Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
日本語の概要は準備中です。原文の説明を表示しています。
222 件 ・ 関連度順
概要と使いどころ
Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
日本語の概要は準備中です。原文の説明を表示しています。
Maxim real estate video — engineered for property visit and offer behavior via Spatial Cognition + Endowment Effect + Mental Walk-Through. Real estate video that drives showing-requests and offers, not just views.
日本語の概要は準備中です。原文の説明を表示しています。
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
Requires OFOX_API_KEY — create one at https://app.ofox.ai, plus a publicly reachable reference video the user is authorized to use. Use when a user has a rough 3D white-model, clay, wireframe, blockout, previs, or animatic clip and wants a finished visual treatment that preserves its shot order, cut timing, camera framing, spatial layout, and motion directions. Distinguishes that structure-preserving job from a continuation beginning at the reference's final state. Do not use for two still endpoints (keyframe-animation), for appending and locally joining a new ending (video-extend-edit), or when still-image references must be combined with the video in one request — first/last-frame anchors conflict with video references in the shipped core, while mixed image/video references are untested.
日本語の概要は準備中です。原文の説明を表示しています。
Architects the encryption, codec/transport, and premium-feature layer of a group video-calling product, on top of an already-chosen SFU topology. Covers E2EE patterns (Zoom leader-fan-out, Signal pairwise-fan-out, MLS/TreeKEM as in Discord's DAVE, Telegram's ledger consensus), the SFrame (RFC 9605) + WebRTC Insertable Streams mechanism letting an SFU relay encrypted frames it can't read, codec/transport choice (AV1/VP9 SVC vs. simulcast, Opus, congestion control, Media-over-QUIC, WHIP/WHEP), and which "premium" features (virtual backgrounds, live captions, recording, breakout rooms, spatial audio) survive E2EE vs. structurally can't. Use when adding E2EE to an SFU-based call, choosing a 2026 codec/SVC strategy, or deciding which features to disable under E2EE mode. NOT for call topology/platform choice (see webrtc-adhoc-video-chat, which this composes with). NOT for one-way broadcast (see managed-video-streaming-pipeline). NOT for the DM/group-chat text backend (see realtime-messaging-backend-architecture).
日本語の概要は準備中です。原文の説明を表示しています。
Semantic image-text matching with CLIP and alternatives. Use for image search, zero-shot classification, similarity matching. NOT for counting objects, fine-grained classification (celebrities, car models), spatial reasoning, or compositional queries. Activate on "CLIP", "embeddings", "image similarity", "semantic search", "zero-shot classification", "image-text matching".
日本語の概要は準備中です。原文の説明を表示しています。