Capture web-page / PoC screenshots into the engagement evidence (targets/<eng>/poc/) and embed them in walkthrough.md. Live pages + authenticated/exploited states (post-login dashboard, the flag page, an SSTI/cmdi render). Runs chromium on the Kali tooling host (VPN path to targets); hands off to the evidence skill for redaction before a real report. Use when building PoC evidence or asked to "take a screenshot / capture the PoC".
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
Business-logic flaw hunting - workflow/state bypass, price/quantity tampering, negative/overflow values, coupon/refund abuse, mass assignment, and logic races. The top-paying bug class with no scanner coverage. Wiki-first, FIND schema output.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
ICS/SCADA/OT exploitation - Modbus (502), S7comm (102), EtherNet/IP (44818), DNP3, OpenPLC, Node-RED SCADA, PLC/HMI/coil/holding-register attacks. Use when a target exposes industrial protocols or the goal is to drive a plant to a dangerous state (over-pressure/over-speed/disable interlock) and read the flag the HMI/CCTV reveals.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
Autonomous bug-bounty campaign driver. Runs a full programme end to end with no operator approvals - the deterministic driver (scripts/campaign.py) owns pass state, generates the killchain board from recon, and prints the exact next action (including which Skill and tool to run) every turn. Use when starting or resuming a bug-bounty engagement, "run the bb workflow", "hunt this program", "9-pass campaign", or when handed a *.scope wildcard to test for TIER1 findings. Single agent, refuter-verified, wiki-first, tool-first.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
OAuth and SAML attack hunting - redirect_uri bypass, state CSRF, SAML XSW (XSW1-XSW8), signature stripping, comment injection. Wiki-first, FIND schema output.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
On-demand senior red-team lead advisor. Call at a decision point or obstacle to get wiki-grounded direction instead of hammering blindly. Dispatches a fresh RTL subagent that reads the engagement state + evidence + wiki and returns ranked directions with an explicit STOP. Use for "redteamlead", "RTL", "I'm stuck", "where do I go", "what next", "which vector", "should I keep hammering this".
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
Autonomous CTF / boot-to-root campaign driver. Runs a box end to end with no operator approvals - the deterministic driver (scripts/campaign.py) owns pass state, generates the killchain board from recon, and prints the exact next action (Skill + tool) every turn. Use when handed a box/IP to own end to end, "run the ctf workflow", "root this box", "foothold to root". Single agent, wiki-first, tool-first. OSINT is OFF unless you invoke with an osint argument. Delegates box recipes to ctf-box.
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
Vulnerability-research loop toward a novel CVE. Target triage -> attack-surface map -> ranked hypotheses -> investigate (RE / fuzz / audit) -> a finding deepens the loop, a dead-end pivots to a new approach. Uses the full wiki + hunt skillset. Scaffolds and persists state under raw/research/<project>/. Triggers - "research", "find a cve", "analyze this binary/library", "audit this code for vulns".
日本語の概要は準備中です。原文の説明を表示しています。
Encod3d-Sec/TORCH☆ 3332026年9月1日 更新
Cost discipline for recurring /loop runs. A loop multiplies per-iteration cost by iteration count, so waste compounds. Encodes cache-aware pacing (avoid the 300s dead zone), event-driven-over-polling, a no-change short-circuit, a compact state handle carried between ticks, and a stop condition. Use when a /loop is running or being set up — especially long-lived or frequently-firing ones.
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3322026年9月7日 更新
Cost discipline for recurring /loop runs: cache-aware pacing, event-driven-over-polling, no-change short-circuit, compact state handle, stop condition.
日本語の概要は準備中です。原文の説明を表示しています。
Green-PT/honey-for-devs☆ 3322026年9月7日 更新
项目初始化。每个新项目首次使用 Athena 时运行。扫描项目、生成环境脚本、创建 .ai_state/ schema。
日本語の概要は準備中です。原文の説明を表示しています。
m-xlsea/ruoyi-plus-soybean☆ 3282026年6月16日 更新
把 v9.5.5 项目的 .ai_state/ 升级到 v9.6 schema (INDEX + details/ 重构)。
日本語の概要は準備中です。原文の説明を表示しています。
m-xlsea/ruoyi-plus-soybean☆ 3282026年6月16日 更新
Generate/create/scaffold Kubernetes YAML — Deployment, Service, ConfigMap, Ingress, RBAC, StatefulSet, CRDs.
日本語の概要は準備中です。原文の説明を表示しています。
akin-ozer/cc-devops-skills☆ 3222026年7月27日 更新
Main app unit testing patterns (BaseUnitTest, BDD naming, mockito-kotlin, AssertJ, StateFlow/LiveData capture, coroutine dispatchers). Use when writing, editing, exploring, debugging, or reviewing unit tests in the store management app. For POS (WooPos*) tests, use the `pos-tests` skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
woocommerce/woocommerce-android☆ 3192026年10月16日 更新
Financial trading CLIs — spot and perp trading on Hyperliquid, Binance, Coinbase, OKX. Prediction markets on Polymarket. Deposit and withdraw across chains. LLM-enriched price quotes with trend analysis. News and SEC filings. Historical backtesting with forward PnL analysis. Use when: user asks about stock/crypto prices, wants to trade, deposit, withdraw, check portfolio, or backtest a strategy.
日本語の概要は準備中です。原文の説明を表示しています。
second-state/fintool☆ 3172026年5月20日 更新
This skill should be used when the user asks to "write a branching story", "interactive fiction", "choose your own adventure", "plan the branches", "choice graph", "add a choice", "gamebook", "Twine", "Ink", "draft a branch", "where the branches rejoin", "add an ending", "unreachable chapter", "path continuity", "state-differs-by-path", or wants to plan, draft, or revise a story project whose chapters carry `choices`. NOT for turning a finished linear book into an interactive edition in Ink or Twine (use adaptation).
日本語の概要は準備中です。原文の説明を表示しています。
danjdewhurst/story-skills☆ 3152026年10月15日 更新
This skill should be used when the user asks to "revise a chapter", "continuity check", "find inconsistencies", "audit character state", "check timeline consistency", "developmental edit", "structural revision", "reverse outline", "cut a subplot", "revision passes", "what pass next", "pacing check" as a revision pass, "clue check", "cut to a word count", or "length pass", or to prepare existing story material for the next revision pass. NOT for planning book structure (use plot-structure), scene-level craft (use scene-craft), voice consistency (use voice-style), or reconciling a chapter drafted by discovery (use discovery-drafting).
日本語の概要は準備中です。原文の説明を表示しています。
danjdewhurst/story-skills☆ 3152026年10月15日 更新
Use when generating or refactoring Spring Boot 4 JPA entities, repositories, queries, projections, persistence tests, entity relationships, embeddables, IDs, or Hibernate mappings. Covers Jakarta Persistence 3.2 imports, Hibernate 7 entity modeling, new-state detection, N+1 prevention, projections, keyset pagination, batch writes, and common agent mistakes.
日本語の概要は準備中です。原文の説明を表示しています。
rrezartprebreza/spring-boot-skills☆ 3092026年9月21日 更新
Stop coding agents from shipping generic UI. Extend the product's design system, use UIZZE evidence only when useful, cover required states, and inspect the rendered result.
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新
Use before responding to pressure for agreement, manufactured urgency, authority appeals, or requests to certify unsupported claims; separate evidence from persuasion and state uncertainty.
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新
Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material Design 3.
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新
Use when an agent workflow needs deterministic recovery evidence for sandbox, MCP/tool, worker, checkpoint, memory, or orchestration failures.
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新
Reference for the Claude API / Anthropic SDK — model ids, pricing, params, streaming, tool use, MCP, agents, caching, token counting, model migration. TRIGGER — read BEFORE opening the target file; don't skip because it "looks like a one-liner" — whenever: the prompt names Claude/Anthropic in any form (Claude, Anthropic, Fable, Opus, Sonnet, Haiku, `anthropic`, `@anthropic-ai`, `claude-*`, `us.anthropic.*`, `[1m]`); the user asks about an LLM (pricing/model choice/limits/caching) — never answer from memory; OR the task is LLM-shaped with provider unstated (agent/MCP/tool-definition/multi-agent/RAG/LLM-judge/computer-use; generate/summarize/extract/classify/rewrite/converse over NL; debugging refusals/cutoffs/streaming/tool-calls/tokens). SKIP only when another provider is being worked on (overrides all triggers): OpenAI/GPT/Gemini/Llama/Mistral/Cohere/Ollama named in the query; OR `grep -rE 'openai|langchain_openai|google.generativeai|genai|mistralai|cohere|ollama'` over the project hits (run this grep FIRST if no provider named — don't Read the file).
日本語の概要は準備中です。原文の説明を表示しています。
lingxling/awesome-skills-cn☆ 3092026年10月7日 更新