Runs small and midsize business bookkeeping operations - categorizes bank and card transactions to a chart of accounts, reconciles a bank or card statement against the ledger, works a month-end close checklist, and produces a close package for the accountant. Works from QuickBooks Online, Xero, bank CSV/OFX, or Mercury exports, and from the Xero, QuickBooks, or Mercury connectors when present. Use it whenever the user says "reconcile", "bank rec", "categorize transactions", "month end close", "close the books", "books don't match the bank", "reconciliation is off by", "uncategorized expenses", or shares a QuickBooks or Xero export or a bank statement CSV, even if they do not name the task. Never plugs a difference; every unreconciled dollar is explained or listed.
日本語の概要は準備中です。原文の説明を表示しています。
OneWave-AI/claude-skills☆ 3402026年10月2日 更新
Executes GDPR Article 20 data portability requests, covering machine-readable format requirements (JSON, CSV, XML), direct controller-to-controller transfer mechanisms, and scope limitations to data provided by the subject on consent or contract basis. Activate for portability, data export, Art. 20, data transfer queries.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Privacy-Data-Protection-Skills☆ 3032026年3月17日 更新
Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Use when publishing, open-sourcing, exporting, sanitizing, or moving code, agent skills, prompts, templates, fixtures, datasets, workshop assets, or other artifacts from a private repository, vendor/runtime environment, or mixed working directory into a public repository or registry. Builds a provenance inventory, license/security review, explicit allowlist, clean staging package, approval dry run, and fresh public clone/install smoke. Triggers on "open source this", "publish these skills", "make this repo public", "export and sanitize", "подготовь публичный релиз", "выложи скиллы", "опенсорсни", "санитизируй и опубликуй". NOT for ordinary upstream bugfix PRs, vulnerability disclosure, or creating a corp-* department.
日本語の概要は準備中です。原文の説明を表示しています。
serejaris/personal-corp-os☆ 2292026年10月8日 更新
Dead code and dependency cleanup, repo-wide: unused deps, unreferenced exports, unreachable code, orphaned files — removed only with tool evidence, in reversible waves. Runs on green main. For diff-scoped cleanup use absolute-simplify. Triggers on "absolute prune", "remove dead code", "find unused deps/exports", "what can we delete", "clean up orphaned files".
日本語の概要は準備中です。原文の説明を表示しています。
maddhruv/absolute☆ 2192026年7月6日 更新
Think and work like an expert Biological Oceanographer. Use when a task calls for Biological Oceanographer judgment. Reasons from light-nutrient-grazing coupling, the microbial loop, and size-structured export through CTD/MOCNESS sampling, 14C and O2/Ar production with 234Th export flux, imaging and flow cytometry enumeration, and SILVA/PR2 metabarcoding while treating spatial patchiness, diel-migration tow aliasing, CDOM-biased chlorophyll algorithms, and eDNA-detection-as-abundance as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Use this skill when planning, capturing, processing, validating, troubleshooting, or exporting markerless human motion capture with Move AI products, including Move One single-camera workflows and Genesis multi-camera studio systems. It covers provider selection, setup, calibration, wardrobe and lighting constraints, documented multi-person operation, processing, cleanup, skeleton and retargeting choices, DCC/game-engine export, data management, consent, and privacy. Do not use it for general keyframe animation, non-Move mocap systems, 3D asset generation, or generic animation cleanup unrelated to Move AI outputs.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Exports publication-ready figures in various formats with proper resolution, sizing, and typography. Use when preparing figures for journal submission, creating vector graphics for presentations, or ensuring consistent figure styling across analyses.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Extract, filter, annotate, and export differential expression results from DESeq2 or edgeR. Use for identifying significant genes, applying multiple testing corrections, adding gene annotations, and preparing results for downstream analysis. Use when filtering and exporting DE analysis results.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Workflow for packaging analysis outputs into reproducible reports, clean tables, and publication-ready figure exports.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Use this skill whenever the user asks for an HTML-first visual design deliverable or design judgment: interactive prototype, slide deck, motion demo, infographic, dashboard, landing page, whitepaper, changelog, business card, social cover, brand system, design critique, multi-variant exploration, or export to MP4, GIF, PPTX, PDF, or SVG. It is optimized to make AI agents do the routing, template selection, verification, and export prep so humans spend less time prompt-engineering. Do not use for production web apps, SEO sites, backend systems, or pure copy edits.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Create cross-platform agent skills from workflow descriptions. Activates when users ask to create an agent, automate a repetitive workflow, create a custom skill, or need advanced agent creation. Triggers on phrases like create agent for, automate workflow, create skill for, every day I have to, daily I need to, turn process into agent, need to automate, create a cross-platform skill, validate this skill, export this skill, migrate this skill, audit this skill, is this skill safe, vet a skill before installing, what does this skill access. Supports single skills, multi-agent suites, transcript processing, template-based creation, interactive configuration, cross-platform export, spec validation, and security auditing of third-party skills before install.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Create or modify a konsistent.json configuration file that enforces structural conventions in a TypeScript codebase. Use when the user wants to enforce consistent code structure, validate exports/imports across files, ensure directories contain required files, enforce naming patterns, add/remove/update convention rules, configure case map overrides for acronyms or special casing (kebabToPascalMap, kebabToCamelMap), or troubleshoot why konsistent is reporting violations. Triggers on: "konsistent", "konsistent.json", "enforce conventions", "structural consistency", "consistent exports", "consistent structure", "code conventions config", "add convention", "update convention", "fix konsistent errors", "case map", "case override", "acronym casing".
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/konsistent☆ 1862026年10月13日 更新
Deploy AI models to embedded hardware using MathWorks tools (MATLAB, Simulink, Embedded Coder). Covers two workflow patterns: (1) MathWorks-native or 3P-imported models rebuilt as dlnetwork for lean hardware (Cortex-M, DSP), (2) direct C/C++ code generation from PyTorch and LiteRT models for high-performance hardware (Cortex-A, x86, GPU). Trigger when: user wants to deploy AI to embedded targets; generate C/CUDA from neural networks; compress AI models for MCU/DSP; integrate AI in Simulink for system-level simulation; import PyTorch/ONNX/TensorFlow models for embedded deployment; optimize AI for resource-constrained hardware; or use loadPyTorchExportedProgram, importNetworkFromPyTorch, dlquantizer, exportNetworkToSimulink, or Embedded Coder with AI models.
日本語の概要は準備中です。原文の説明を表示しています。
matlab/agent-skills-playground☆ 1852026年10月10日 更新
Generate and parse Excel spreadsheets with ExcelJS — create workbooks with multiple sheets, styled cells, formulas, charts, images, and conditional formatting. Use when tasks involve exporting application data to .xlsx, building financial reports, parsing uploaded spreadsheets, or creating data import/export pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Analyze application error logs and monitoring platform exports (Sentry, Datadog, Rollbar) to identify error patterns, duplicates, and severity. Use when someone asks to "audit errors", "analyze exceptions", "find noisy alerts", "deduplicate error groups", or "triage production errors". Parses JSON/CSV error exports and produces categorized reports with root cause analysis.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Parse and generate CSV files with the csv package — stream large files, handle custom delimiters, transform records, validate data, and generate CSV output from objects. Use when tasks involve data import/export, ETL pipelines, processing uploaded CSV files, or generating downloadable reports.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Use when implementing save/load in a Pixi'VN game — Game.exportGameState()/restoreGameState()/jsonToGameState(), what the exported GameState contains, and how to persist it (save slots, quick-save, auto-save-on-refresh, downloadable JSON). Load this before writing any save-file, save-slot, or "continue game" feature.
日本語の概要は準備中です。原文の説明を表示しています。
DRincs-Productions/pixi-vn☆ 1512026年10月1日 更新
Exports a Claude.ai workspace — its custom instructions and its uploaded knowledge files — into a bundle that can be re-imported elsewhere. Use for "back up my project instructions", "export my project knowledge", "copy this workspace to a new one", "migrate my project to another account", or "recreate this setup somewhere else". Operates on the Claude.ai workspace you are talking in, and reads nothing from disk.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
Manage design work in Penpot — create projects, organize pages, build components, export assets, review designs visually, and handle design-to-code handoff. Use when asked to create designs, manage Penpot projects, build components, export tokens, set up a new design project, review a design, take screenshots, or show what something looks like.
日本語の概要は準備中です。原文の説明を表示しています。
espennilsen/pi☆ 1222026年10月12日 更新
Edit, trim, cut, caption, subtitle, reframe, combine, add background music to, or export video, audio, and image files through Cassette. Use this skill whenever the user asks to change, preview, or render a media file in the project — even if they never say "Cassette" or name a tool — for example "trim the intro off demo.mp4", "add subtitles to this clip", "make me a 30-second cut with music", "why is there dead air at the start". Drives the local Oh My Cassette stdio MCP tools in Codex or Claude as one multi-turn conversation with the Cassette agent, with per-turn timeline previews, guided questions, and rendering only on explicit export.
日本語の概要は準備中です。原文の説明を表示しています。
Cassette-Editor/oh-my-cassette☆ 1202026年10月6日 更新