Audit or critique a product flow, journey, workflow, funnel, onboarding path, checkout path, settings path, screen, or multi-step product experience by capturing screenshots first, then reporting UX, design, and accessibility findings inline from that evidence. Use Figma only when the user explicitly asks for a board. Use when the user asks to audit, review, critique, inspect, assess, analyze, evaluate, or give feedback on a product experience.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Build, scaffold, refactor, and troubleshoot ChatGPT Apps SDK applications that combine an MCP server and widget UI. Use when Codex needs to design tools, register UI resources, wire the MCP Apps bridge or ChatGPT compatibility APIs, apply Apps SDK metadata or CSP or domain settings, or produce a docs-aligned project scaffold. Prefer a docs-first workflow by invoking the openai-docs skill or OpenAI developer docs MCP tools before generating code.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Add or revise scene-bound narration or speech-linked captions in the active iPolloWork video using actual voice settings, measured audio and alignment.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9292026年10月13日 更新
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it lands) and for art (detail, light, trails, impact, art direction, judged against a reference such as Diablo IV). Covers filming casts on a stopped, stepped clock, contact strips and close-ups, anonymised two-judge rounds, the levers that moved scores (hero props made from a painted concept with image-to-3D, own schedules and keyed moves, painted additive textures, camera-facing ribbons, light outside the body), the traps that cost points, asset and load budgets, and shipping each skill as its own version. Use when the user asks to score, review, improve, polish or rebuild combat skills, spells or attacks; says a skill "doesn't make sense", "looks bad" or should look like another game; names a target score; or starts a "next skill" thread. Project specifics (review hooks, harness settings, where each skill's code lives, scores so far) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Help developers build third-party tools that import, inspect, migrate, or analyze DeepChat data. Use when Codex needs to work with DeepChat provider configuration, model configuration, MCP/app settings, sessions, messages, legacy chat data, `agent.db`, `chat.db`, SQLCipher encrypted SQLite, Electron safeStorage wrapped passwords, Tauri importers, or native macOS/Windows/Linux data access.
日本語の概要は準備中です。原文の説明を表示しています。
ThinkInAIXYZ/deepchat☆ 6,3602026年10月13日 更新
Open or drive the Ouroboros settings GUI (browser, TUI, or conversational fallback)
日本語の概要は準備中です。原文の説明を表示しています。
Q00/ouroboros☆ 6,2132026年10月12日 更新
Diagnostic protocol to run before reporting a sandbox blocker or asking for a configuration change. Eight checks that eliminate false positives, then a report template the person holding the settings can act on. On one measured day, six of eight reported blockers turned out to be false, all from the same handful of method errors.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Audit Claude Code and Codex hooks for validity, safety, and correctness across settings.json, hooks.json, config.toml, plugin, and skill or agent frontmatter hooks. Resolves each command, checks event names, handler types, matchers, exit-code and JSON decision strategy, and timeouts against each host's documented rules, then reviews hooks one by one. Use when setting up hooks, debugging a hook that never fires, never blocks, or hangs the agent, or doing a periodic hooks hygiene pass. Not for writing a new hook from scratch.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Manage the Higress AI Gateway via its Console API (consumers, routes, AI providers, MCP servers). Use when creating consumers, configuring routes, or managing AI gateway settings.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/AgentTeams☆ 5,7442026年10月14日 更新
Identify a .NET project's test platform, framework, command mode, and SDK-style vs classic project system. Use only for "which test platform/framework?", "VSTest or MTP?", or "what runner does this project use?", including bridge settings, UseVSTest opt-outs, and incompatible or conflicting VSTest/MTP configuration. Resolves global.json, project, packages.config, Directory.Build.props, and Directory.Packages.props precedence for MSTest/xUnit/NUnit/TUnit. DO NOT USE when the user asks to run/filter tests or for commands, flags, TRX/dumps, or test-command/filter errors; use run-tests directly. Do not route hot-reload or migration requests here as the entry skill; mtp-hot-reload may use this skill internally for platform detection.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6202026年10月14日 更新
Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6202026年10月14日 更新
The way to answer "how are my production AI agents doing?" and to run the team's agent-observability deployment — reach for it even on casual phrasing that names no tool. Trigger when the user wants to: • inspect agent telemetry — did agents error/fail/go flaky; sessions, events, latency, token usage, slowest models; eval/quality scores and whether quality dropped; • operate the deployment — ack/assign/resolve/mute/dismiss issues (alerts, reports, and audit findings) with notes; run and triage audits; see who has access and change roles (e.g. read-only); create or scope API keys (e.g. a push-only CI key); change settings; run saved or ad-hoc ClickHouse queries. Served by the `fp` CLI against FailproofAI Cloud. NOT for writing or designing an evaluator service / scoring logic (that's `agenteye-evaluator`), adding SDK/instrumentation to your app (that's `failproofai-sdk`, imported as `failproofai_sdk`), debugging the collector/daemon, or unrelated dev work (why a build/CI run failed, rotating non-FailproofAI Cloud secrets).
日本語の概要は準備中です。原文の説明を表示しています。
FailproofAI/failproofai☆ 5,2682026年10月13日 更新
Hunt Clickjacking — missing X-Frame-Options / CSP frame-ancestors lets an attacker embed the target page in an invisible iframe and trick victims into clicking buttons they cannot see (UI redressing). Targets: login flows, money transfers, account settings, OAuth confirmation pages. Confirm by fetching the page, then PROVE it frames in a real browser and a sensitive state-changing action survives the cross-site context (SameSite cookies / framebusting JS can defeat it) — header-absence alone is not a finding.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0762026年10月13日 更新
Biohub ESMFold2 / ESMFold2-Fast all-atom co-folding (Candido et al. 2026, github.com/Biohub/esm). Single-sequence and MSA modes; protein, DNA, RNA, ligand (CCD/SMILES), modified residues. FoldBench Ab-Ag 50-55%, PPI 70-77% DockQ-pass. Also covers the ESMC-{300M,600M,6B} protein language models from the same release: masked-LM logits, hidden states, mutation scoring, contact prediction, and the SAE interpretability head. MIT-licensed weights on HuggingFace org `biohub`. Use this skill when: (1) Predicting complex structures with single-sequence input, (2) Validating designed binders with ESMFold2-Fast, (3) Running ESMFold2 with MSA input, (4) Getting ESMC embeddings or per-residue mutation scores, (5) Choosing kernel backend and sampling-step settings for paper-faithful throughput.
日本語の概要は準備中です。原文の説明を表示しています。
aipoch/open-science☆ 4,8392026年10月14日 更新
Match TRES ledger transactions to ERP invoices/bills (AP/AR) and optionally sync them to the connected ERP (Xero, QuickBooks Online, NetSuite). Trigger this skill whenever the user wants to match, link, close, reconcile, or sync an invoice or bill against a blockchain transaction — even if they don't say "skill" or use those exact words. Trigger phrases include: "match this invoice to a transaction", "match a bill to tx", "close invoice INV-123", "close bill 9988", "link this tx to a bill", "pay this invoice from this transaction", "set up this tx as AP", "set up this tx as AR", "sync this transaction as AP/AR", "match AP/AR", "find the invoice/bill for this hash", "what bill does this tx pay". Trigger ONLY for explicit AP/AR matching/closing intent — do NOT trigger for general transaction explanations (use tres-tx-story), for ingesting an explorer link into the ledger (use tres-explorer-tx-to-ledger), or for ERP connection setup itself (use tres-settings-management).
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/claude-plugins-community☆ 4,6392026年10月13日 更新
Diverga HUD (Heads-Up Display) management skill. Configure and manage the research project statusline display. Supports multiple presets: research, checkpoint, memory, minimal. Triggers: "hud", "statusline", "display settings"
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6062026年10月12日 更新
This skill covers causal inference methods in observational and quasi-experimental settings. Use when the user is implementing, choosing between, or debugging causal identification strategies — including instrumental variables, difference-in-differences, regression discontinuity, synthetic control, or matching estimators. Triggers on "causal effect", "identification strategy", "instrumental variable", "2SLS", "GMM", "difference-in-differences", "DiD", "staggered treatment", "regression discontinuity", "RDD", "synthetic control", "matching", "propensity score", "IPW", "AIPW", "doubly robust", "LATE", "ATT", "ATE", "parallel trends", "exclusion restriction", "first stage", "weak instruments", or "endogeneity".
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6062026年10月12日 更新
This skill covers Bayesian estimation and inference in quantitative social science. Use when the user is specifying priors, running MCMC, diagnosing chain convergence, or reporting posterior summaries — including hierarchical models, Bayesian structural models, and small-sample settings where priors regularize. Triggers on "Bayesian estimation", "Bayesian inference", "MCMC", "Markov chain Monte Carlo", "Stan", "PyMC", "NumPyro", "prior", "posterior", "credible interval", "Bayesian structural", "Bayesian BLP", "Bayesian DSGE", "hierarchical model", "random effects Bayesian", "posterior predictive check", "Bayes factor", "prior predictive check", "NUTS", "HMC", "Hamiltonian Monte Carlo", "R-hat", "rhat", "effective sample size", "ESS", "Bayesian calibration", "posterior distribution", "prior elicitation", "weakly informative prior", "brms", "rstanarm", "cmdstanpy", "pymc", "arviz".
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6062026年10月12日 更新
How to work in a Worldbuilding project (the `worldbuilding` starter pack): a fiction encyclopedia of characters, settings, themes, factions, and lore. Read when the project has these folders, OR when asked to add a character, setting, faction, or piece of lore, or to check the world for internal consistency. Carries the auto-stub and consistency behaviors so that guidance does not live inside template bodies or folder descriptions. Complements the platform `open-knowledge` skill; does not replace it.
日本語の概要は準備中です。原文の説明を表示しています。
inkeep/open-knowledge☆ 4,5622026年10月14日 更新
Return current frame timing, FPS, vsync, target frame rate, threading mode, and graphics device type from Unity Time / QualitySettings / SystemInfo.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4302026年10月13日 更新
Administers Observal users, settings, diagnostics, review queues, security events, audit logs, SAML, SCIM, the local Observal server, its upgrades and rollback, and its own PostgreSQL and ClickHouse schema migrations. Use when the user needs privileged governance, submission decisions, identity configuration, security investigation, or Observal server operations. Not for querying a database or any work outside Observal administration.
日本語の概要は準備中です。原文の説明を表示しています。
Observal/Observal☆ 4,4242026年10月13日 更新
Configure or troubleshoot BB-specific Claude Code provider settings and session behavior.
日本語の概要は準備中です。原文の説明を表示しています。
get-bb/bb☆ 4,2652026年10月13日 更新
Control the cmux macOS terminal app: workspaces, panes, surfaces, browsers, notifications, settings, and hooks. Use only when the user explicitly names cmux. Read before running any cmux command.
日本語の概要は準備中です。原文の説明を表示しています。
davidondrej/skills☆ 4,1272026年10月12日 更新