本文へ移動
cccskills

「pth」の検索結果

533 件 ・ 関連度順

概要と使いどころ

Lightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js. Use this skill when adding pseudo-3D illustrations, animated backgrounds, parallax tilt effects, decorative 3D elements, or subtle depth effects without heavy frameworks. Triggers on tasks involving Zdog pseudo-3D, Vanta.js backgrounds, Vanilla-Tilt parallax, card tilt effects, hero section animations, or lightweight landing page visuals. Ideal for performance-focused designs.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0482025年11月20日 更新

auteur

無料

Design and build complete web experiences from scratch — award-level product and marketing pages, cinematic scroll-directed sites where the page is directed like a film, and multi-screen products (app, dashboard, admin, settings, onboarding, docs site) built as one design system with every component, state and route in one style. Use whenever the user wants to create or redesign a landing page, website, hero section, portfolio, promo or product page; wants scroll animations, storytelling pages, or a site that feels like a movie; or says "make it beautiful", "make it wow", "cinematic", or "design system" — even if they name no technique. Generates its own assets via local CLIs (images, video frames, depth maps, 3D), and gates every ship with an executable anti-slop linter and a screenshot verification loop. Not for polishing a UI someone else built, and not for backend-only work.

日本語の概要は準備中です。原文の説明を表示しています。

agiwhitelist/auteur1,0382026年8月7日 更新

Capture a 2-3 line pitch from the user, draft a product overview (PRD.md) and a technical design (ARCHITECTURE.md) for a third-party `.ppmplugin` native control, then walk through every operation's iOS + Android implementation strategy with opinionated recommendations (library choice, hosting, key APIs, edge cases) and capture the agreed spec in ARCHITECTURE.md §3.<n>. The depth of ARCHITECTURE.md is what lets the scaffold skill generate complete working code instead of TODO placeholders. Iterates with the user until they approve both docs. Optionally seeds from a design doc / FRD URL. PRD.md + ARCHITECTURE.md are the source of truth for every downstream skill (generate, build, assemble). Run this BEFORE any code is generated.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/power-platform-skills1,0012026年10月13日 更新

Use when making a trailer, cutscene, cinematic or short film in Unreal Engine 5.8 with Sequencer: shot lists, master and shot sequences, cameras, lenses, depth of field, camera cuts, spawnables, character animation in shots, per-shot lighting, Movie Render Graph or Movie Render Queue EXR renders, "render darker than the viewport", "first frames pop", "last frame missing", ACES or OCIO to DaVinci Resolve, the 180-degree rule, Sequencer Python, or reviewing a cut.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized or toon water, dissolve or burn effects, hit flash, outlines, X-ray or portals with the stencil buffer, depth or screen-texture post-processing, global or per-instance uniforms, compute shaders and Texture2DRD, the shader baker; or when 'shader compiles but looks wrong', 'black screen from my post effect', 'my Godot 3 shader breaks', 'colors look washed out', 'first-launch shader stutter'.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when finished Scenario assets have to give something back: a caption for a dataset or alt text, a reusable style description, a verdict against a brief, a canny, depth, pose, or segmentation control map for the next model, or the asset itself found again by text, tags, or visual similarity and filed into a collection. Keywords: caption, describe, analyze, QA, control map, find similar, reverse image search, semantic search, tag, collection.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Use when generating or editing video with Luma Ray models on Scenario via MCP: cinematic text-to-video, image-to-video from a start frame, start plus end frame anchors, seamless looping clips, HDR output, restyling footage while preserving motion with edit strengths and face, pose, depth, or trajectory controls, reframing to another aspect ratio by outpainting, or budget prompt edits on real footage. Keywords: Luma, Dream Machine, Ray 3.2, Ray 3, Modify Video, Reframe, T2V, I2V, V2V, loop, HDR.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9972026年10月13日 更新

Generate cinematic film-style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants cinematic, film-like, movie-quality, Hollywood-style, dramatic, or professional film-quality AI video. Triggers on: cinematic, film look, movie scene, dramatic lighting, depth of field, lens flare, anamorphic, letterbox, noir, epic, Steadicam, dolly, crane shot, or any cinematic video generation request. Always use this skill even if the user doesn't explicitly say "cinematic" but describes a film-like aesthetic.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9652026年4月10日 更新

Patterns for individual long-form content pieces. Case studies, whitepapers, research reports, definitive guides, manifestos, ebooks, long-form tutorials. The structural disciplines that distinguish publication-quality long-form from bloggy-long padding or academic bloat. Different from pillar-content-architecture (which covers hub structure); this skill covers individual deep-dive pieces. Triggers on long-form content, case study writing, whitepaper, research report, definitive guide, ebook, manifesto, long-form tutorial, deep-dive article, anchor piece, foundational article, structural archetypes. Also triggers when a piece is over 3,000 words and the team is unsure how to structure it, when a long-form draft feels padded or saggy, or when a flagship asset needs the depth to actually earn the length.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Run QA testing on a page, feature, or full site at one of three depth tiers (smoke, standard, full). Use this skill whenever the user asks to QA a page or site, run a smoke test after a deploy, verify a page before launch, or run a regression sweep. Triggers on QA, QA sweep, smoke test, regression test, post-deploy check, pre-launch check, verify the deploy, test this page, does the page render, broken link, 404, image not loading. Also triggers proactively after a deploy or a new page launch where verification matters. Covers accessibility, performance, and SEO at the surface-signal level only: deep audits belong to `accessibility-audit`, `performance-optimization`, and `seo-technical`, and code-level debugging to `code-review-web`.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Run a competitive SEO analysis comparing the user's site to chosen competitors across SERP overlap, content depth, backlink profiles, technical posture, and brand presence. Use this skill whenever the user wants to analyze competitors, find content gaps, identify backlink opportunities, understand why competitors outrank them, or benchmark against the rest of their category. Triggers on competitor analysis, competitive analysis, SERP analysis, content gap, backlink gap, why is X ranking, who is winning the SERP, beat my competitor, benchmark, market positioning. Also triggers when planning a content strategy and the question 'what are competitors doing' is implicit.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Walk the user through four directional axes (tone register, aesthetic philosophy, audience relationship, sensory ambition) and produce a structured aesthetic brief that downstream content, copy, design, and art-direction skills consume as required input. The aesthetic depth layer, distinct from `creative-brief` (operational kickoff: scope, audience, deliverables, constraints). Use when a project needs aesthetic coherence across many small decisions and the user has only a vague feeling, or when multiple downstream aesthetic-producing skills need a shared brief. Triggers on creative direction, aesthetic direction, set the aesthetic, define the visual direction, what's the vibe, what's the tone, the four axes. Does NOT fire for a general kickoff brief (use `creative-brief`), tactical single-piece work, already-documented direction, purely functional output, or locked production-stage work.

日本語の概要は準備中です。原文の説明を表示しています。

rampstackco/claude-skills9602026年10月7日 更新

Select, run, and interpret ForgeCAD inspection evidence for collisions, sections, wall thickness, components, masks, depth, normals, surface continuity, and fit.

日本語の概要は準備中です。原文の説明を表示しています。

ForgeCAD/forgecad-public-kit9422026年6月16日 更新

STRIDE threat modeling, DREAD risk scoring, secret detection, and secure architecture design. Use when conducting threat models, reviewing code for vulnerabilities, designing defense-in-depth, or scanning for hardcoded secrets.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

Multi-agent board meeting protocol running a structured 6-phase deliberation with isolated C-suite contributions to prevent groupthink. Use when making major strategic decisions or resolving cross-functional disagreements.

日本語の概要は準備中です。原文の説明を表示しています。

borghei/Claude-Skills9052026年10月7日 更新

Use when writing agent-relay workflows that must fully validate features end-to-end before merging. Covers the 80-to-100 pattern - going beyond "code compiles" to "feature works, tested E2E locally." Includes repair-before-failure validation gates, review-depth fresh-eyes review/fix loops with test hardening, PGlite for in-memory Postgres testing, mock sandbox patterns, test-fix-rerun loops, verify gates after every edit, and the full lifecycle from implementation through passing tests to commit.

日本語の概要は準備中です。原文の説明を表示しています。

AgentWorkforce/relay8832026年10月13日 更新

AI-assisted generation of MCQs (multiple-choice questionnaires) with export to Moodle (GIFT, XML), Wooclap (Excel), Kahoot!, and Word. Supports light MCQs (gamified) and in-depth MCQs (evaluative), with single-answer and multiple-answer formats.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Depth assessment of whether an AI system is high-risk under Art. 6 of the EU AI Act, grounded in the Commission's draft Art. 6(5) classification guidelines (general principles + Annex I + Annex III). Covers the Annex I product-safety route, all eight Annex III areas with worked examples, the Art. 6(3) exception and its profiling re-exception, and the Art. 25 quasi-provider trap. Outputs a structured decision block, a practitioner memo, and a JSON interchange artefact.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

Review, draft, or redline a Data Processing Agreement (DPA / Auftragsverarbeitungsvertrag / AVV) under Art. 28 GDPR, or prepare a Joint Controller Arrangement under Art. 26 GDPR. Supports bilingual output (DE/EN), both controller- and processor-side perspectives, and two review depths — quick (Art. 28(3)(a)–(h) coverage) and negotiation-grade (clause-by-clause risk scoring).

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8642026年10月3日 更新

tilt-3d

無料

Add tactile depth to a hero card or cover image: it tilts in 3D toward the pointer with a soft glare. Keep the max angle small (~10°) and reserve it for one or a few hero cards, not a grid. Flat under prefers-reduced-motion and on touch.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8632026年7月7日 更新

When you want to extract content from a video — YouTube, Loom, Vimeo, Riverside, Zoom recording, local MP4, X/IG video, anything yt-dlp supports. Three depth modes user picks per invocation — transcript (just words, fast/free), visual (transcript + ffmpeg frame extraction + Claude vision pass on key moments), multimodal (Gemini native video ingestion if $GEMINI_API_KEY set, else dense Claude vision). Uses local Whisper for transcription (MLX-Whisper on Apple Silicon, faster-whisper elsewhere), falls back to platform-provided transcripts when available (Loom, Riverside, YouTube auto-subs). Saves to ~/Documents/videos/<source>-<slug>-<date>/ and optionally captures summary to second-brain raw/ as call-/meeting-/note-. Triggers on "/watch-video <url>," "watch this video," "transcribe this loom," "analyze this video," "summarize this recording," "key moments from this," "what happened in this video." This skill replaces and broadens the prior youtube-transcript skill.

日本語の概要は準備中です。原文の説明を表示しています。

coreyhaines31/makerskills8562026年10月9日 更新

Guides security professionals in implementing defense-in-depth security architectures, achieving compliance with industry frameworks (SOC2, ISO27001, GDPR, HIPAA), conducting threat modeling and risk assessments, managing security operations and incident response, and embedding security throughout the SDLC.

日本語の概要は準備中です。原文の説明を表示しています。

sangrokjung/claude-forge8552026年9月3日 更新

Review the week using accumulated session evidence — retrieval rates, hint depths, calibration accuracy, transfer and unassisted results. The learner identifies patterns and sets a strategy goal. Use weekly or after a multi-session period.

日本語の概要は準備中です。原文の説明を表示しています。

GarethManning/education-agent-skills8532026年8月29日 更新