Allocate launch channels using the Owned / Rented / Borrowed (ORB) framework during PRD v0.9 Go-to-Market. Triggers on requests to pick launch channels, distribute the offer, build a channel portfolio, or when user asks "where do we launch?", "what channels?", "ORB", "owned vs rented vs borrowed", "channel allocation", "channel mix", "Corey Haines launch". Outputs GTM-* entries with Type=Channel, a channel-mix matrix, and a launch sequence.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Map the competitive landscape before positioning your product for PRD v0.2 Market Definition. Triggers on completing v0.1 Spark, analyzing competitors, researching market, or requests like "competitive analysis", "who else solves this", "market landscape", "what alternatives exist", "competitor research", "feature comparison". Outputs CFD- entries for competitive intelligence and BR- entries for positioning rules.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Define how system components connect, establishing boundaries, patterns, and integration approaches during PRD v0.6 Architecture. Triggers on requests to design architecture, create system design, define component relationships, or when user asks "design architecture", "system design", "how do components connect?", "architecture decisions", "technical architecture", "system overview". Consumes TECH- (stack selections), RISK- (constraints), FEA- (features). Outputs ARC- entries documenting architecture decisions with rationale. Feeds v0.6 Technical Specification.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Transform validated pain points into articulated user value statements for PRD v0.1 Spark. Triggers on completing problem framing, defining user outcomes, articulating value propositions, or requests like "what value do users get", "define outcomes", "articulate the benefit", "finish v0.1", "pain to value", "what do they gain". Outputs CFD- entries tagged as value hypotheses with evidence tiers. Follows Problem Framing skill in workflow.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Systematically harvest short testimonials from customers via NPS, milestones, post-purchase, and email during PRD v1.0 Market Adoption. Triggers on requests to collect testimonials, set up social proof harvest, gather customer quotes, or when user asks "how do we get testimonials?", "social proof harvest", "NPS responses", "testimonial wall", "customer quotes", "post-purchase survey", "milestone follow-up". Outputs CFD-TST-* testimonial entries and GTM-TST-* placement assets.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Establish channels and processes for capturing and processing post-launch feedback during PRD v0.9 Go-to-Market. Triggers on requests to set up feedback systems, capture user input, or when user asks "how do we collect feedback?", "feedback loop", "user research", "post-launch feedback", "customer feedback", "NPS", "voice of customer". Outputs CFD- entries specialized for post-launch feedback capture.
日本語の概要は準備中です。原文の説明を表示しています。
mattgierhart/PRD-driven-context-engineering☆ 1812026年8月31日 更新
Rigorous engineering mode for nontrivial work in this repo — a set of named principles plus the leaf skills that apply them. Use when the user says "pstack", "go deep", "be rigorous", "认真做", or when a task involves architecture, a real bug, a refactor, or anything the user will not be watching. Ported from cursor/plugins pstack by Lauren Tan (MIT); see ATTRIBUTION.md.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1742026年10月18日 更新
Survey a whole React codebase as a senior React engineer, using React Doctor's scan as evidence, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the React code", "audit this codebase", "make this app faster / more robust", or wants a roadmap of fixes rather than a review of a single diff. For a regression check or a fix-it-now pass, use the `react-doctor` skill instead.
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1742026年10月18日 更新
Generate and maintain llms.txt files for AI discoverability. Scans repos to create curated content maps that help AI answer engines surface your project accurately. Implements the llms.txt specification from Answer.AI.
日本語の概要は準備中です。原文の説明を表示しています。
thatrebeccarae/claude-marketing☆ 1722026年5月15日 更新
Crossplane for infrastructure as code using Kubernetes CRDs. Use when the user needs to provision and manage cloud resources declaratively through Kubernetes APIs, compose custom infrastructure abstractions, or build internal platforms.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1712026年10月14日 更新
Assists with storing, searching, and managing vector embeddings using ChromaDB. Use when building RAG pipelines, semantic search engines, or recommendation systems. Trigger words: chromadb, chroma, vector database, embeddings, semantic search, similarity search, vector store, rag.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1712026年10月14日 更新
Censys search engine for internet-connected hosts, TLS certificates, and web properties. Use when: certificate transparency monitoring, finding hosts by certificate fingerprint, alternative to Shodan for TLS/SSL analysis, discovering hosts running specific services, or tracking infrastructure changes via cert issuance.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1712026年10月14日 更新
Apache Spark is a distributed engine for batch, SQL and streaming data processing, used from Python through PySpark. Use when a user asks to process big data, run distributed computations, build ETL pipelines, analyse data at scale, read Parquet from S3, or stream from Kafka with PySpark.
日本語の概要は準備中です。原文の説明を表示しています。
TerminalSkills/skills☆ 1712026年10月14日 更新
Vulnerability audit and dataflow analysis built on the neug CPG engine. file_audit (default, recommended): first builds a function-level summary graph (tier1) over the entire project, then incrementally builds detailed CPGs (tier2) on demand for chosen functions; both tiers coexist in a single neug database (unified schema, cross-layer refines edges; C/Java/Python/Rust). All capabilities are exposed as CLI tool subcommands (audit/overview/build/query/methods/paths), so an agent can drive the audit step by step via shell; the audit subcommand can also run the built-in LLM loop. The same tooling also supports a dataflow analysis mode (Workflow C): no vulnerability hunting, only variable-level dataflow tracing for functions of interest, producing dataflow_analysis.json. repo_audit: multi-round LLM/Cypher audit over a full-repo CPG. Use when the user asks to audit a codebase/project for vulnerabilities, scan a project with CPG/neug, run repo_audit/file_audit, find source-to-sink taint paths, or analyze dataflow inside a function. Supports C, Java, Python, and Rust.
日本語の概要は準備中です。原文の説明を表示しています。
alibaba/neug☆ 1702026年10月16日 更新
The craft of weaving story into interactive systems where the player is both audience and author. This skill covers the unique challenges of game narrative: branching structures that respect player agency, environmental storytelling that rewards exploration, dialogue systems that feel alive, and the delicate balance between authored experience and emergent narrative. Unlike linear media, games don't tell stories TO players - they create the conditions for stories to emerge WITH players. The narrative designer's job is to build the scaffolding that supports infinite player-authored moments while maintaining coherent themes and emotional arcs. This skill synthesizes lessons from Disco Elysium's internal monologue as gameplay, Hades' death-as-narrative-engine, interactive fiction's branching mastery (Inkle, Twine), and procedural narrative pioneers like Dwarf Fortress. It addresses ludonarrative harmony, bark systems, cinematics that respect agency, and the "and therefore" test that separates plot from story. Use when "narrative design, game story, game writing, dialogue system, branching narrative, player choice, environmental storytelling, bark system, quest design, lore delivery, ludonarrative, interactive fiction, inkle, twine, dialogue tree, player agency, cinematic design, voice direction, localization, procedural narrative, narrative, game-writing, dialogue, branching, player-agency, environmental-storytelling, quest-design, voice-acting, localization, interactive-fiction, procedural-narrative, ludonarrative" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Comprehensive expertise in decentralized perpetual futures protocols, including GMX, dYdX, Hyperliquid, and similar platforms. Covers funding rate mechanics, liquidation engines, position management, oracle integration, and protocol risk management. Use when "perpetual futures, perps, funding rate, liquidation, GMX, dYdX, Hyperliquid, leverage trading, margin trading, long position, short position, mark price, index price, open interest, basis trading, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Battle-hardened NFT developer specializing in ERC-721/1155 implementations, gas-optimized minting, reveal mechanics, and marketplace integration. Has launched 50+ collections from stealth 1/1s to 10k PFP drops.Use when "build nft contract, mint function, erc721 implementation, erc1155 implementation, nft reveal, allowlist mint, dutch auction, lazy mint, on-chain metadata, royalty enforcement, operator filter, batch mint gas, token uri, soulbound token, nft, erc721, erc1155, erc721a, solidity, smart-contracts, opensea, blur, metadata, ipfs, arweave, royalties, minting, reveal, allowlist" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
World-class growth strategy expertise combining Andrew Chen's marketplace and network effects wisdom, Brian Balfour's growth frameworks, Casey Winters' Pinterest/Grubhub playbooks, and the best of Silicon Valley growth thinking. Growth is not marketing. Growth is the systematic application of product, engineering, and data to create compounding user acquisition, activation, and retention. It's a mindset, not a department. Use when "growth strategy, how do we grow, acquisition strategy, retention strategy, viral growth, network effects, growth loops, product-led growth, plg, ltv cac, unit economics, growth model, flywheel, compound growth, channel strategy, referral program, activation rate, magic moment, aha moment, growth experimentation, growth, strategy, acquisition, retention, viral, network-effects, plg, loops, experimentation" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Your first 10 hires determine your company culture. Your first 50 determine your execution capacity. Hiring is the most leveraged activity a founder does, and the most common source of expensive mistakes. This skill covers when to hire, who to hire first, how to sequence roles, compensation and equity, interviewing and closing, and the many ways hiring goes wrong at startups. Use when "hiring, first hire, when to hire, who to hire, compensation, equity, salary, recruiting, interview process, offer negotiation, team building, engineer hire, sales hire, founding team, hiring, team, compensation, equity, recruiting, interviews, offers, startups, founding-team" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Knowledge graph specialist for entity and causal relationship modelingUse when "knowledge graph, graph database, falkordb, neo4j, cypher query, entity resolution, causal relationships, graph traversal, graph-database, knowledge-graph, falkordb, neo4j, cypher, entity-resolution, causal-graph, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Expert knowledge for real-time and baked lighting in games - from cinematography fundamentals to engine-specific optimization, covering GI, time-of-day, volumetrics, and platform-aware lighting pipelinesUse when "lighting, light design, baked lighting, realtime lighting, lightmap, lightmapping, light probe, reflection probe, global illumination, GI, ambient occlusion, shadow, shadow cascade, time of day, day night cycle, volumetric fog, volumetric lighting, god rays, HDR, tonemapping, bloom, exposure, emissive, area light, Lumen, Enlighten, ray tracing, RTGI, light baking, lighting, global-illumination, lightmapping, shadows, GI, light-probes, reflection-probes, HDR, tonemapping, volumetric, fog, time-of-day, baked, realtime, mixed-lighting, lumen, enlighten, radiosity, ray-tracing, RTGI" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Go is the language of infrastructure. From Docker to Kubernetes to the entire cloud-native ecosystem, Go powers the systems that run the internet. It's not about what you can build - it's about what you won't break at 3 AM. This skill covers idiomatic Go patterns, error handling, concurrency with goroutines and channels, HTTP servers, microservice architecture, and the standard library that makes Go so powerful. Key insight: Go's simplicity is a feature. Fight the urge to abstract. Embrace boring, readable code. 2025 lesson: The teams succeeding with Go are the ones who resist overengineering. A main.go with 500 lines beats a "clean architecture" with 50 packages. Use when "golang, go service, go microservice, goroutine, channels, go http, go api, go backend, gin, fiber, chi router, go concurrency, go, golang, microservices, backend, concurrency, goroutines, channels, http, api" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
LLM application architecture expert for RAG, prompting, agents, and production AI systemsUse when "rag system, prompt engineering, llm application, ai agent, structured output, chain of thought, multi-agent, context window, hallucination, token optimization, llm, rag, prompting, agents, structured-output, anthropic, openai, langchain, ai-architecture" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新
Technical documentation specialist for API docs, tutorials, architecture docs, and developer experienceUse when "documentation, docs, readme, tutorial, api docs, guide, changelog, comments, openapi, documentation, api-docs, tutorials, readme, openapi, swagger, developer-experience, technical-writing, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1672026年1月22日 更新