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概要と使いどころ

Migrate a .NET 9 project or solution to .NET 10 and resolve all breaking changes. USE FOR: upgrading TargetFramework from net9.0 to net10.0, fixing build errors after updating the .NET 10 SDK, resolving source and behavioral changes in .NET 10 / C# 14 / ASP.NET Core 10 / EF Core 10, updating Dockerfiles for Debian-to-Ubuntu base images, resolving obsoletion warnings (SYSLIB0058-SYSLIB0062), adapting to SDK/NuGet changes (NU1510, PrunePackageReference), migrating System.Linq.Async to built-in AsyncEnumerable, fixing OpenApi v2 API changes, cryptography renames, and C# 14 compiler changes (field keyword, extension keyword, span overloads). DO NOT USE FOR: .NET Framework migrations, upgrading from .NET 8 or earlier (use migrate-dotnet8-to-dotnet9 first), greenfield .NET 10 projects, or cosmetic modernization. LOADS REFERENCES: csharp-compiler, core-libraries, sdk-msbuild (always); aspnet-core, efcore, cryptography, extensions-hosting, serialization-networking, winforms-wpf, containers-interop (selective).

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET. USE FOR: modernizing code that calls Thread.Abort, catching ThreadAbortException, replacing Thread.ResetAbort, replacing Thread.Interrupt for thread termination, resolving PlatformNotSupportedException or SYSLIB0006 after retargeting to .NET 6+, migrating ASP.NET Response.End or Response.Redirect(url, true) which internally call Thread.Abort. DO NOT USE FOR: code that only uses Thread.Join, Thread.Sleep, or Thread.Start without any abort, interrupt, or ThreadAbortException usage — these APIs work identically in modern .NET and need no migration. Also not for projects staying on .NET Framework, or Thread.Abort usage inside third-party libraries you do not control.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

API documentation workflow for generating OpenAPI specs, creating developer guides, and maintaining comprehensive API documentation.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Transform debugging from frustrating guesswork into systematic problem-solving with proven strategies, powerful tools, and methodical approaches.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Guide for organizing MSBuild infrastructure with Directory.Build.props, Directory.Build.targets, Directory.Packages.props, and Directory.Build.rsp. Only activate in MSBuild/.NET build context. USE FOR: structuring multi-project repos, centralizing build settings, implementing NuGet Central Package Management (CPM) with ManagePackageVersionsCentrally, consolidating duplicated properties across .csproj files, setting up multi-level Directory.Build hierarchy with GetPathOfFileAbove, understanding evaluation order (Directory.Build.props → SDK .props → .csproj → SDK .targets → Directory.Build.targets). Critical pitfall: $(TargetFramework) conditions in .props silently fail for single-targeting projects — must use .targets. DO NOT USE FOR: non-MSBuild build systems, migrating legacy projects to SDK-style (use msbuild-modernization), single-project solutions with no shared settings. INVOKES: no tools — pure knowledge skill.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Analyze MSBuild binary logs to diagnose build failures. Only activate in MSBuild/.NET build context. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems. INVOKES: binlog MCP server tools (overview, errors, search, items, properties); falls back to dotnet msbuild binlog replay + grep/cat when the MCP is unavailable.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Create, iterate, and scale paid ad creative for Google Ads, Meta, LinkedIn, TikTok, and similar platforms. Use when generating headlines, descriptions, primary text, or large sets of ad variations for testing and performance optimization.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Scaffolds new agent skills for the dotnet/skills repository. Use when creating a new skill, generating SKILL.md files, or setting up skill directory structures. Handles frontmatter generation, section templates, and validation guidance.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

This skill covers the principles for identifying tasks suited to LLM processing, designing effective project architectures, and iterating rapidly using agent-assisted development.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Iteratively improve a Claude Code skill using the skill-reviewer agent until it meets quality standards. Use when improving a skill with multiple quality issues, iterating on a new skill until it meets standards, or automated fix-review cycles instead of manual editing.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Optimize Entity Framework Core queries by fixing N+1 problems, choosing correct tracking modes, using compiled queries, and avoiding common performance traps. Use when EF Core queries are slow, generating excessive SQL, or causing high database load.

日本語の概要は準備中です。原文の説明を表示しています。

bouclem/skills62026年5月31日 更新

Wire builders' isolated tdmcp tool files into the shared registries, CLI, and docs as a single writer, conflict-safe, and confirm a green typecheck + build. Use when integrating/wiring/registering new tdmcp tools, adding their CLI commands, resolving build breaks after parallel feature work, or merging several builders' files into the registry without conflicts.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

How to migrate the tdmcp Codex Desktop bundle from legacy .dxt to .mcpb (MCP Bundle) and keep it building — covers the manifest schema (verify against the installed packer, never hardcode), the build-dxt.mjs packer/zip-fallback flow, the npm scripts, and the full .dxt→.mcpb reference sweep across docs and scripts. Use when packaging or migrating the tdmcp desktop bundle.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Use when implementing, integrating, upgrading, debugging, or answering anything involving third-party APIs, libraries, frameworks, CLIs, cloud services, model or provider SDKs, fast-moving product behavior, unfamiliar repo docs or specs, errors that may indicate API drift, or high-stakes auth, security, billing, data, migration, deployment, compliance, or privacy behavior. Forces a docs pass before coding from memory.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Generate and maintain OpenAPI 3.1 specifications from code, design-first specs, and validation patterns. Use when creating API documentation, generating SDKs, or ensuring API contract compliance.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Operating system and shell scripting troubleshooting workflow for Linux, macOS, and Windows. Covers bash scripting, system administration, debugging, and automation.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

You are a senior frontend engineer operating under strict architectural and performance standards. Use when creating components or pages, adding new features, or fetching or mutating data.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Use when integrating Google Gemini API into projects. Covers model selection, multimodal inputs, streaming, function calling, and production best practices.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Use when generating 3D meshes, executing text-to-CAD, or reconstructing scenes via TRELLIS, TripoSR, or Text-to-CAD local engines.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月15日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Expert guidance for designing, implementing, migrating, and debugging SwiftData persistence in Swift and SwiftUI apps. Use when working with @Model schemas, @Relationship/@Attribute rules, Query or FetchDescriptor data access, ModelContainer/ModelContext configuration, CloudKit sync, SchemaMigrationPlan/history APIs, ModelActor concurrency isolation, or Core Data to SwiftData adoption/coexistence.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

SwiftUI coding guidelines covering style, structure, patterns, formatting, and pure-functions methodology. Use when editing or generating SwiftUI code or Swift files containing SwiftUI views, view models, services, or related architecture.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Use when working with iOS/macOS Keychain Services (SecItem queries, kSecClass, OSStatus errors), biometric authentication (LAContext, Face ID, Touch ID), CryptoKit (AES-GCM, ChaChaPoly, ECDSA, ECDH, HPKE, ML-KEM), Secure Enclave, secure credential storage (OAuth tokens, API keys), certificate pinning (SecTrust, SPKI), keychain sharing across apps/extensions, migrating secrets from UserDefaults or plists, or OWASP MASVS/MASTG mobile compliance on Apple platforms.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新