosing build-vs-runtime drift. Trigger even when the user does not explicitly say "DOCA version" or "four-way match" — typical implicit phrasings include "program built but does nothing on the wire", "undefined reference to a symbol the docs claim exists", "DOCA_ERROR_NOT_SUPPORTED at runtime", "counter didn't increment", "what does `latest` mean for this tag", or "is my LTS still supported". Refuse and route elsewhere for installing or choosing DOCA packages (doca-setup), per-library API/capability questions (matching library skill), the cross-library DOCA_ERROR_* taxonomy (doca-programming-guide), or the general debug ladder (doca-debug) — those belong to other skills.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5872026年10月14日 更新