mk-qa
無料Systematically QA-tests a web app and fixes bugs: test, then iteratively fix, re-verify, commit each fix. Tiers: Quick, Standard, Exhaustive. Produces before/after health scores and fix evidence.
日本語の概要は準備中です。原文の説明を表示しています。
278 件 ・ 関連度順
概要と使いどころ
Systematically QA-tests a web app and fixes bugs: test, then iteratively fix, re-verify, commit each fix. Tiers: Quick, Standard, Exhaustive. Produces before/after health scores and fix evidence.
日本語の概要は準備中です。原文の説明を表示しています。
Systematically QA test a web application and fix bugs found. Runs QA testing, then iteratively fixes bugs in source code, committing each fix atomically and re-verifying. Use when asked to "qa", "QA", "test this site", "find bugs", "test and fix", or "fix what's broken". Proactively suggest when the user says a feature is ready for testing or asks "does this work?". Three tiers: Quick (critical/high only), Standard (+ medium), Exhaustive (+ cosmetic). Produces before/after health scores, fix evidence, and a ship-readiness summary.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Worker-Reviewer iterative pipeline for quality-critical code with review cycles
日本語の概要は準備中です。原文の説明を表示しています。
Use when user says "simmer this", "refine this", "hone this", "iterate on this", or asks to improve a specific artifact over multiple rounds. Runs an iterative refinement loop with investigation-first judges that read the code, understand the problem, and propose evidence-based improvements. Auto-selects single judge or multi-judge board based on complexity. Works on any artifact type: documents, prompts, specs, emails, creative writing, API designs, pipelines, codebases. Supports multi-file workspace targets, runnable evaluators, and open-ended optimization (model selection, pipeline topology, prompt tuning).
日本語の概要は準備中です。原文の説明を表示しています。
Pattern for progressively refining context retrieval to solve the subagent context problem
日本語の概要は準備中です。原文の説明を表示しています。
Autonomously improve a real artifact (code, training recipe, agent harness, data pipeline, prompt) against an objective and an evaluator, using Hypothesis Tree Refinement (HTR) from the Arbor paper. Use this whenever someone wants to iteratively optimize something over many experiments without overfitting — e.g. "get my model's eval score up", "improve this agent/harness", "tune this pipeline", "beat the baseline on this benchmark", "run a search over approaches and keep the best", "do an MLE-bench / Kaggle-style optimization", or any long-horizon "make this artifact better and don't just memorize the dev set" task. Trigger it even when the user doesn't say "Arbor" or "hypothesis tree" but describes repeated experiment-and-evaluate loops, branching exploration of competing ideas, or worries about a dev/test gap. Runs Claude itself as the coordinator with subagent executors in isolated git worktrees; for the standalone `arbor` CLI tool see references/arbor-upstream.md.
日本語の概要は準備中です。原文の説明を表示しています。
Architect systems like Fable 5 — deep understanding before design, modular thinking, iterative refinement. Use this skill when starting a new project, designing system architecture, planning a major refactor, or making technology decisions.
日本語の概要は準備中です。原文の説明を表示しています。
Iterative Python via live Jupyter kernel (hamelnb).
日本語の概要は準備中です。原文の説明を表示しています。
Refines ideas iteratively. Refine ideas through structured divergent and convergent thinking. Use "idea-refine" or "ideate" to trigger.
日本語の概要は準備中です。原文の説明を表示しています。
Expert-level numerical methods knowledge. Use when working with root finding, numerical integration, numerical differentiation, interpolation, numerical linear algebra, ODEs, PDEs, or optimization algorithms. Also use when the user mentions 'Newton method', 'bisection', 'Runge-Kutta', 'finite difference', 'finite element', 'interpolation', 'numerical integration', 'quadrature', 'iterative solvers', 'condition number', 'round-off error', or 'truncation error'.
日本語の概要は準備中です。原文の説明を表示しています。
Structured step-by-step problem decomposition and iterative analysis; explicit request only, never for regular coding tasks, and at most once per task.
日本語の概要は準備中です。原文の説明を表示しています。
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until it reaches the repository's configured Greptile merge threshold with zero unresolved actionable comments, or until the five-review maximum is reached. Triggers Greptile review, fixes all actionable comments, pushes/re-shelves, re-triggers review only for new head SHAs unless a 5/5 score is already published, and repeats. Use when the user wants to optimize a PR/MR/CL against Greptile's code review standards without creating runaway review loops.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
SOP for the automated refinement loop (/refine) workflow. Trigger when: - Exhaustively auditing and optimizing pre-existing codebase artifacts. - Applying iterative contraction mapping to reduce code entropy. - Prompt contains: /refine, refinement loop, contraction mapping, fixed-point sweep.
日本語の概要は準備中です。原文の説明を表示しています。
Solves complex, open-ended problems using an evolutionary search mechanism inspired by genetic algorithms. Generates a diverse population of candidate answers, scores them against a rubric, then iteratively applies selection, crossover, and mutation to breed progressively better solutions. Use this skill whenever the user wants to explore a solution space deeply, asks for the "best" answer to a subjective or multi-dimensional problem, wants to evaluate competing approaches and distill the strongest, or uses any of these triggers: "evolutionary search", "genetic algorithm", "evolve an answer", "breed solutions", "population-based search", or phrases like "give me multiple approaches and refine the best one". Also trigger when the problem is complex, open-ended, or has no obvious single correct answer and the user wants a high-quality, well-explored result, not just a quick response.
日本語の概要は準備中です。原文の説明を表示しています。
Delegate coding tasks to Codex, Claude Code, or Pi agents via background process. Use when: (1) building/creating new features or apps, (2) reviewing PRs (spawn in temp dir), (3) refactoring large codebases, (4) iterative coding that needs file exploration. NOT for: simple one-liner fixes (just edit), reading code (use read tool), thread-bound ACP harness requests in chat (for example spawn/run Codex or Claude Code in a Discord thread; use sessions_spawn with runtime:"acp"), or any work in ~/clawd workspace (never spawn agents here). Claude Code: use --print --permission-mode bypassPermissions (no PTY). Codex/Pi/OpenCode: pty:true required.
日本語の概要は準備中です。原文の説明を表示しています。
Track design iteration history and apply consistent styling decisions across revision cycles. Use when handling follow-up change requests that reference previous design decisions (e.g., '前回も色で良いんだけど', 'same style as before', 'like we discussed').
Iterative deep planning with critiques and alternatives. Use when facing complex design decisions, cross-platform changes, native module modifications, or API changes requiring thorough analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Knowledge base from the Expanded Guidance for NASA Systems Engineering (NASA/SP-2016-6105-SUPPL, Volume 1, March 2016) — the practitioner-depth supplement to the NASA SE Handbook. Use for the load-bearing mechanics the handbook compresses: the SE Engine's per-phase cadence and the iterative-vs-recursive distinction, the AS9100 crosswalk, life-cycle tailoring vs. customization and the Compliance Matrix, the recursive system-design consistency loop (ConOps vs. Operations Concept, requirement flow/type/ownership, successive refinement), product realization (verify/qualify/accept/certify cardinality, protoflight, 'test the way we fly' coverage, two-form transition), and the crosscutting technical-management procedures (six-step scheduling, cost-estimating method selection, JCL, interface document family, RIDM/CRM, CM baselines, EVM arithmetic, MOE/MOP/KPP/TPM, the three required leading indicators, and the decision-analysis method catalog). This is the DEPTH layer — it deliberately does NOT restate the base definitions; pair it with the nasa-se-handbook pack. Scope: NASA space-flight SE practice (Vol 1 Practices); thin on the Vol 2 process-appendix detail, on non-NASA/commercial life cycles, and on software-engineering methodology.
日本語の概要は準備中です。原文の説明を表示しています。
8フェーズの開発サイクル:機能リクエスト、現状確認、機能計画、フロントエンド、バックエンド計画、バックエンドコード、テスト、ユースケース。体系的なソフトウェア開発のための反復フレームワーク。
Ciclo de desarrollo de 8 fases: solicitudes de funciones, estado actual, planificación funcional, frontend, planificación de backend, código de backend, pruebas, casos de uso. Marco iterativo para el desarrollo sistemático de software.
日本語の概要は準備中です。原文の説明を表示しています。
8-фазный цикл разработки: запросы функций, текущее состояние, функциональное планирование, фронтенд, планирование бэкенда, код бэкенда, тесты, юзкейсы. Итеративный фреймворк для систематической разработки ПО.
日本語の概要は準備中です。原文の説明を表示しています。
8阶段开发周期:功能需求、现状检查、功能规划、前端实现、后端规划、后端代码、测试与用例。系统化软件开发的迭代框架。
日本語の概要は準備中です。原文の説明を表示しています。