Build and publish project documentation — Starlight (Astro) for apps, markdown for libraries/services, with IT+EN i18n and VPS deploy. Use when writing user guides, scaffolding a docs site, or publishing docs. Trigger on "write docs", "documentation site", "user guide", "publish docs".
日本語の概要は準備中です。原文の説明を表示しています。
matteocervelli/llms☆ 252026年5月22日 更新
Use when creating, naming, or placing a file or folder in libs/*, or when modifying or adding a file to an existing component (even when the barrel isn't touched) — component vs utility naming, the one-responsibility-per-file layout, when a folder needs an `index.ts` barrel (public API only), and the required set of files a component needs per lib. Load this before scaffolding or restructuring a component so the layout matches the codebase.
日本語の概要は準備中です。原文の説明を表示しています。
LedgerHQ/lumen☆ 232026年10月14日 更新
Unity game loop and progression design-to-code translation. Core loop scaffolding, session lifecycle, win/lose condition architecture, meta loop hooks, tunable difficulty, pacing & encounter timing. DESIGN INTENT format: INTENT/WRONG/RIGHT/SCAFFOLD/DESIGN HOOK. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Interactive Claude Code environment setup wizard. Detects existing configuration, guides through best-practice setup for Global CLAUDE.md, project scaffolding, MCP servers, hooks, custom agents, keybindings, and settings. Use when user runs /devtools:code-env-setup, mentions "setup claude code", "configure claude", "claude code setup", "environment setup", or "initialize claude code".
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Guidance for Tauri v2 project scaffolding with create-tauri-app, project structure, and frontend static export configuration.
日本語の概要は準備中です。原文の説明を表示しています。
full-stack-skills/tauri-skills☆ 202026年10月4日 更新
**WORKFLOW SKILL** — Create complete, well-structured Copilot skills from scratch. USE FOR: scaffolding new SKILL.md files, writing effective agent instructions, configuring frontmatter fields, setting up directory structure (references, FEEDBACK.md), optimizing description for discoverability, applying progressive disclosure. DO NOT USE FOR: managing/syncing existing skills (use skill-manager-guide), general coding, VS Code extension development.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Initialize, adopt, and route work for a separate Obsidian knowledge vault through the portable claude-obsidian core. Use for vault setup, scaffolding, workspace selection, cross-project configuration, or choosing the correct wiki sub-skill. Triggers: /wiki, set up wiki, scaffold vault, create knowledge base, adopt this vault, Obsidian vault, second brain setup, persistent wiki.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Run a Meta-Harness-style optimization loop NATIVELY — automatically search over the scaffolding around a FIXED base model (memory, retrieval, context construction, prompt templates, summarization, tool-selection logic) by proposing candidate variants, scoring each on a cheap deterministic eval, and keeping a Pareto frontier of quality vs cost — using native Agent / Workflow / loop tools instead of a standalone Python harness. Use this whenever the user wants to optimize, evolve, tune, distill, or search over a harness, scaffold, prompt system, memory or retrieval policy, context-assembly code, or summarizer while keeping the model fixed; whenever they mention Meta-Harness, harness optimization, scaffold evolution, automatic prompt/memory optimization, an evolutionary or Pareto search over candidate implementations, or "make the harness/agent better without retraining"; and whenever the gain must come from the code AROUND the model rather than the model weights. Reproduces the Meta-Harness paper's method natively, with no claude_wrapper.py and no metered solver API.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Use when planning, scaffolding, validating, or packaging Claude skills inside Advanced Memory MCP.
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
Project scaffolding templates for new applications. Use when creating new projects from scratch. Contains 12 templates for various tech stacks.
日本語の概要は準備中です。原文の説明を表示しています。
umairinayat/Specter-AI☆ 182026年9月29日 更新
Use this skill when creating, scaffolding, reviewing, or maintaining Python Home Assistant custom integrations, including work on custom_components, manifests, config flows, options flows, config entries, platforms/entities, DataUpdateCoordinator, integration automation triggers, diagnostics, repairs, discovery/networking, authentication, HACS-ready repositories, or Home Assistant integration quality scale compliance.
日本語の概要は準備中です。原文の説明を表示しています。
denysdovhan/agents☆ 182026年7月29日 更新
Use when building games or interactive software in Phaser 3 with TypeScript — scenes, gameplay code, input, Arcade physics, animations, audio, tweens, asset preloading, save systems, performance work, or scaffolding with Vite. Triggers on "Phaser", "Phaser 3", "Phaser.Scene", "Phaser.Game", "Arcade physics", "Matter physics", "tilemap", "Tiled", "GameObject", "Container", "Group", "Vite + Phaser", or any `.ts`/`.js` file in a Phaser project. For game design and balance see game-systems-designer, game-balancer; for game intake see game-design-shaper. For Godot/C# see godot-engineer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Opinionated house conventions for NestJS backends — module boundaries and layering, provider wiring and injection scopes, guards/interceptors/pipes/filters, DTOs and validation, domain exceptions, config, and the Nest 11 / Express 5 behaviour that compiles cleanly and fails at runtime. Use whenever the code is NestJS (`@nestjs/*` in package.json, or `@Module`/`@Injectable`/`@Controller`/`@Cron` in the file), including when the question sounds like plain TypeScript, an OOP refactor, a code review, or an ops problem — the Nest-specific answer differs from the generic one. Typical asks: scaffolding a module, adding a controller, provider, or endpoint, wiring an enhancer, a boot-time DI or circular-import failure, a response leaking entity fields despite `@Exclude()`, a cron job firing on every replica, upgrading NestJS, or reviewing a Nest diff. Not for plain Express or Fastify, Angular, frontend, SQL, or CI.
日本語の概要は準備中です。原文の説明を表示しています。
alexander-danilenko/cortex-claude-code-plugins☆ 162026年10月13日 更新
Use when creating or extending Drupal 11 custom modules, including scaffolding, service architecture, and dependency injection best practices.
日本語の概要は準備中です。原文の説明を表示しています。
siva01c/claude-plugins☆ 162026年9月26日 更新
Use when creating a new project from scratch — orchestrates the full journey from idea to running code. Research → design → plan → scaffold → implement → docs. Explicit invocation only — never auto-activates. CLI = project infrastructure (.claude/), bootstrap = application code + full pipeline. NOT for autonomous multi-hour builds of specified products (see mk:autobuild); NOT for single-task feature work on existing projects (see mk:cook).
日本語の概要は準備中です。原文の説明を表示しています。
ngocsangyem/MeowKit☆ 152026年7月28日 更新
Use when a project has no docs/ directory or needs initial documentation generated from codebase analysis. Triggers on "init docs", "create documentation", "generate docs", "docs init", or when docs/ is empty. Do NOT use for updating existing docs (use mk:document-release).
日本語の概要は準備中です。原文の説明を表示しています。
ngocsangyem/MeowKit☆ 152026年7月28日 更新
Establish, author, restructure, or audit human-first processor Architecture, Design, Research, Review, and Verification documentation. Use for progressive documentation scaffolding, authority maps, reading paths, document-type content contracts, length-budgeted splitting, or maintainability reviews. Do not use as a substitute for cycle-accurate microarchitecture analysis or RTL implementation.
日本語の概要は準備中です。原文の説明を表示しています。
sixblade325/WaterHand-Processor-Development-Skills☆ 152026年10月3日 更新
Generates starter component code using design tokens. Creates React/Vue/Svelte components with proper token usage, variants, and accessibility built in.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 142026年10月12日 更新
Practical UI refactoring and visual design review inspired by Refactoring UI by Steve Schoger and Adam Wathan. Use when an AI coding agent needs to improve an existing interface, audit visual polish, redesign a rough UI, review frontend code for hierarchy/spacing/typography/color/depth/image issues, or turn a plain implementation into a cleaner product-quality screen. Do not use for creating UI from scratch, scaffolding a new app, building a new landing page, or designing a new design system unless the user explicitly asks to review or refactor an existing interface.
日本語の概要は準備中です。原文の説明を表示しています。
iuryescano/refactoring-ui☆ 142026年7月15日 更新
Set up and end-to-end test the peoplereadme CLI (init, validate, schema changes). Use when verifying changes to src/peoplereadme/, schemas/persona.schema.json, or persona package scaffolding.
日本語の概要は準備中です。原文の説明を表示しています。
muratcankoylan/peoplereadmes☆ 132026年7月16日 更新
Interactive agent-flow setup. Scans the repo read-only, proposes AGENTS.md, DOCS_INDEX.md and CONTEXT_MANIFEST.json with a confidence marker per claim, asks the user for protected paths and risk boundaries, writes each file only after approval. Use when setting up agent-flow, when context files are missing, or when asked to write an AGENTS.md, onboard a repo for AI agents or set protected paths.
日本語の概要は準備中です。原文の説明を表示しています。
Drix10/agent-flow☆ 122026年10月12日 更新
Domain-Driven Design system for software development. Use when designing new systems with DDD principles, refactoring existing codebases toward DDD, generating code scaffolding (entities, aggregates, repositories, domain events), facilitating Event Storming sessions, creating bounded context maps, or performing code reviews with a DDD lens. Covers both strategic design (bounded contexts, subdomains, context maps, ubiquitous language) and tactical design (entities, value objects, aggregates, domain services, repositories). Supports all major architecture patterns (Hexagonal/Ports & Adapters, CQRS, Event Sourcing, Clean Architecture) with language-agnostic guidance and concrete examples in Python and TypeScript.
日本語の概要は準備中です。原文の説明を表示しています。
svngoku/coding-agents-skills☆ 122026年10月13日 更新
[Architecture] Use when scaffolding reusable OOP/SOLID project foundations before feature implementation.
日本語の概要は準備中です。原文の説明を表示しています。
duc01226/EasyPlatform☆ 112026年8月21日 更新
Create and integrate the machine-level core of a new EMULATORS emulator, including Computer and Emulator derivatives, memory and port maps, chip ownership and wiring, clock coordination, model configuration, commands, formatters, executables, and Visual Studio projects. Use when scaffolding a machine namespace, adding a model or regional variant, assembling existing components into a computer, or making a new emulator build and start.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新