Audit Snapchat Ads measurement, Snap Pixel and Conversions API, mobile and app campaigns, creative, AR and catalog formats, audiences, budgets, brand safety, and reporting. Use for Snapchat Ads, Snap Ads, Snap Pixel, Snapchat Conversions API, AR Lens ads, app-install campaigns, or Snapchat dynamic product ads.
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-ads☆ 9,9612026年10月8日 更新
Audit Reddit Ads measurement, campaign structure, community and interest targeting, creative-native fit, catalog advertising, budgets, brand safety, and reporting. Use for Reddit Ads, promoted posts, conversation ads, community targeting, Reddit Pixel, Reddit Conversions API, or Reddit dynamic product ads.
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-ads☆ 9,9612026年10月8日 更新
Create visually rich, robust TypeScript UI components with panel architecture, combining enhanced features like retry logic, state persistence, and dynamic styling with a systematic workflow for visual enhancements.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/OpenSpace☆ 7,7552026年8月13日 更新
Add visual features (thumbnails, badges, dynamic styling) to TypeScript components by coordinating TypeScript logic changes with CSS updates
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/OpenSpace☆ 7,7552026年8月13日 更新
Anti-forensics and evidence destruction techniques for red team operators conducting authorized engagements. Covers log clearing on Windows (wevtutil, Clear-EventLog, ETW provider patching) and Linux (journal truncation, utmp/wtmp binary editing, syslog manipulation), timestamp manipulation via Timestomp and SetMACE to defeat timeline analysis, filesystem-level anti-forensics including NTFS Alternate Data Streams for payload hiding and secure deletion with sdelete/shred, memory artifact removal to counter live forensics, disk artifact manipulation targeting MFT entries and USN journal records, network forensics evasion through encrypted C2 channels and DNS-over-HTTPS tunneling, and anti-VM/sandbox detection to avoid dynamic analysis environments. Tools: Timestomp, wevtutil, sdelete, shred, MimiPenguin, Invoke-Phant0m. Aligns to MITRE ATT&CK T1070 (Indicator Removal), T1027 (Obfuscated Files or Information), T1497 (Virtualization/Sandbox Evasion). Each technique includes the forensic artifact it targets, the destruction or manipulation method, and the defender perspective so operators understand detection gaps they must account for.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,4882026年10月13日 更新
Mobile (Android + iOS) application penetration testing methodology. Covers static analysis (apktool/jadx for Android, class-dump/Hopper/IDA for iOS), dynamic instrumentation with Frida and Objection, SSL pinning bypass strategies, root/jailbreak detection bypass, deep-link / URL-scheme abuse, exported component attacks (Android activities, services, providers, receivers; iOS XPC, URL schemes, universal links), insecure data storage (SharedPrefs, KeyStore misuse, NSUserDefaults, Keychain ACL bypass), IPC / Intent redirection, WebView vulnerabilities (JavaScriptInterface, file:// access), Firebase/AWS/Azure misconfiguration leakage, mobile API testing, biometric/Face ID/Touch ID bypass, app-cloning and runtime patching, and mobile malware/RAT analysis primitives. Use for mobile pentest, bug bounty mobile triage, or app-store reconnaissance.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,4882026年10月13日 更新
Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of forks, hair-fine branchlets) with a fine white core in a violet-blue glow, each channel reaching out as a stepped leader, flaring as it connects, holding its shape and fading through an afterglow, one discharge at a time; a storm-cloud orb (a lit billow surface that churns in place, 10-15 plasma-globe arcs from a small white core to its inner wall, crawlers on the rim, a hairline fresnel); ground strikes that flash when the leader arrives, crawl along the stone's own cracks and reflect in wet stone (the demo's floor is a scanned CC0 texture); a torn black shadow with dry-brush edges that hangs off the orb and streams behind it, air bursts felt as refraction, orange sparks, fractured rocks that land or float in a storm domain, and impact frames that hold, invert in two-tone ink with tapered speed lines, shake and bend the lens, limited to three flashes a second. Use for anime or dark-fantasy skill effects, lightning or thunder fists, plasma or energy balls, charge-ups, dashes with shadow trails, ground strikes, storm or domain rings, ultimates, hit-stop, impact frames, negative flashes, screen shake, "black lightning", "thunderstorm fist", "realistic lightning", "afterimage" or "skill effects only". Includes a reusable module and a five-beat demo with failure-mode switches.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7482026年10月6日 更新
Write JavaScript or Python for the n8n Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode) — the AI-agent-callable tool, NOT the workflow Code node. Use when building a Code Tool attached to an AI Agent, writing code that an LLM will invoke, parsing the `query` input, returning a string result, defining an input schema for structured arguments (specifyInputSchema, jsonSchemaExample, DynamicStructuredTool), or troubleshooting errors like "Wrong output type returned", "No execution data available", "The response property should be a string, but it is an object", "Cannot assign to read only property 'name'", or an AI agent that refuses to call the tool. Covers the critical differences between Code node and Code Tool: return format (string vs `[{json:{...}}]`), unavailability of `$fromAI`/`$input`/`$helpers` in the Code Tool sandbox, naming rules for AI invocation, and when to use `toolWorkflow`/HTTP Request Tool instead.
日本語の概要は準備中です。原文の説明を表示しています。
czlonkowski/n8n-skills☆ 6,4192026年10月9日 更新
5-phase planning: PRD analysis, design review, technical decisions, dynamic research team, metrics. Produces a complete implementation plan + ADRs before any code is written.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,7752026年9月23日 更新
动态统计Excel总行数,当数据量过大(≥10000行)时自动转换为Parquet格式加速读取,并对指定目标列进行条件筛选、分类汇总与结果导出,适用于超大体积Excel文件的快速读取与统计分析。
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7502026年10月9日 更新
根据文件行数动态切换大文件处理策略(Parquet转换),通过逐行扫描或列匹配提取关键指标并计算占比、均值等统计量,最终输出结构化Excel报告及可视化图表。
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7502026年10月9日 更新
用于分析包含多个Sheet的Excel文件,动态判断数据量级以决定是否转换为Parquet进行大文件处理,并支持跨Sheet的特定字段统计、数据清洗、交叉分析与可视化,最终生成带下载链接的汇总报告。
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7502026年10月9日 更新
Make .NET projects compatible with Native AOT and trimming by systematically resolving IL trim/AOT analyzer warnings. USE FOR: making projects AOT-compatible, fixing trimming warnings, resolving IL warnings (IL2026, IL2070, IL2067, IL2072, IL3050), adding DynamicallyAccessedMembers annotations, enabling IsAotCompatible. DO NOT USE FOR: publishing native AOT binaries, optimizing binary size, replacing reflection-heavy libraries with alternatives. INVOKES: no tools — pure knowledge skill.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6212026年10月14日 更新
Diagnoses and fixes .NET MAUI development environment issues. Validates .NET SDK, workloads, Java JDK, Android SDK, Xcode, and Windows SDK. All version requirements discovered dynamically from NuGet WorkloadDependencies.json — never hardcoded. Use when: setting up MAUI development, build errors mentioning SDK/workload/JDK/Android, "Android SDK not found", "Java version" errors, "Xcode not found", environment verification after updates, or any MAUI toolchain issues. Do not use for: non-MAUI .NET projects, Xamarin.Forms apps, runtime app crashes unrelated to environment setup, or app store publishing issues. Works on macOS, Windows, and Linux.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6212026年10月14日 更新
Review and optimize application data access that uses Entity Framework Core (EF Core). Use for EF Core performance and correctness reviews of services, repositories, imports, and background jobs: slow or memory-heavy queries, excessive round-trips, hidden SaveChanges, premature materialization, dynamic query construction, result-graph tracking, bulk writes, DbContext lifetime or overlapping operations, search semantics, paging, raw SQL, and model/index coverage. Use whether or not EF Core owns the schema. For EF Core, not Dapper or raw ADO.NET.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6212026年10月14日 更新
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6112026年10月12日 更新
This skill covers game-theoretic methods in structural econometrics and industrial organization. Use when the user is working with strategic interactions, equilibrium analysis, or game-theoretic structural models — including entry games, conduct testing, auction models with strategic bidding, bargaining, or matching markets. Triggers on "Nash equilibrium", "subgame perfect", "best response", "strategic interaction", "entry game", "conduct testing", "auction", "mechanism design", "matching market", "bargaining", "BNE", "Bayesian Nash", "static game", "dynamic game", "repeated game", "multiple equilibria", "equilibrium selection", "discrete game", "oligopoly", "game-theoretic", "player", "payoff", "strategy", "dominant strategy", "Bresnahan-Reiss", "Ciliberto-Tamer", "partial identification", "set identification", or markup test.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6112026年10月12日 更新
Use this skill whenever the user wants to conduct an event study, create event study plots, test for parallel trends, implement difference-in-differences designs, or work with any panel data estimation that involves pre/post treatment comparisons. Trigger on phrases like "event study", "parallel trends", "pre-trends", "dynamic treatment effects", "leads and lags", "TWFE", "two-way fixed effects", "staggered adoption", "staggered treatment", "difference-in-differences", "DiD", "Sun and Abraham", "Callaway and Sant'Anna", "de Chaisemartin", "Borusyak", "did_multiplegt", "fixest", "did2s", "bacon decomposition", or any reference to plotting coefficients around a treatment event. Also trigger when the user uploads panel data and wants to estimate treatment effects with variation in treatment timing. All code is in R.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6112026年10月12日 更新
This skill should be used when the user asks to "create a slash command", "add a command", "write a custom command", "define command arguments", "use command frontmatter", "organize commands", "create command with file references", "interactive command", "use AskUserQuestion in command", or needs guidance on slash command structure, YAML frontmatter fields, dynamic arguments, bash execution in commands, user interaction patterns, or command development best practices for Claude Code.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6112026年10月12日 更新
Multi-perspective academic paper review with dynamic reviewer personas. Simulates 5 independent reviewers (EIC + 3 peer reviewers + Devil's Advocate) with field-specific expertise. Supports full review, re-review (verification), quick assessment, methodology focus, and Socratic guided modes. Triggers on: review paper, peer review, manuscript review, referee report, review my paper, critique paper, simulate review, editorial review.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6112026年10月12日 更新
Use in the BuilderIO/skills repo whenever adding, updating, publishing, documenting, validating, or wiring a public skill. Covers the repo-local skill files, root catalog docs, plugin metadata, @agent-native/skills dynamic install path, optional managed AGENTS/CLAUDE instruction blocks in ../agent-native/framework, and generated/synced Plan skill gotchas.
日本語の概要は準備中です。原文の説明を表示しています。
BuilderIO/skills☆ 4,5722026年10月9日 更新
Orchestrate multi-agent swarms with agentic-flow for parallel task execution, dynamic topology, and intelligent coordination. Use when scaling beyond single agents, implementing complex workflows, or building distributed AI systems.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/RuVector☆ 4,5642026年10月13日 更新
Analyzes your campaign history, conversion volume, CPA targets, and auction dynamics, then recommends the right bid strategy for each campaign — manual CPC, target CPA, target ROAS, maximize conversions, or maximize conversion value. Not a blanket recommendation, but campaign-by-campaign based on the data. Platform: Google.
日本語の概要は準備中です。原文の説明を表示しています。
irinabuht12-oss/marketing-skills☆ 4,4522026年10月13日 更新