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cccskills

「build」の検索結果

1.2万 件 ・ 関連度順

概要と使いどころ

Help a technical founder build whatever they want on Claude Managed Agents — an internal worker, a piece of their product, a customer-facing agent. Find out what they want to build, scope a v0, launch it in their account, grade it, iterate, and (if it should run on a clock) put it on a scheduled deployment, with everything bigger laid out as v1/v2. Use when a founder says "launch my agent", "/launch-your-agent", "build me a managed agent", or wants to build something on CMA. Keywords: managed agents, CMA, founder, launch, scheduled deployment, outcome rubric.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/launch-your-agent1,0472026年9月23日 更新

Compile a PAM control's Android Kotlin module into the runtime-loadable DEX for a `.ppmplugin`. Creates a staged Gradle build with the pinned wrapper and `react-android` compile dependency, verifies manifest/module/package alignment and runtime-loading constraints, builds the release AAR, then runs `d8 --min-api 24`. Writes `ppmplugin/staging/android/<PascalName>Plugin.dex` and surfaces actionable Gradle or d8 failures. Requires JDK 17+ and Android SDK Build-Tools 35.0.0; `d8` is located from the SDK and system Gradle is optional. Run after /generate-ppmplugin-manifest and before /assemble-ppmplugin.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0002026年10月13日 更新

Compile a PAM control's iOS Obj-C/Swift module into the FLAT device-slice `.framework` for a `.ppmplugin` bundle (never an `.xcframework` — the wrap CI won't descend into one). Mac-only (Xcode). Builds from a throwaway staged copy so canonical `ios/` and the podspec stay untouched, references React-Core headers only (React is weak-linked and provided by the wrap host at runtime, no CocoaPods), generates the required umbrella header, module map and Info.plist, sets the critical build settings, asserts manifest conformance, then runs a device-only `xcodebuild archive` and copies out the flat framework to `ppmplugin/staging/ios/`. Known limitation — the React weak-link flags aren't yet validated against a live wrap host and the RN pin must match the host's. Run after /generate-ppmplugin-manifest for an iOS or Both target, before /assemble-ppmplugin.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0002026年10月13日 更新

Validate a third-party control repo across four automated layers plus one printed manual recipe. Layer 1 asserts native-source structure (Android getName() and iOS +moduleName to manifest nativeModule; @ReactMethod / RCT_EXPORT_METHOD to methods; no @ReactModule) plus load/init readiness (ReactPackage public no-arg constructor, iOS [cls new] no-arg init, requiresMainQueueSetup NO, non-throwing eager construction), so launch-time crashes surface before any build. Layer 2 validates the committed `./manifest.json` against the ppmplugin-format rules. Layer 3 asserts request/response/error-code agreement across native and PCF. Layer 4 compiles the PCF (auto-skipped if absent). Layer 5 prints a device end-to-end recipe. Native compile belongs to /build-android-binary and /build-ios-binary — this is the cheap structural pre-flight before those slow builds. Reports pass/fail per layer with a fix hint and updates .extension-state.md.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0002026年10月13日 更新

Use when building a Unity 6.3 level or open world: terrain from code or heightmaps, procedural islands, erosion, splat and foliage rules, trees and grass, ProBuilder graybox, level gym, modular kit and prefab placement, set dressing, landmarks and player guidance, the island's edge, spline roads, WFC, fog, additive scene streaming, or a world that hitches, pops in, leaks memory or runs slow on mobile. Keywords: Terrain, TerrainData, ProBuilder, blockout, graybox, modular kit, NavMesh, LoadSceneAsync, open world.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9962026年10月13日 更新

Debug and optimize Android/Gradle build performance. Use when builds are slow, investigating CI/CD performance, analyzing build scans, or identifying compilation bottlenecks.

日本語の概要は準備中です。原文の説明を表示しています。

new-silvermoon/awesome-android-agent-skills9742026年7月28日 更新

Designing build-your-own product configurators (Tesla-style, custom-pricing, plan-builders) with constraint logic, real-time pricing, validation, and save-and-share mechanics. Honest about infinite-options (decision paralysis), canned-bundles-only (no real customization), and guided-configuration (smart defaults plus meaningful constraints plus escape hatches) patterns. Triggers on configurator design, build-your-own, custom configuration, plan builder, product customizer, configuration tool. Also triggers when users abandon mid-configuration, when configurator conversion is poor, or when a configurator is being scoped for the first time.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Produce a creative brief grounded in live reference sites and deliberately distinct from existing demos, for any new brand build. Composes with brand-archetype-system and creative-direction. Use this skill at the start of any brand or microsite build when the result needs to land in a specific aesthetic position and not drift into a default house style. Triggers on creative brief, design brief, build brief, brand direction, where should this brand sit, what should this site look like, reference sites for, archetype for, distinct from our other brands, divergence from prior, not the same as. Also triggers when prior builds have come out as siblings and a systematic divergence approach is needed.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Build production-ready frontend components with accessible markup, sensible props, defined states, and tested behavior. Use this skill whenever the user wants to build a component from scratch, refactor an existing one, design a component API, or implement a UI element with proper states and accessibility. Triggers on build a component, create a button, create a modal, create a form input, component API, props design, component states, refactor component, accessible component. Also triggers when implementing UI from a design that needs to be reusable.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Builds a high-fidelity interactive legal assessment as a single self-contained HTML artifact. Output includes a live countdown timer, contract review tasks with hover-annotated problem clauses, candidate answer textareas, model answers hidden behind reveal blocks, scenario-based legal memo tasks, strategy and function-building questions, and a pre-submission checklist that encodes the marking criteria. Use when the user needs to (1) assess a legal candidate with a realistic timed exercise, (2) train or onboard junior lawyers using problem sets rather than doctrine, (3) help a candidate prepare for a real take-home assessment they are facing, (4) build educational materials for law students, in-house teams, or compliance training, or (5) produce scenario-based training modules on specific legal topics. Triggers on "legal test", "take-home", "mock exam", "contract redline exercise", "candidate assessment", "legal training exercise", "practice test", or similar phrasing even when informal.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Builds a litigation chronology from the disclosure bundle itself — every entry attributed to its source document, behind a CPR 31.22 implied-undertaking check, because documents disclosed in English proceedings may only be used for those proceedings. Adds a privilege screen and case-theory significance tagging, so the output is court-facing work product, not a loose timeline. Use when the user asks to build a chronology or timeline from a disclosure bundle, a matter file, or witness statements, or says 'build the chron', 'what happened when', or needs a Statement of Facts ready timeline.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, implement the approved game design, or turn this design into a running game. 游戏构建执行。先按最大风险做白盒,或在正式生产时把批准后的 GAME_DESIGN 与 ART_DIRECTION 压缩成最小 BUILD_BRIEF,在目标运行环境中实现可运行候选并用可回放证据迭代。用于验证高风险设计问题、构建游戏原型或实现批准方案。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8542026年10月3日 更新

Expert-level toolkit for modular Godot 4.7+ CLI automation and headless build orchestration. Use when you need to: (1) Build complex scene trees or UI layouts programmatically, (2) Automate expert 3D asset pipelines (glTF -> Collision), (3) Optimize procedural geometry headlessly (CSG -> Static Mesh), or (4) Engineer production-grade CI/CD pipelines. Set GODOT_PATH env var for custom engine location. Keywords: Godot CLI, headless, CI, export, builder, 4.7.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8482026年10月13日 更新

Build and engage a user community around your indie app. Covers platform selection, building in public strategy, content calendars for solo developers, and converting community members into advocates. Use when user wants to grow social media presence, start building in public, or create a content strategy.

日本語の概要は準備中です。原文の説明を表示しています。

rshankras/claude-code-apple-skills7932026年7月24日 更新

META skill — build the largest possible qualified lead list for any request, end to end. Orchestrates discovery (Prospeo + GetLeads + Blitz + Google Maps + lookalike snowball from /list-expander), AI qualification with live-website verify, uncapped contact pull (GetLeads → Blitz → Prospeo), and provider emails (GetLeads/Blitz/Prospeo) validated with MillionVerifier before sending. Use for any "build me a list", "get me leads for X", "find everyone who...", client list request, or campaign list build. Starts with a 7-line intake brief; outputs to Postgres, Google Sheet, and/or CSV (asks which).

日本語の概要は準備中です。原文の説明を表示しています。

growthenginenowoslawski/coldoutboundskills7632026年10月6日 更新

Build and run a full email marketing channel — list building, deliverability, segmentation, newsletter strategy, campaign types, A/B testing, and email design. Use when the user says "email marketing", "email strategy", "email list", "newsletter", "email campaigns", "email list building", "email deliverability", "email open rates", "email segmentation", "email design", "email calendar", "grow my email list", "email marketing plan", "broadcast emails", "email engagement", or wants to use email as a primary owned marketing channel beyond just automated flows.

日本語の概要は準備中です。原文の説明を表示しています。

arnabbagxd/Brand-building-skills7422026年6月13日 更新

Build multi-sequence email automation flows with branching logic. Triggers on: "build email automation", "create email funnel", "email automation flow", "welcome series with branches", "conditional email sequence", "set up automation", "email workflow builder", "segmented email flow", "advanced email sequence", "nurture funnel", "cart abandonment sequence", "win-back email flow".

日本語の概要は準備中です。原文の説明を表示しています。

Affitor/affiliate-skills7102026年9月15日 更新

Build a single-product deep-dive showcase page as a self-contained HTML file. Triggers on: "build a product showcase page", "deep dive landing page for [product]", "create a product spotlight page", "product feature page", "single product page", "detailed page about [product]", "build a page showing everything about [product]", "create a long-form product page", "build a sales page for [product]", "product deep dive page", "make a feature breakdown page for [product]".

日本語の概要は準備中です。原文の説明を表示しています。

Affitor/affiliate-skills7102026年9月15日 更新

Build a webinar or live event registration page as a self-contained HTML file with countdown timer, speaker bio, agenda, and registration form. Triggers on: "build a webinar registration page", "create a webinar sign-up page", "event registration landing page", "live training registration page", "workshop sign-up page", "create a webinar page", "build an event page", "free webinar landing page", "live demo registration page", "online event page", "create a registration page for my webinar", "build a training event page".

日本語の概要は準備中です。原文の説明を表示しています。

Affitor/affiliate-skills7102026年9月15日 更新

Convert .NET projects and solutions (.sln, .slnx) to NuGet Central Package Management (CPM) using Directory.Packages.props. USE FOR: converting to CPM, centralizing or aligning NuGet package versions across multiple projects, inlining MSBuild version properties from Directory.Build.props into Directory.Packages.props, resolving version conflicts or mismatches across a solution or repository, updating or bumping or syncing package versions across projects. Also activate when packages are out of sync, drifting, or inconsistent -- even without the user mentioning CPM. Provides baseline build capture, version conflict resolution, build validation with binlog comparison, and a structured post-conversion report. DO NOT USE FOR: packages.config projects (must migrate to PackageReference first) or repositories that already have CPM fully enabled.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Guide for interpreting ResolveProjectReferences time in MSBuild performance summaries. Activate when ResolveProjectReferences appears as the most expensive target and developers are trying to optimize it directly. Explains that the reported time includes wait time for dependent project builds and is misleading. Guides users to focus on task self-time instead. Do not activate for general build performance -- use build-perf-diagnostics instead.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

DO NOT INVOKE when the primary request explicitly asks to convert, migrate, modernize, or rewrite a legacy/old-style project to SDK style; use msbuild-modernization. Migration prompts often mention ToolsVersion, explicit Compile/Reference entries, packages.config, or Microsoft.CSharp.targets, but merely reviewing or auditing a file that contains those patterns remains in scope here. USE FOR broad review, audit, lint, or maintainability/correctness checks of project/build files, including custom targets; prioritized cross-cutting findings; discrete anti-patterns; F# ordering/FS0039; cross-platform paths; and focused Import safety verdicts. Review/audit is analysis-only unless fixes are requested. For concrete property/item defects use property-patterns/item-management; use target-authoring for implementation and extension-points for NuGet auto-import/layout discovery. Exclude non-MSBuild systems.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Diagnose and fix concrete MSBuild property defects in projects and existing shared-file hierarchies. USE FOR: conditions, defaults, append versus overwrite, last-write-wins values, OS/TFM checks, portable paths, normalization, and reviews centered on those property defects. Property defects in Directory.Build.* remain in scope, including overwritten values across parent/child imports and conditions that run before TargetFramework is set, even when the fix changes import order or moves a property group to .targets. DO NOT USE FOR: placement-only or import-only requests with no concrete property defect, such as discovering shared files or choosing which file owns a target or customization (use directory-build-organization); item operations; target structure; broad reviews without a concrete property defect; non-MSBuild work.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

aspire

無料

Build, upgrade, and operate Aspire 13.5.x C# or TypeScript application hosts with the current CLI, AppHost, ServiceDefaults, integrations, dashboard, testing, MCP, and deployment patterns for distributed apps. USE FOR: Aspire.AppHost.Sdk, Aspire.Hosting.*, DistributedApplication.CreateBuilder, apphost.mts, createBuilder, WithReference, WaitFor, AddProject, AddRedis, AddPostgres, aspire run, aspire init, aspire. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新