Use when a C++ project adopts C++20 modules: named modules, partitions, header units, the global module fragment, CMake CXX_MODULES, or a BMI lookup error. Not for flag basics: use clang.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use when a C++ project adopts C++20 modules: named modules, partitions, header units, the global module fragment, CMake CXX_MODULES, or a BMI lookup error. Not for flag basics: use clang.
日本語の概要は準備中です。原文の説明を表示しています。
Use when reducing C/C++ compilation times with ccache, sccache, distcc, unity builds, precompiled headers, split DWARF, IWYU, or link time reduction.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks "where to help", "contribution opportunities", or "find a good first issue". Returns data-backed first steps. Not for PR review queues: use gh-review-requests.
日本語の概要は準備中です。原文の説明を表示しています。
Use when asked to build spring, easing, gesture, and choreographed animations with correct physics and reduced-motion support. Not for auditing existing motion or finding animation opportunities.
日本語の概要は準備中です。原文の説明を表示しています。
Fix stale Haskell analyzer binaries silently being used by the orchestrator even after a successful rebuild. Use when: (1) modified `packages/js-analyzer/` or other Haskell analyzer source, ran `scripts/build-native.sh ... cabal install`, but a subsequent `grafema analyze` shows old behavior (missing new edges, no new node types, etc.), (2) `~/.cabal/bin/grafema-analyzer` has fresh timestamp but `grafema analyze` produces output as if the change didn't happen, (3) a test verifying new analyzer output passes locally in unit tests but fails in end-to-end runs that go through the orchestrator. Root cause: the Rust orchestrator's `resolve_binary` checks `~/.grafema/bin/<name>` BEFORE `~/.cabal/bin/<name>`, so any stale copy that was once installed there (possibly months ago) shadows the fresh `cabal install` output.
日本語の概要は準備中です。原文の説明を表示しています。
从游戏客户端(安装包/APK/IPA/EXE 或 dump.cs、lua、usmap、抓包等)反推服务端协议并复现可部署服务端。含阅读路径分派、原理层(primer:三要素/数据包协议/协议表/热更源码)、四阶段路线图(workflow-roadmap:静态分析→建工具+登录链→重定向→补包循环→清单迭代)、11 种反推方法选择器(含内联服务端路线)、接口清单提取器(tools/)、协议规格模板(protocol.spec.yaml)、wire 级定点改写(不等 schema 齐就能跑)、客户端地址来源清查、三轴状态与验收体系、发布运维清单、进度清单(TRACKER.md)、登录链条与功能清单模板。覆盖:账号登录注册、房间匹配、战斗、掉落物资、抽卡、充值与邮件、部署(本地/服务器/Termux/Windows)、客户端对接、闭环验证;并支持 Unity(IL2CPP/Mono/Lua)、Unreal(UE4/UE5)、Cocos2d-x/Cocos Creator(JS/Lua 热更)、C#、AS3、Java、JS 等客户端;含进服后的 Live 运营手册;并含「内联服务端」路线(客户端进程内合成响应、运行时对象合成与字段发现、平台 SDK 登录态复用与目录服/区服两段准入)。
日本語の概要は準備中です。原文の説明を表示しています。
Menu engineering analysis — item placement, description quality, pricing psychology, upsell opportunities, photo presence, Kasavana matrix (Stars/Plowhorses/Puzzles/Dogs)
日本語の概要は準備中です。原文の説明を表示しています。
Analyze Ascend NPU computation-side profiling data for single-card runs or a selected rank from multi-card runs. Use this skill when the user asks to diagnose computation bottlenecks, AI Core / AI Vector / AICPU hotspots, dynamic shape overhead, block dim issues, redundant TransData/Transpose/Cast, cross-stream waits, frequency/runtime-state issues, or fusion opportunities.
日本語の概要は準備中です。原文の説明を表示しています。
Find realistic link prospects with SERP and backlink evidence, discover contact paths via web tools, and draft personalized outreach — with targets saved to .seo/backlink-targets.json for off-page-seo campaigns. Use this skill when the user has a linkable asset (study, tool, guide, template, product page) and wants backlinks, resource-page inclusions, or comparison mentions. Triggers: "link prospecting", "find backlink opportunities", "resource page outreach", "get backlinks for", "link building outreach".
日本語の概要は準備中です。原文の説明を表示しています。
Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).
日本語の概要は準備中です。原文の説明を表示しています。
Build detailed buyer personas and audience profiles from research. Use this skill whenever the user mentions audience, buyer persona, ideal customer, target market, ICP, watering holes, 'who am I selling to', customer research, or audience profile. Also use when content feels unfocused or generic (that's an audience problem), when conversion is low because messaging doesn't resonate, when starting any new project (audience should be first), or when any downstream skill needs audience.md but it doesn't exist yet. Even if the user doesn't explicitly ask for audience research, trigger this if they're writing copy or building a landing page without a clear audience defined. Three approaches: Quick Profile, Persona Build, Community Mining.
日本語の概要は準備中です。原文の説明を表示しています。
Research and analyze competitors to find positioning gaps and strategic opportunities. Use this skill whenever the user mentions competitors, competitive analysis, competitor teardown, market landscape, 'who else does this', 'how are we different', or competitor research. Also trigger when the user is entering a new market, when positioning feels weak or generic, when preparing for a launch, when any downstream skill needs competitors.md but it doesn't exist, or when the user asks about differentiation or market gaps. Even if the user just names a competitor casually ('what does X do?'), this skill likely applies. Three modes: Quick Scan, Deep Teardown, Gap Finder.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze and create a testing strategy for native Android apps - install testing libraries, set up test infrastructure, create harnesses for unit tests, UI tests, screenshot tests, and end-to-end tests.
日本語の概要は準備中です。原文の説明を表示しています。
Use the open-source free `NetArchTest.Rules` library for architecture rules in .NET unit tests. Use when a repo wants lightweight, fluent architecture assertions for namespaces, dependencies, or layering.
日本語の概要は準備中です。原文の説明を表示しています。
Use for code generation, feature work, bug fixes, refactoring, and code review when a change creates or reshapes a multi-step flow, state lifecycle, side-effect or decision ownership, cross-unit composition, or boundary contract. Also use it when an existing structural problem makes those elements hard to trace or verify. Structural change is optional. Mechanical edits, throwaway experiments, and coherent local changes stay with their current owner and focused verification.
日本語の概要は準備中です。原文の説明を表示しています。
Use for any question about a codebase, its architecture, file relationships, or project content — especially when graphify-out/ exists, where the question should be treated as a graphify query first. Turns any input (code, docs, papers, images, videos) into a persistent knowledge graph with god nodes, community detection, and query/path/explain tools.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user needs Obsidian runtime debugging or developer introspection through official desktop Obsidian CLI developer commands, including devtools, console/errors capture, DOM/CSS inspection, screenshots, CDP calls, and controlled eval. Do not use for regular note CRUD, task/property editing, Sync/Publish administration, or community tooling outside the official CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user wants local Obsidian note or metadata work done primarily through documented official desktop `obsidian` CLI commands, with limited local vault filesystem support when needed for parent folders, path checks, ambiguity resolution, verification, or safe vault structure operations. Best for local vault search, note reads, exact-path note updates, backlinks, tasks, properties, templates, and local history. Do not use it for runtime admin, devtools diagnostics, workspace/navigation administration, community tools, `obsidian://` launcher tasks, Headless Sync or Publish workflows, or plugin-specific APIs.
日本語の概要は準備中です。原文の説明を表示しています。
Define the smallest viable experiment and MVP for a selected one-person company opportunity. Use when Codex needs to explain what MVP means when needed, verify prerequisites, ask one question at a time, present multiple MVP options, and write user-confirmed outputs into `opc-doc/`.
日本語の概要は準備中です。原文の説明を表示しています。
X/Twitter public sentiment research. Searches X for real-time perspectives, market sentiment, expert opinions, breaking news, and community discourse. Use when: user asks "what are people saying about", "X/Twitter sentiment", "check X for", "search twitter for", "what's CT saying about", or wants public opinion on a stock, sector, company, or market event.
日本語の概要は準備中です。原文の説明を表示しています。
Developer personality portrait generator. Supports subcommands: (1) 'generate my portrait' / 'analyze my personality' — full analysis; (2) 'update my portrait' — incremental update since last analysis; (3) 'install persona from <url>' — install community persona from GitHub; (4) 'list personas' / '我安装了哪些人格' — show installed; (5) 'remove persona <id>' — uninstall; (6) 'think like <name>' / '像<name>一样思考' — activate a persona. Also triggers on 'vibe-portrait', 'what kind of developer am I'.
日本語の概要は準備中です。原文の説明を表示しています。
AlienVault OTX API reference. Community threat intelligence pulses and indicator lookups.
日本語の概要は準備中です。原文の説明を表示しています。
Structured threat assessment methodology. Intent + Capability + Opportunity = Threat Level. Use when formally evaluating a threat. Prefers graded evidence items from /quality-of-information-check and runs that skill first when handed raw URLs or text. Confidence is capped by the weakest load-bearing claim, and at Moderate when the evidence is ungraded.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to check an IP, domain, file hash, or URL against VirusTotal's reputation database. Returns detection ratio, verdict, community score, and key findings. Commonly invoked by investigation skills (/ip-investigation, /domain-investigation, /hash-investigation, /url-investigation) and by analysts enriching IOCs. Other agents/skills can chain this for VirusTotal enrichment.
日本語の概要は準備中です。原文の説明を表示しています。