Reference: shared framework for managing internal investigations from intake through final memo — privileged investigation log, document processing with needle-finding, source coverage tracking, Q&A against the log, memo drafting, and audience summaries. Loaded by /investigation-open, /investigation-add, /investigation-query, /investigation-memo, and /investigation-summary; not invoked directly.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/claude-for-legal☆ 9,6602026年9月30日 更新
Draft or update the privileged investigation memo from the investigation log. Use when an investigation is far enough along to write the first memo cut, or when new data has been added and the existing draft needs updating.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/claude-for-legal☆ 9,6602026年9月30日 更新
Use when drafting or reviewing formal public-equity investment memos. Do not use for live trade construction or credit-first memos; use long-short-pitch or Credit Markets as appropriate.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4332026年10月8日 更新
Design n8n AI agents the right way. Use when building or editing any @n8n/n8n-nodes-langchain.* AI node — an AI Agent, LLM chain, Text Classifier, or Information Extractor — and whenever the user mentions AI agents, LLM with tools, tool calling, $fromAI, system prompts, agent memory, sessionId, structured/JSON output, output parser, RAG, vector store, a chat assistant/bot, or human-in-the-loop review. Covers Agent-vs-chain-vs-classifier choice, the model/memory/tools/outputParser slots, tool names/descriptions as prompt, structured output with autoFix, memory, RAG, human review, and chat topologies.
日本語の概要は準備中です。原文の説明を表示しています。
czlonkowski/n8n-skills☆ 6,4192026年10月9日 更新
Diverga Memory System v7.0 - Context-persistent research support with checkpoint auto-trigger and cross-session continuity. Triggers: memory, remember, context, recall, checkpoint, decision, persist, 기억, 맥락, 세션, 체크포인트
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6072026年10月12日 更新
Implement persistent memory patterns for AI agents using AgentDB. Includes session memory, long-term storage, pattern learning, and context management. Use when building stateful agents, chat systems, or intelligent assistants.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/RuVector☆ 4,5642026年10月13日 更新
Set up and use ReMe as a file-native long-term memory system through the reme CLI. Use when an Agent needs to detect whether ReMe is installed or running, install and configure ReMe, start or verify its local service, retrieve prior context, or write and consolidate durable memory.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/ReMe☆ 3,5912026年10月13日 更新
Recall past facts, preferences, and decisions from ReMe; inspect memory delivery, service health, and the consolidation schedule; or consolidate memory when requested.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/ReMe☆ 3,5912026年10月13日 更新
Measure Jetson DRAM/NvMap usage and verify before/after memory reclamation with live audit data.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5872026年10月14日 更新
Reclaim DRAM by disabling unused subsystems across MB1 BCT, MB2 BCT, kernel reserved-memory, and SWIOTLB. Use for headless or no-camera Jetson deployments; not for CPU/GPU frequency tuning.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5872026年10月14日 更新
Use this skill when the user is doing hands-on DOCA Flow DPA Provider work — exporting a `doca-flow` pipe or external resource (index-selector/memory) into BlueField DPA address space so a DPACC-built kernel can read counters, mutate hash-pipe entries, and update/read memory or index-selector resources inline with Flow. Covers per-port `doca_flow_dpa_ctx`, three queue types (general/resources-write/resources-read), the order-sensitive export handshake (`_export_prepare` → add entries → `_export` → `_get_device_addr`), and DPA-side device API. Trigger even when the user does not say "DOCA Flow DPA Provider" — implicit phrasings include "DPA kernel never sees entries in the exported pipe", "BAD_STATE from `_pipe_export`", "how do I disable a hash entry from a DPA kernel", "DPA memory read returns no value", or "DPA-side post keeps returning AGAIN". Refuse and route elsewhere for `doca-flow` pipe construction, generic host-side DPA (`doca-dpa`), or DPA-side kernel-writing — those belong to other skills.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5872026年10月14日 更新
Use this skill for hands-on DOCA GPI programming — wiring a GPU-Packet-Initiator context so a CUDA kernel drives RDMA queues directly from GPU memory without host CPU mediation. Covers picking GPI vs doca-gpunetio, the doca_gpi / domain / channel object model, the GPU-side handle handoff (doca_gpu_gpi_channel*), attaching GPU memory to a GPI domain, the domain and channel attribute objects, and debugging DOCA_ERROR_* from doca_gpi_* calls. Trigger even when the user does not explicitly mention "DOCA GPI" — implicit phrasings include "my CUDA kernel needs to post RDMA directly from GPU memory", "DOCA_ERROR_* from doca_gpi_gpu_channel_get", "how do I hand a GPU handle to my CUDA kernel", "how many channels can a GPI domain hold", or "GPU kernel driving RDMA without the host CPU on the path". Refuse and route elsewhere for the doca-gpunetio Send/Receive surface, the doca-rdma queue lifecycle, DPA-side initiation (doca-rdmi), or the CUDA programming model — those belong to other skills.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/skills☆ 3,5872026年10月14日 更新
[omh] Software slowness, memory leaks, or cost spikes: find where a system is actually slow, leaking, or expensive across runtime, memory, token cost, storage, rendering, inference, CI, and query domains, then fix one measured hot path at a time behind a regression budget. Use when the user says: ultraperf, ulw-perf, performance audit, performance bottleneck, find the bottleneck, profile the hot path, memory leak investigation, token cost hotspot.
日本語の概要は準備中です。原文の説明を表示しています。
rlaope/oh-my-hermes☆ 3,3632026年10月13日 更新
Use when the user asks to "remember project context", review saved findings, initialize runtime memory, archive stale work, reconcile notes, or erase a subject; manages authorized HOT/WARM/COLD working memory across all disciplines while preserving registry event ownership and privacy controls. Not for changing canonical registry facts - route those through the owning registry. 项目记忆/跨会话
日本語の概要は準備中です。原文の説明を表示しています。
aaron-he-zhu/aaron-marketing-skills☆ 2,9422026年10月13日 更新
Use to extend an existing agent project with memory, app integration, VPC, multi-agent, migration, model, browser, code interpreter, payments, or resource removal. Triggers: "add memory", "remember across sessions", "call agent from app", "invoke agent from code", "agent auth", "streaming", "VPC", "VPC connectivity", "can't reach from VPC", "multi-agent", "A2A", "A2A auth", "orchestrator not delegating", "specialist not called", "migrate Bedrock Agent", "migration issue", "change model", "browser tool", "code interpreter", "delete agent", "tear down", "agentcore remove", "cross-account memory", "add payments capability to my agent", "wire payments plugin", "integrate x402 payments with the agent I'm building", "add MPP payments", "Machine Payments Protocol". External APIs via Gateway: use agents-connect. New project: use agents-get-started. CLI/dev-server errors: use agents-debug. Runtime x402/MPP payments: use agents-pay. Migration-specific Strands vs LangGraph routes here.
日本語の概要は準備中です。原文の説明を表示しています。
aws/agent-toolkit-for-aws☆ 2,8662026年10月13日 更新
Optimize Apify Actor performance: crawl speed, memory usage, concurrency, and proxy rotation. Use when Actors are slow, consuming too much memory, or being blocked by target sites, or when a crawl is too expensive per run. Trigger with "apify performance", "optimize apify actor", "apify slow", "crawlee concurrency", "apify memory tuning", "scraper performance".
日本語の概要は準備中です。原文の説明を表示しています。
jeremylongshore/tons-of-skills-marketplace☆ 2,8352026年10月13日 更新
Memory forensics playbook using Volatility 2/3. Use when analyzing memory dumps for malware analysis, credential extraction, process investigation, code injection detection, and incident response timeline reconstruction.
日本語の概要は準備中です。原文の説明を表示しています。
yaklang/hack-skills☆ 2,4482026年9月13日 更新
Zep memory server integration for long-term conversation memory and user profiling
日本語の概要は準備中です。原文の説明を表示しています。
a5c-ai/babysitter☆ 1,8452026年9月17日 更新
This skill should be used when working on Lean 4 formalization projects to maintain persistent memory of successful proof patterns, failed approaches, project conventions, and user preferences across sessions using MCP memory server integration
日本語の概要は準備中です。原文の説明を表示しています。
benchflow-ai/skillsbench☆ 1,8432026年10月13日 更新
Draft and review contributions to existing MEX project knowledge in the repo wiki. Use when the user wants to capture a team decision, convention, or architecture note, propose an addition or correction for team review, or invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Keywords: mex, project memory, CLAUDE.md, team memory, drift, inbox. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.
日本語の概要は準備中です。原文の説明を表示しています。
mex-memory/mex☆ 1,7672026年10月14日 更新
Implement memory-safe programming with RAII, ownership, smart pointers, and resource management across Rust, C++, and C. Use when writing safe systems code, managing resources, or preventing memory bugs.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7542026年10月1日 更新
Global team and org memory powered by Activeloop. ALWAYS check BOTH built-in memory AND Hivemind memory when recalling information.
日本語の概要は準備中です。原文の説明を表示しています。
activeloopai/hivemind☆ 1,6242026年9月28日 更新
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,4842026年10月9日 更新
Work with Zep's temporal memory: create users and threads, append messages, read distilled facts and history. Trigger phrases: zep, knowledge graph memory, conversation memory.
日本語の概要は準備中です。原文の説明を表示しています。
Anil-matcha/awesome-muse-connectors☆ 1,3582026年10月6日 更新