Plan, build, place, and validate physically meaningful Blender object assemblies, including manufactured part boundaries, mechanical seams, mounting interfaces, pivots, hierarchy, constraints, instancing, modular grids, connector planes, and precision snapping. Use when several objects must form one product, machine, architectural module, vehicle, furniture item, mechanism, or environment structure without incorrectly welding independent parts, eyeballing alignment, or leaving continuous shells as overlapping primitives.
日本語の概要は準備中です。原文の説明を表示しています。
XliuXjianX/blender-production-skills☆ 2522026年8月15日 更新
Converges an underspecified request into a typed IntentSpec before planning or acting. Use when the user asks to implement, add, change, refactor, fix, migrate, configure, handle, triage, sort out, look into or decide something and the request leaves decisions open (which objects, which approach, what happens on failure, which trade-off), contradicts itself, admits two readings, or rests on an approach its sources may rule out — in a codebase, a ticket queue, a research brief or a runbook — or when the user says "clarify the intent", "what do you need from me", or invokes intent-router. Looks up what its sources hold (code, history, decision records, a ticket log, an order record, the policy in force) before asking; asks only preference or irreversible questions, one at a time, with a recommended default; halts instead of guessing; checks the delivered work against the spec. Silent on a fully stated task its sources do not contradict. Not for explaining existing state ("what does X do", "why is Y slow").
日本語の概要は準備中です。原文の説明を表示しています。
angel291592/Intent-Router☆ 2142026年10月11日 更新
Kerberos-based Active Directory attacks driven by hand with standard tooling (Kerberoasting, AS-REP roasting, and delegation abuse: unconstrained, constrained/S4U, RBCD). Use when the target has SPN-bearing service accounts, accounts without pre-authentication, or delegation configured on computer/user objects, and you want the exact impacket/Rubeus/bloodyAD command, the hash format and hashcat mode, the Windows Event IDs that fire, and the remediation to write up.
日本語の概要は準備中です。原文の説明を表示しています。
ADScanPro/Claude-AD☆ 2102026年8月25日 更新
Think and work like an expert Geodesist. Use when a task calls for Geodesist judgment. Reasons from coordinates as four-dimensional objects with epoch, velocity, and frame realization (ITRS vs. ITRF2020, WGS84) through GAMIT/GLOBK and Bernese PPP-AR, SBAS/PS-InSAR with GACOS atmospheric correction, IERS Conventions, and 14-parameter Helmert transforms while treating ITRF-realization switches, undocumented APC/ATX mismatches, monument motion, and unscreened seasonal loading as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Use this skill when an agent needs production image or video understanding with Amazon Rekognition: labels, objects, scenes, OCR, moderation, image properties, Custom Labels or moderation adapters, stored-video analysis, conditional streaming-video workflows for existing eligible accounts, searchable media libraries, confidence evaluation, S3/IAM/event architecture, privacy, biometric consent, cost control, lifecycle management, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogrammetric meshes, NeRFs, or 3D Gaussian splats. It guides representation choice, capture planning, calibration and scale, reconstruction or training, cleanup, compression and LOD, coordinate and interchange handoff, visual/geometric QA, archival records, and property, location, people, and cultural rights checks. Do not use it for text-to-3D generation, synthetic asset invention, guaranteed metrology, or broad downstream finishing after handoff.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Retrieve records from NCBI databases using Biopython Bio.Entrez (EFetch, ESummary). Use when downloading sequences, fetching GenBank/GenPept records, getting document summaries, parsing nested XML, navigating GI deprecation, choosing between rettype+retmode combinations, and parsing into Biopython SeqRecord/SwissProt objects. Covers nucleotide, protein, gene, pubmed, sra, gds, taxonomy, snp, clinvar.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Perform differential expression analysis using edgeR in R/Bioconductor. Use for analyzing RNA-seq count data with the quasi-likelihood F-test framework, creating DGEList objects, normalization, dispersion estimation, and statistical testing. Use when performing DE analysis with edgeR.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Perform differential expression analysis using DESeq2 in R/Bioconductor. Use for analyzing RNA-seq count data, creating DESeqDataSet objects, running the DESeq workflow, and extracting results with log fold change shrinkage. Use when performing DE analysis with DESeq2.
日本語の概要は準備中です。原文の説明を表示しています。
BioTender-max/awesome-bio-agent-skills☆ 2012026年7月2日 更新
Apply DDD tactical patterns when working with domain code, and validate proposed domain models before approval (design mode). Enforces aggregate design, value objects over primitives, entity identity rules, and bounded context boundaries. Use when creating or modifying domain models, designing aggregates, working in the domain layer, or when the user mentions 'domain', 'aggregate', 'value object', 'entity', 'bounded context', or 'DDD'.
日本語の概要は準備中です。原文の説明を表示しています。
techygarg/lattice☆ 1992026年10月10日 更新
Enterprise BPMN 2.0 diagram generator — converts natural language process descriptions into OMG-compliant BPMN 2.0 XML files and SVG previews via a 4-phase pipeline: Intent Extraction (LLM → JSON Logic-Core) → Validation (deadlock detection, structural soundness) → ElkJS Auto-Layout → BPMN XML + SVG output. Supports: multi-pool collaborations, message flows, boundary events (timer/error/signal), loop/multi-instance markers, data objects, all gateway types with correct gatewayDirection, and all BPMN 2.0 task types. Use this skill whenever the user wants to create, generate, or model a BPMN diagram, process flow, or workflow — even if they say "draw a process", "model this workflow", "make a BPMN for...", "create a Prozessmodell", "visualize this process", or describe a business process in natural language. Also use for editing or extending existing BPMN Logic-Core JSON.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
IOTA blockchain MCP server providing wallet management with human-in-the-loop signing, Move smart contract build/test/publish, and on-chain queries via JSON-RPC and GraphQL. Use when interacting with IOTA network from AI coding agents, managing IOTA wallets, building or publishing Move packages, querying on-chain objects or transactions, or checking epoch and network statistics.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Parse and generate CSV files with the csv package — stream large files, handle custom delimiters, transform records, validate data, and generate CSV output from objects. Use when tasks involve data import/export, ETL pipelines, processing uploaded CSV files, or generating downloadable reports.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Cloudflare Workers is an edge computing platform for running JavaScript, TypeScript, and WebAssembly close to users worldwide with sub-millisecond cold starts. Use when working with the Workers runtime, the Wrangler CLI, KV, D1, R2, Durable Objects, Queues, or Hyperdrive, or when a user asks to build and deploy an edge function.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Animates 3D objects and characters in Blender with Python (bpy): keyframes, armatures and IK rigs, shape keys, F-Curves, the NLA editor and drivers. Use when the user wants to keyframe properties, create armatures and rigs, set up IK/FK chains, animate shape keys for facial animation, edit F-Curves, blend actions with NLA strips, add drivers, or script any animation workflow in Blender from the terminal.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Create 2D art and animation in Blender using Grease Pencil and Python. Use when the user wants to draw strokes programmatically, create 2D animations, build Grease Pencil objects from code, manage GP layers and frames, apply GP modifiers, set up drawing guides, or script any Grease Pencil workflow in Blender.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Appsmith is an open-source low-code platform for building internal tools, admin panels, and dashboards. Use when a user asks to create CRUD interfaces, connect to databases or APIs with drag-and-drop widgets, write JSObjects for business logic, or self-host Appsmith with Docker or Kubernetes.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1662026年10月14日 更新
Interpret video content visually by sampling frames into timestamped contact sheets that can be read as images. Use when: user asks what happens in a video; asks to summarize, describe, review, or QA video content or footage; asks about scenes, actions, people, or objects in a video; needs a storyboard-style overview of a clip; asks to find where something occurs in a video. Triggers on 'watch this video', 'what's in this video', 'summarize the video', 'describe the footage', 'contact sheet', 'storyboard', 'review this clip', 'find the scene where', 'scene detection', 'shot boundaries', 'detect cuts', 'dwell points'. For converting, trimming, or transcoding video, use processing-video instead.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
TRIGGER when: user asks to draw, illustrate, or visualize any process, structure, or concept — "画个流程图", "draw an architecture diagram", "帮我画个对比图", "visualize this process", "make a diagram for this doc", or mentions 流程图/架构图/示意图/对比图/时序图/泳道图/时间线. Also trigger when user provides a document/article and asks for illustrations or diagrams. DO NOT trigger for: chart/plot requests (bar charts, line graphs — those need a charting library, not draw.io), or artistic image requests (logos, mascots, drawings of objects/people — those need an image tool).
日本語の概要は準備中です。原文の説明を表示しています。
wentong2022-arch/flowforge-skill☆ 1392026年7月4日 更新
Use when writing or restructuring Unity C# code - assembly definitions and dependency direction, small components with cached references, ScriptableObjects for data and events, DI instead of singletons, Input System, Addressables, serialization safety and Unity 6 API changes.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1122026年10月12日 更新
Use when building a 2D web game with Phaser (3.x/4.x) or PixiJS 8 in TypeScript - framework vs renderer, Phaser scenes/game objects/arcade physics/groups as pools/scale manager/loader, scene shutdown cleanup, PixiJS 8 async init, Assets bundles, ticker units and destroy, and keeping rules in plain TS modules.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1122026年10月12日 更新
Use when writing or running Unity tests - Unity Test Framework EditMode vs PlayMode, test assembly definitions, testing plain C# and ScriptableObjects, PlayMode scene/physics/input tests, batchmode CLI with result XML, coverage, and the dotnet test fallback when no editor is installed.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1122026年10月12日 更新
Use when working in a Unity project that uses Entities (DOTS) or when a task needs thousands of simulated objects - when ECS is worth it, components/bakers/ISystem with IJobEntity and Burst, entity command buffers for structural changes, native memory rules, and testing systems in a test World.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1122026年10月12日 更新
Use when modelling a rich domain in Java - SOLID principles, encapsulated entities that enforce their own invariants, and value objects over primitives
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1122026年10月12日 更新