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cccskills

「streaming」の検索結果

518 件 ・ 関連度順

概要と使いどころ

Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Investigates network, streaming and protocol failures with falsification-first layered experiments, the general fallback for unknown root causes. Use for ECONNRESET / RST_STREAM / SSE stalls, CDN/CGNAT timeouts or certificate errors, throughput collapse where everything returns 200 but transfers crawl, or LAN identity/topology mysteries. Not for known Tailscale/TUN/DNS/proxy-path conflicts (use tunnel-doctor).

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4562026年10月13日 更新

ray-data

無料

Scalable data processing for ML workloads. Streaming execution across CPU/GPU, supports Parquet/CSV/JSON/images. Integrates with Ray Train, PyTorch, TensorFlow. Scales from single machine to 100s of nodes. Use for batch inference, data preprocessing, multi-modal data loading, or distributed ETL pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

OpenRaiser/NanoResearch1,3412026年10月9日 更新

Anthropic Claude API patterns for Python and TypeScript. Covers Messages API, streaming, tool use, vision, extended thinking, batches, prompt caching, and Claude Agent SDK. Use when building applications with the Claude API or Anthropic SDKs.

日本語の概要は準備中です。原文の説明を表示しています。

hashgraph-online/awesome-codex-plugins1,2932026年10月13日 更新

INVOKE THIS SKILL when writing ANY LangGraph code. Covers StateGraph, state schemas, nodes, edges, Command, Send, invoke, streaming, and error handling.

日本語の概要は準備中です。原文の説明を表示しています。

langchain-ai/langchain-skills1,2842026年10月9日 更新

Build, deploy, run, monitor, tune, and stop Simulink Real-Time applications. Use when the user wants to build a Simulink Real-Time model, load/start/stop an `.mldatx` on a target, set stop time or start options, drive root inports/playback/parameter stimulation, inspect installed or running apps, tune parameters with `getparam`/`setparam`, read ad hoc signal values with `getsignal`, manage parameter sets, control recording, or choose between file logging, live streaming, and file-log import. Covers `slbuild`, `install`, `load`, `start`, `stop`, `setStopTime`, `tg.Stimulation`, `startRecording`/`stopRecording`, `tg.FileLog.import`, `slrealtime.exportRun`, `getparam`/`setparam`, `getsignal`, and installed app management for Speedgoat targets and Simulink Real-Time Linux devices.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Set up signal capture for a Simulink Real-Time application using `slrealtime.Instrument`. Use when choosing which signals a real-time application captures and where the data goes — test-pointing or canvas-badging a signal before build (`TestPoint`, `DataLogging`), constructing an Instrument from an `.mldatx`, calling `addSignal`, `addInstrumentedSignals`, `addFileLogSignals`, `validate`, `connectCallback`, `copy`, or `generateScript`, attaching an instrument to `tg.Instruments` via `addForFileLog`, `addForSDI`, or `addForMATLAB`, setting up live-streaming signals, dynamic file-log workflows, or persisting an instrument as M-code. Selects and routes signals only — not for configuring, building, running, or connecting applications onto targets.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Import data into the Simulation Data Inspector (SDI) from MAT, CSV, or Excel files, from workspace variables, or from a Simulink simulation. Use when the user wants to view a logged file in SDI, load a bench-test log, or verify what a just-completed `Simulink.sdi.createRun` or `sim(model)` produced. Covers the `'file'`, `'vars'`, and `'namevalue'` sources of `createRun`, the auto-populate behavior after `sim()`, and post-import verification. Not for comparing existing runs (use `Simulink.sdi.compareRuns`); not for streaming data live during a running simulation (use `Simulink.sdi.createRunOrAddToStreamedRun` — a separate API); and not for authoring Gherkin or Simulink Test test cases, assertions, or regression tests (use `testing-simulink-models`). Do not activate on test-authoring or verification prompts even when no test-authoring skill is available — say so and stop.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Building or editing Simulink (.slx) models that stream signals in frames using DSP System Toolbox — audio, vibration, radar, comms. Use when the prompt names a Simulink block (Discrete FIR Filter, Buffer, Unbuffer, Rate Transition, Downsample, Upsample, Sample-Rate Converter, FIR Decimation, Time Scope, Spectrum Analyzer, From Multimedia File) or an action (frame-based processing, InputProcessing, buffering, overlap, windowing, STFT, short-time Fourier, decimate, downsample, upsample, resample, multirate, anti-aliasing, tunable filter). Prevents silent numerical errors from sample-vs-frame mismatch, wrong block choice, or missing anti-aliasing.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Manages iOS Simulator devices and app tests with xcrun simctl: lifecycle, install/launch, push and location simulation, privacy permissions, deep links, status-bar overrides, screenshots/video, log streaming, app containers, and targetEnvironment(simulator). Use when scripting Simulator workflows, debugging CoreSimulator boot failures, or deciding which hardware, performance, networking, memory-pressure, and security behaviors require a physical device.

日本語の概要は準備中です。原文の説明を表示しています。

dpearson2699/swift-ios-skills1,1922026年8月1日 更新

Manages MongoDB Atlas Stream Processing (ASP) workflows. Handles workspace provisioning, data source/sink connections, processor lifecycle operations, debugging diagnostics, and tier sizing. Supports Kafka, Atlas clusters, S3, HTTPS, and Lambda integrations for streaming data workloads and event processing. NOT for general MongoDB queries or Atlas cluster management. Requires MongoDB MCP Server with Atlas API credentials.

日本語の概要は準備中です。原文の説明を表示しています。

fcakyon/claude-codex-settings1,1752026年10月12日 更新

basin

無料

Build and troubleshoot Cloudflare Basin analytics workflows with Basin Pipelines, Basin Catalog, and Basin SQL. Use for streaming data into R2 Iceberg tables, managing catalogs, or querying those tables; also use for requests using the former Data Platform, Pipelines, R2 Data Catalog, or R2 SQL names.

日本語の概要は準備中です。原文の説明を表示しています。

fcakyon/claude-codex-settings1,1752026年10月12日 更新

Computes multi-constellation Global Positioning System (GPS) or Global Navigation Satellite System (GNSS) positions from RINEX v3 data using rinexread, gnssmeasurements, receiverposition, and gnssoptions. Filters by constellation, elevation mask, C/N0, and observation code. Reports DOP, scatter RMS, and satellite count. Use when processing GNSS data, computing positions from RINEX files, analyzing accuracy, comparing constellations, or evaluating satellite geometry. Do NOT use for carrier-phase RTK/PPP, IMU fusion, orbit propagation, NMEA streaming, or RINEX v4.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1572026年10月9日 更新

Display images and annotations for image processing, computer vision, and visual inspection. Use when displaying images with imageshow, creating image viewers with viewer2d, adding Regions of Interest (ROI) or annotations, overlaying masks or segmentations, streaming video frames, or building apps with image display.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1572026年10月9日 更新

Display 3-D image volumes, medical image volumes, surface meshes, and annotations for 3-D image processing. Use when displaying 3-D images or isosurfaces with volshow, creating volume viewers with viewer3d, adding Regions of Interest (ROI) or annotations, overlaying masks or segmentations, streaming volumetric data, or building apps with volume display.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/matlab-agentic-toolkit1,1572026年10月9日 更新

cloudbase

無料

Use this skill when you develop, design, build, deploy, debug, migrate, or troubleshoot CloudBase (腾讯云开发, 云开发, TCB, 微信云开发) projects — Web, 微信小程序, 小程序, uni-app, mobile (iOS, Android, Flutter, React Native). Covers UI (页面, 界面, 表单, dashboard, prototype, 原型); auth (登录, 注册, OAuth, publishable key); databases (NoSQL 文档数据库, MySQL 关系型数据库, PostgreSQL/CloudBase PG, app.rdb(), queryPgDatabase/managePgDatabase, CRUD, security rules); 云函数/cloud functions (serverless, scf_bootstrap); CloudRun (云托管, Dockerfile); 云存储; built-in AI (内置大模型, AI 对话, streaming, 流式输出, 图片生成, generateText, streamText, createModel, generateImage, TokenHub, Hunyuan, DeepSeek, GLM, Kimi, Token Credits 资源包, 小程序成长计划); third-party/custom model onboarding (第三方大模型接入, 大模型调用, LLM API); AI agent (智能体, AG-UI, LangGraph); ops troubleshooting (巡检, 诊断, 日志); spec workflow (需求文档, 技术方案, requirements, tasks.md). Do NOT use for non-CloudBase projects, pure frontend without CloudBase, or self-hosted backends without CloudBase.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1362026年10月13日 更新

Build and deploy AI agents with CloudBase Agent SDK (TypeScript & Python). Implements the AG-UI protocol for streaming agent-UI communication. Use when deploying agent servers, using LangGraph/LangChain/CrewAI adapters, building custom adapters, understanding AG-UI protocol events, or building web/mini-program UI clients. Supports both TypeScript (@cloudbase/agent-server) and Python (cloudbase-agent-server via FastAPI).

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1362026年10月13日 更新

当实现用户驱动的大文件导出或批量序列化(Excel/CSV/JSON/JSONL/PDF,数据量未知或超过 1 万行/10 MB)时触发;普通小文件下载、静态资源下载、非导出 Writer/Report 类不触发。防止 OOM、临时文件残留、同步导出阻塞 HTTP 线程和表格公式注入。

日本語の概要は準備中です。原文の説明を表示しています。

doccker/cc-use-exp1,0652026年8月26日 更新

当代码涉及 Excel/CSV/JSON/PDF 大文件导出、批量序列化、内存里构建大对象时触发。防止 OOM、临时文件残留、同步导出阻塞 HTTP 线程等内存安全陷阱。

日本語の概要は準備中です。原文の説明を表示しています。

doccker/cc-use-exp1,0652026年8月26日 更新

Use when an Unreal Engine 5.8 project misses its frame rate or stutters: "optimize to 60 fps", "we run at 38 fps", CPU or GPU bound, game or render thread too long, hitches, traversal or shader stutter (PSO), GC spikes, camera-cut spikes, Lumen, Nanite, VSM, ray tracing, foliage, crowds or Niagara too expensive, async compute, stat unit, ProfileGPU, Unreal Insights, TraceQuery, snapshothitches, scalability and device profiles, dynamic resolution and TSR, streaming budgets, or proving a fix with before and after captures.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Use when building or fixing an Unreal Engine 5 level or open world: World Partition, OFPA, Data Layers, Level Instances, Packed Level Actors, HLOD, landscape size, heightmap import or clipping, edit layers, terrain material rules, foliage and grass, a PCG forest or rock scatter, runtime GPU grass, Nanite and tessellation choices, modular kits, a river or village, streaming pop-in, cells not loading, landscape black spots, "PCG shows nothing in the editor", or a world too heavy to hand to lighting.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with CSG, GridMap and MeshLibrary, terrain (heightmap, HeightMapShape3D, Terrain3D regions, textures, painting), scattering trees with MultiMesh, streaming a big world, procedural meshes with SurfaceTool, Jolt physics settings, importing GLB or glTF from Blender or AI generators (Scenario, Tripo, Meshy, Hitem3D), import scripts, name suffixes, model facing, collision generation, LODs.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Use when building a Unity 6.3 level or open world: terrain from code or heightmaps, procedural islands, erosion, splat and foliage rules, trees and grass, ProBuilder graybox, level gym, modular kit and prefab placement, set dressing, landmarks and player guidance, the island's edge, spline roads, WFC, fog, additive scene streaming, or a world that hitches, pops in, leaks memory or runs slow on mobile. Keywords: Terrain, TerrainData, ProBuilder, blockout, graybox, modular kit, NavMesh, LoadSceneAsync, open world.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills9922026年10月13日 更新

Help the user turn their Retentioneering ideas, friction reports, bug findings, or feature needs into high-quality upstream contributions: from capturing and validating the idea, through minimal reproductions and issue drafts, to preparing, testing, and submitting a pull request that follows this repository's conventions. Use when the user says they found a bug, wants a feature, wrote a workaround worth upstreaming, or asks how to contribute, open an issue, or make a PR to retentioneering-tools.

日本語の概要は準備中です。原文の説明を表示しています。

retentioneering/retentioneering-tools9312026年10月13日 更新